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interactions • aladdin | appearance • aladdin |
musings • aladdin | aesthetic • aladdin |
characteristics • aladdin | facts • aladdin |
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Note: mixed influence between the original movie and the live action remake
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interactions • jafar | appearance • jafar |
musings • jafar | aesthetic • jafar |
characteristics • jafar | facts • jafar |
verses and aus | |
verse — diamond in the rough | |
verse — itty bitty living space |
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interactions • iago | appearance • iago |
musings • iago | aesthetic • iago |
characteristics • iago | facts • iago |
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interactions • rin okumura | appearance • rin okumura |
musings • rin okumura | aesthetic • rin okumura |
characteristics • rin okumura | facts • rin okumura |
verses and aus | |
verse — i am my father's son |
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Finding out who her biological father was, was the greatest shock of her life. Finding out Malcolm is a persistent bastard intent on all but stalking her really didn't help. Having missed the love of her adoptive father and having lost her mother to a mad man, she can't help but gravitate toward him and his promises.
In hindsight foolishly she followed him and let him train her, hiding from her brother under the alias Mia as she fought to get stronger. Once she did get stronger she thrived on the pride Malcolm showed her, right up until the inevitable happened and he used her, killing Sarah with her hands instead of doing the work himself.
Saddled with him nonetheless but trust well and truly broken, Thea fights to find some balance, some normalcy in her life, while still appeasing the violence that's been instilled in her.
interactions • thea queen | appearance • thea queen |
musings • thea queen | aesthetic • thea queen |
characteristics • thea queen | facts • thea queen |
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Malcolm is a former member of the League of Shadows, and a man filled with ambition and aspiration. He cares little for the lives of others beyond his immediate family, his children Tommy and Thea. Having lost one of his children, though through circumstances of his own making, he's twice as protective of his daughter and trains her so she can defend herself when the moment arises that she'll have to. Considering his and Oliver's enemies, that is inevitable.
Despite this protective and almost fatherly behaviour, Malcolm is far from the ideal parent, especially as he's unable to put anything or anyone before his ambitions. Malcolm craves power and will always seek it, his current primary ambition being becoming Ra's al Ghul, the head of the League of Shadows.
He's a ruthless and very straightforward man in most cases, advocating the hard, often immoral choices rather than doing the 'right' thing, especially if doing so lowers their chances for success. Many times has he chastised Oliver for not being able to make these choices as he should, and they've paid the cost often enough.
Malcolm also frequently cannot see past his own mistakes. He would rather blame Oliver for allowing harm to come to Tommy and being unable to save him, rather than blaming himself, because it was his Undertaking that caused a building to collapse on his son.
This same behaviour is repeated with Thea, who cuts him off hard when she realises he's used her when it benefitted him. Malcolm will never see moral fault in his actions, as to him the end justifies the means, any means.
interactions • malcolm merlyn | appearance • malcolm merlyn |
musings • malcolm merlyn | aesthetic • malcolm merlyn |
characteristics • malcolm merlyn | facts • malcolm merlyn |
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interactions • slade wilson | appearance • slade wilson |
musings • slade wilson | aesthetic • slade wilson |
characteristics • slade wilson | facts • slade wilson |
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interactions • ra's al ghul | appearance • ra's al ghul |
musings • ra's al ghul | aesthetic • ra's al ghul |
characteristics • ra's al ghul | facts • ra's al ghul |
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interactions • damien dhark | appearance • damien dhark |
musings • damien dhark | aesthetic • damien dhark |
characteristics • damien dhark | facts • damien dhark |
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interactions • floyd lawton | appearance • floyd lawton |
musings • floyd lawton | aesthetic • floyd lawton |
characteristics • floyd lawton | facts • floyd lawton |
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There's something a little surreal about growing up under strict ideologies and parenting that starkly contradicts the values you're supposed to be building up, escaping that life then only to end up kidnapped by the opposition several years later, ending up an experiment of theirs for quite some time.
The whole Isu thing and precursor genes isn't even something worth going into, because it's too mind-boggling to really explain. Either way, being thrown from one organisation to the other, living on the run a couple years and trying to stay under the radar and follow the holograms of these ancient apparitions in order to save the world from pending doom— Yeah, not your average assassin story.
When Abstergo captured him, Desmond had never imagined the world that was about to open up to him. Isu civilisation aside, he had shunned the brotherhood and run away from home only to end up a captive of the Templars, whom up till then he'd only thought of as fictive villains, the monster under your bed there to frighten you into obedience.
Turns out reality wasn't quite so pleasant, and neither were his trips into the animus. The technology is honestly over his head, but he knows what it can do, and he knows what it did to him. Reliving Altaïr's memories, discovering his path, his dedication and faith only to return from missions with more questions than answers, and finally discovering that the mentor he'd so faithfully trusted had been the enemy all along.
The damage such discoveries had done to Desmond were naturally lesser than to Altaïr, but he still experienced at least an echo of them. Through Altaïr and Ezio, Desmond realised the true nature of men as well as the responsibility of what it means to be an Assassin. It is more than a name, than a legacy of murder and shadows. It is an obligation towards the world in order to ensure the preservation of freedom. However, Abstergo is no easy opponent. It is rather like the Hydra, a beast so many-headed that cutting off one only causes the emergence of two others. For such is the power-hungry nature of man, and Templars.
Through the confusion, his belated attempts at resisting the Templars and joining the assassins, he had only one constant to draw strength and guidance from: the ancestors whose lives he was reliving.
Through Ezio he learned much, and was giving the opportunity to view Altaïr's later memories as well, although a memory within a memory is a rather mind-boggling concept. The bleeding effect was also ever-present in guiding him, teaching his body what to do in the span of days rather than years. He became as fully fledged an assassin as Ezio had, who had become Mentor and guided their order throughout the renaissance.
It's only a pity that Juno is guiding him instead to a specific temple through Haytham and Connor, preparing him subliminally for something he'd rather not be doing if it could be avoided. For all that Bill would likely never have agreed to give Desmond the chance to prove himself and his worth, he'd still have liked to try, instead of using the Apple at the temple to seal his own fate.
interactions • desmond miles | appearance • desmond miles |
musings • desmond miles | aesthetic • desmond miles |
characteristics • desmond miles | facts • desmond miles |
verses and aus | |
verse — vox populi |
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Desmond should have died in that temple after averting catastrophe. He should have been burnt to a crisp, and yet here he was… Alive, moderately well and with a new number assigned within yet another of Abstergo's Animus research facilities. Spain, this time.
It wasn't just him anymore though, this place was far bigger and held many bloodline assassins. It had taken a while, but he'd proved himself and as a result somehow ended up following in Ezio's footsteps a second time, being considered the assassins' mentor and leader. The job didn't sit well with him, despite his myriad experience through his ancestors. But then, none of them had ever set out to become leaders either. It just happened.
The Templars were resourceful, they'd hidden the fact he was alive from the world, never referred to him by name and had even made a significant investment in him by giving him the surgery needed to repair his arm. What had once been charred black layers of skin had been repaired until it looked normal, or as normal as it could with Isu circuitry branded into him…
They were looking for something, tracing the prisoners' bloodlines in search of an Apple, and Desmond would be damned if he allowed those bastards to get their hands on it. Still, that wasn't exactly an easy task.
For all that the Templars had converted an old Assassin stronghold into their base of operations, there was diligent surveillance, therapy and rehab to tend to, as well as the most recent development of the bleeding effect. He was seeing ghosts more vividly than before, but the difference was that he didn't just see an imprint of a past moment, he saw his ancestors and could communicate with them. Altair, Ezio, Edward, Haytham, Connor…
Now all that was left was to break out with the others and then work from there, taking out Abstergo as they go.
Inspiration :
Vox Populi — Aelwyn
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Alright, so maybe deciding to sign up for this project had been a bad idea with a capital B, but by now it was far too late to even contemplate such a thing. He'd done what he could, left the messages on the walls of his cell in blood, hidden so only another assassin could decipher them. He'd left tracks and bugs in Abstergo's systems, going so far as to embed himself into them as he attempted to block out the voices in search of that sweet silence he'd been denied ever since the bleeding effect reared its ugly head.
Alright so maybe he wasn't quite sane anymore, but maybe he didn't really constitute as a 'being' anymore either. He's nothing more than memory now, uploaded into the Animus' own mainframe as he dug the pen into his wrists, coating the skin and the pristine white table and floor with slick red liquid. Poor Lucy had looked at him with such horror and guilt, even though she was meant to be one of them, even though she'd played her part to perfection— Perhaps too perfect.
Regardless. His thoughts were and remained a disjointed mess. He wasn't solid anymore, so fighting his own splitting consciousness for dominance over what he considered his being was no easy task, but here he had time. All the time he could ever want.
The animus was a cold and empty place, but he knew Desmond was coming. He knew from Vidic and he knew from Juno. But sometimes it was hard to remember that he knew, and why he knew, when the memories reared their heads and he lost himself in reliving Adam, in reliving the height of the brotherhood and the many people Vidic had pushed him to become so relentlessly, until he'd begun splitting at the seams, forgetting that 'mr Kaczmarek' was him.
After what maybe felt like a couple years, the splitting wasn't so bad anymore. He still had fits and bouts that anyone would recognise as less than sane, but he felt more like himself than he had in what felt like ages. Or lifetimes, perhaps. Either way, things started to make sense again, and he could hold on to his thoughts and mind more easily. The company helped too, once Desmond got himself into that animus-related coma and came to join him, having to piece himself back together. Being not alone for once had been nice, at least…
interactions • clay kaczmarek | appearance • clay kaczmarek |
musings • clay kaczmarek | aesthetic • clay kaczmarek |
characteristics • clay kaczmarek | facts • clay kaczmarek |
verses and aus | |
verse — vox populi |
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Working under Rikkin wasn't exactly an easy task, the grand master being rather demanding beyond reason, but Warren would play with the cards he was given either way. It allowed him to explore fields of science he could not elsewhere, and his affiliation and loyalty to the Templar Order would not wane due to it.
The job of managing the animus project as well as sifting through the data gathered from their many subjects, including those from direct assassin lineage, was quite daunting, especially with the addition of subject seventeen and the pressure for time.
Having come to them at an almost unprecedented young age, his confidence in miss Stillman and her knowledge in his subject was both acknowledged and respected, though he would rather she not undermine his authority in public, as she had been wont to do on occasion.
Still, he respected her opinion greatly and, despite obvious reluctance at times, took her recommendations and concerns into consideration despite outward pressure for results and performance.
Though never gaining a deeper interest or appreciation for the subjects voluntarily or involuntarily participating in the animus project and the hunt for the Apples of Eden, he did consider miss Stillman a steadfast ally, if not a friend. In fact, she was sufficiently trusted to pursue the subject seventeen project outside the walls and safety of Abstergo and directly entering the assassins' lair.
That later her death at Miles' hand had been reported to him had been a rather sombre occasion that simply left him more determined than ever to retrieve subject seventeen's data and dna samples, determine the Apple's location and, if possible, avenge miss Stillman's untimely demise.
interactions • warren vidic | appearance • warren vidic |
musings • warren vidic | aesthetic • warren vidic |
characteristics • warren vidic | facts • warren vidic |
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interactions • lucy stillman | appearance • lucy stillman |
musings • lucy stillman | aesthetic • lucy stillman |
characteristics • lucy stillman | facts • lucy stillman |
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Inspiration :
Vox Populi — Aelwyn
interactions • charlie parviz | appearance • charlie parviz |
musings • charlie parviz | aesthetic • charlie parviz |
characteristics • charlie parviz | facts • charlie parviz |
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-lowkey procrastinating-
Inspiration :
Vox Populi — Aelwyn
interactions • avery maas | appearance • avery maas |
musings • avery maas | aesthetic • avery maas |
characteristics • avery maas | facts • avery maas |
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Donovan had been a simple freelance programmer working from his simple flat near New York City, when he first caught onto the trail of the Assassins. He hadn't known who they were at first though, simply imagining them to be hackers intent on lifting his client of a good portion of their database, something he hadn't been inclined to allow to happen initially, since they paid him very nicely for exactly that.
Abstergo occasionally hired outside the house, freelancers dying to get a decent gig to pay the bills, stuff like that. People who had the time and the inclination to scour the borders of the Abstergo and Helix networks in order to catch any rats trying to get in. Donovan was one of those desperate freelancers, and considering the cash he got paid, he made very sure to be good at what he did.
Apparently, he was good enough that at some point, hacking Abstergo wasn't nearly as interesting as hacking his little computer station. The first time Bischop had made contact with him he'd been startled to hell and back, and it had taken a while before he finally conceded to listen to her.
He'd never actually taken a look at the data he'd been protecting, and he refused to breach client confidentiality, so she showed him instead the data they'd pilfered already. It kind of stung his pride how much data they'd stolen, but then he wasn't in charge of protecting the entire network either, just a small section of it. There was word of a new program that would debut soon and he'd been contacted with word to prepare for something a bit more challenging soon.
Bishop wanted in on that. She knew what was coming: the official launch of project Helix. She explained to him the entire point of the project, as well as the assassin/templar conflict. It was a tough pill to swallow, but she had plenty of proof, and challenged him to find out the rest for himself. She challenged him to accept Abstergo's job, and to enter the Helix himself to find out the truth.
In the end, that's what happened. He closed the deal with Abstergo to protect the local Helix servers to the best of his (admittedly considerable) ability, and in return he was paid handsomely, and given a Helix of his own to enjoy in his spare time should he feel inclined.
Once he did, Bischop took over. The system was supposed to be secure, but still she appeared in his field of vision, and showed him a few snippets of assassin history and the fight against the Templars. She told him of what they were searching for, Pieces of Eden, mythical objects of a long past civilisation that apparently held incredible power. She also guided him through a sample check that showed him his own lineage. Much to his surprise, a few assassins did populate his bloodline, but not to such a degree that it had any real impact on him like it had on some.
Still, his curiosity was piqued and he wanted to know more. Nothing really stopped him from going along with Bischop's little plans, anyway. As long as he protected Helix' servers from interlopers, he'd get paid. Along the way, he could enter Helix himself and explore his ancestors' lives, or those of others if needed, and discover the true history of the Assassins and Templars, while searching for these precursor artefacts.
And should he come across some poor assassin sod stuck in the system because of the security sweeps, then he was in a perfect position to free them if he had the opportunity to do so.
Along the way he became more invested though, beginning to truly believe in the Assassins and their cause, their creed, in a way he hadn't before. He knew the memories he relived through Helix left their mark on him, but he'd never imagined how deep that mark would go.
Not until he entered the skin of an ancestor of his placed in Russia, who had been on the trail of one such artefact as Bischop was seeking, only to begin feeling rather strange after exiting Helix, dizzy, disoriented, as though he didn't quite fit into his skin anymore.
Donovan didn't realise how significant the signs were until it got bad enough that she noticed. The bleeding effect, they called it. That's when they called someone in, another underground assassin agent. they were to share a flat more central in NYC, better connectivity, better hiding, and most importantly: surveillance in case the effect got the better of him.
He didn't want to give up though. Leaving the project and Helix wasn't an option he was willing to consider. He felt a kinship with his ancestor like he'd never felt before and he wanted to pursue it. He wasn't ready for the changes in his living habits, or the sudden bouts of Russian though he believed he'd been speaking English. He hadn't been ready either for exactly how jarring and even painful a desynchronisation could be when attaining a high sync percentage.
Some days it was hard to remember who he was, but he persisted. The job with Abstergo remained, lurking in the background and executed if only because it was actually what paid for the whole operation. His heart wasn't in it anymore though. At least the forced flatmate helped, having someone there to watch his back and catch his slips were what helped keep him somewhat sane, and tethered to the present.
Either way though, the bleeding effect had the nice benefit of training his mind with muscle memory his body had yet to develop. Together with his flatmate he trained several times a week, until the motions his mind recalled truly became second nature and the Assassins had a new field agent at their disposal should they need one.
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Working for Abstergo and approached by Bischop to become an initiate to the Assassin brotherhood, Donovan's life had gotten more interesting to be sure, but he never imagined just how strongly reliving certain sets of memories could influence you.
Not yet having come across his Russian ancestor's memories, Bischop approached him with a new, more challenging mission. They'd found a cache of memories unlike any they'd ever taken to exploring before: templar memories. They had been well-protected and hidden, but apparently not enough for Bischop and her team to be unable to retrieve the memories in question.
Why they wanted him to explore them was a mystery, but he wasn't about to turn down the challenge either, curiosity getting the better of him. Until now he'd only combed through memories from assassins, their views being rather pronounced and as such giving him a rather biased view of events. Combing through templar memories would give him something of a balance of impressions, and he rather thought that it'd be useful.
It was, in the end, but he hadn't imagined the cost.
The Templar in question whose life he was reliving had been quite high placed, though never reaching the esteemed and weighty role of grand master. Though many of the higher ranked templars seemed the type to make their plans behind closed doors and from the seat of their desks, in absolute safety, this one had been different. Pro-active. He'd had contacts throughout the city he met with in person, and he fiercely believed in the templar philosophy.
After all, Niccolo Machiavelli had been quite right in his treatise, The Prince, concerning his observations of man and how to rule them. The masses were blind sheep, uncaring for anything but personal prosperity, and requiring more and more from their leading forces until those forces no longer sufficed, at which point the democratic government was no longer supported, and instead a tyranny arises.
In a way, the templar order aims to be this tyrant the people so desire. Not in a malicious fashion certainly, as one would normally associate with the word, but in a sense that they who know how the human mind operates, are best suited to determining a manner of life in which equality and peace are attained not through anarchy but through order.
The assassins who oppose them vie for freedom, a foolish concept they do not seem to realise the true meaning of. A man can be placed in a cage and live in absolute freedom, while another may be living in the plains, objectively 'free', but a slave to his fears. Man desires that freedom from fear and insecurity like nothing else. Man dreads the heavy toll of responsibility that weighs him down and keeps him, apparently, from doing that which he believes will make him happy.
Fallacies, but ones widely supported. Why then deny man those foolish desires if one can obtain peace through this system where man is absolved of his responsibility? The assassins are fools to believe that the freedom they offer, the weight of responsibility for ones own actions, is something that the people want.
The templar's belief is so strong it is almost staggering. It leaves him questioning everything he knows with a new outlook and philosophy, and he finds that, indeed with few exceptions, the templar's reasoning cannot be faulted. Why then, fight for the freedom of people who will be nothing but ungrateful for all of your fighting and sacrifice?
He does the unthinkable behind the screens, he contacts Abstergo and becomes their informant. He is advised to remain within Bischop's circles undetected and retrieve as much information from her as possible, going so far as to hack their own databanks to track their movements, giving the templars yet another great advantage over the assassins, a man on the inside that they haven't had since the murder of Lucy Stillman.
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interactions • altaïr ibn-la'ahad | appearance • altaïr ibn-la'ahad |
musings • altaïr ibn-la'ahad | aesthetic • altaïr ibn-la'ahad |
characteristics • altaïr ibn-la'ahad | facts • altaïr ibn-la'ahad |
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interactions • ezio auditore | appearance • ezio auditore |
musings • ezio auditore | aesthetic • ezio auditore |
characteristics • ezio auditore | facts • ezio auditore |
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As oldest son of the Auditore family, he carries more burdens than most on his shoulders. While for some the reputation and continued success of the family business was all that was at stake, he was also growing into himself as an Assassin under his father's tutelage, leading two lives with far too little time to tend to them both, it sometimes felt like. How Giovanni managed as head of the bank was beyond him…
Loyal almost to a fault and deeply dedicated to any cause he sets himself to, Federico spent a lot of his time studying, be it with tutors for his future role as head of the Auditore bank or with his father for his future role as Assassin. Both were very important to him and he did his best not to let his family down.
Despite the ever-overflowing schedule, he always made time for his family. His younger siblings certainly got the most of his attention whenever he could manage it. Spoiling, protective and ever attempting to be the jester of the four of them, keeping spirits high. When Petruccio's illness came to light he made a point of it to spend even more time with his youngest brother, not wanting to miss anything, and grant the boy as many experiences as his health would allow.
Claudia earned most of his joking and protectiveness, knowing that while formidable even at a younger age, she would still need to fight off many foolish suitors and he had every intention of sending them home an appendage short should they dare hurt her with their thoughtless actions.
When it came to Ezio, Federico often felt conflicted. While he was his closest sibling, he was also the one most likely to follow him into the Brotherhood eventually. Though he was still too young, something Federico certainly agreed with his father on, he did oppose the idea of keeping this side of themselves hidden from him. Ezio deserved to know and to be ready to begin his training. The Auditore had too many enemies and it did not sit well with him that so few of them would be able to put up a fight.
That was why he took it upon himself to teach Ezio how to freerun behind their father's back, not that Giovanni didn't find out, mind… The scolding had been more than worth it to teach his little brother how to navigate the streets of Firenze in a way that would make it difficult for others to follow him. Teaching him how to fight was a bit more difficult, but he made do by involving himself in the various brawls that Ezio and Vieri managed to get themselves into.
When their arrest took place, Federico had never been more terrified. While Claudia and their mother ought to be safe and Ezio had not been with them, Petruccio had not been so lucky. Desperate to do something to aid his family, he found a way to break out of the prison they were held in.
That would have meant survival, if not for the fact that the situation had worsened Petruccio's health. Giovanni had urged him to scout ahead then, saying he'd be right behind him with Petruccio. Both of them had known it was a lie when their eyes met, but he forced his legs to move anyway, using all the skills at his disposal to make his way to freedom. Still exhausted and full of adrenaline, the day of the execution dawned.
Though far from at peak form, Federico forced himself to the square, face covered by his Assassin robes, desperate to find some way to free his family. What he hadn't expected was to see another Assassin there. He'd escaped before Ezio had made it to the tower and as such hadn't known about the exchange between his father and brother. It distracted him sufficiently that he made it to the platform only at the same time as his brother did, crying out in anguish as his family was decimated at the pull of a lever…
They escaped the guards together, though when time came to leave Firenze behind and make for Monteriggioni, depending on interactions, Federico will either go off on his own to search for a way to avenge their family, or accompany Ezio to the villa and join him on his journey. Either way, he is very proud of how far his siblings have come.
interactions • federico auditore | appearance • federico auditore |
musings • federico auditore | aesthetic • federico auditore |
characteristics • federico auditore | facts • federico auditore |
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The local doctor in Firenze who, by then, was more than familiar with the Auditore family. First from Giovanni Auditore's visits to his father while he, as a youth, was still studying alongside the man, to the Auditore children Federico and Ezio, who got into just as much, if not more, trouble than their father on a rather frequent basis.
When his father died, he became the doctor for the locals in his stead, though one of several, as no one man could tend to all of Firenze. After the Auditore scandal, Mante became a little less active on the scene, loathing the slander thrown at the Auditore name with no one present to defend it.
He began spreading his time between Firenze and Moteriggioni, having realised where the last scion of the Auditore family was hiding and offering his aid. The world of assassins and templars was not something he had initially anticipated discovering, but he is steadfast and loyal, as well as eager to lend his aid to those who need it.
He still remains frequently in Firenze, as it is both his home, and his profession is prime for the gathering of gossip and whispers on the street to pass on to his allies. Especially La Volpe and his thieves, as they are most frequently available while Ezio is away.
Once the young assassin decides to travel to Roma, Mante follows, eager to explore a new territory despite the templar reign, and to help the assassin further in his endeavours. This persistence of his has aided him also in the acquisition of fighting skills, as being the Auditore healer had put a target on his back more than once.
Still, he is eager as ever to lend his aid to the Auditore and any other who may need it. Though ethically unable to leave a templar on death's door if he can do anything to help, he is not easily bribed or manipulated by them, and reports back to the assassins of the templar's location and status as swiftly as possible, knowing that in doing so he is sealing the templar's fate and undoing his own work, despite his oaths.
interactions • mante donatuccio | appearance • mante donatuccio |
musings • mante donatuccio | aesthetic • mante donatuccio |
characteristics • mante donatuccio | facts • mante donatuccio |
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When the Crows' leader was murdered and many of their comrades were felled by either Assassin or Templar hands, Giuliano decided not to follow in his fellow Crows' footsteps and head to Forlì. Which proved to have been a wise decision when shortly thereafter most of the remaining Crows lost their lives.
Furious that the organisation he'd chosen had been so brutally ripped from him, Giuliano swore vengeance and took to travelling to keep from being discovered. The Corvix blade and Crow Leader uniform he kept safely hidden away. Though not his, he'd always been fiercely determined to become one of the few Crow Leaders permitted to don the full uniform.
The further from Rome he got, the safer things became. The Assassins had not cared about their actions until they threatened Leonardo Da Vinci. A mistake Giuliano would not let happen again.
Bolstered by the lack of acknowledgement from Assassin forces, Giuliano settled north, near the border with Switzerland, and became an Assassin informant. This in with the assassins allowed him many contacts and opportunities and though he was invited to become an assassin several times, he refused.
Instead he recruited their initiates in secret. The reckless and the bold always wanted to make more of a difference than their elders were willing to risk, which made them ripe for dissension.
The most loyal youngsters were the ones he sent to the Templars, the Crows' former mother organisation, posing as defecting Assassins who wanted to break free from the lies of the Brotherhood and embrace the Order.
Armed with new knowledge and a foot in both terrains once more, Giuliano donned the robes of the Crow, and became Il Corvo. Though should word reach Rome of his existence, they would refer to him instead as Il Corvo Rinato, the Crow reborn.
For Sirus Favero was dead, but the legacy of the Crows lived on.
interactions • giuliano cacciaro | appearance • giuliano cacciaro |
musings • giuliano cacciaro | aesthetic • giuliano cacciaro |
characteristics • giuliano cacciaro | facts • giuliano cacciaro |
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-lowkey procrastinating-
interactions • yusuf tazim | appearance • yusuf tazim |
musings • yusuf tazim | aesthetic • yusuf tazim |
characteristics • yusuf tazim | facts • yusuf tazim |
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-lowkey procrastinating-
interactions • süleyman bin selim | appearance • süleyman bin selim |
musings • süleyman bin selim | aesthetic • süleyman bin selim |
characteristics • süleyman bin selim | facts • süleyman bin selim |
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Longing for a life that was more than simply earning 'honest wages' as a privateer under some privileged jackass in order to provide for himself and the woman he loved, Edward left everything behind and became a pirate, embracing that life rather quickly. Dangerous though it may be, it was the surest way to actually achieve anything.
Along the way he became fast friends with several others, and together they founded the pirate republic of Nassau. It was along that time that he became embroiled in the age old conflict between assassins and templars.
Knowing nothing of either order and marooned on an island with some hostile brit, taking out the opposition and making away with the bastard's possessions seemed the logical choice. When discovering in his robes a promise of hefty repayment for the delivery of a certain object, well, who was he to turn down such an opportunity?
He was a man of fortune, and so too did fortune strike, that he would rescue a merchant from bandits and sail the man's vessel to Havana, where he expected grand reward. Instead, he found several people he didn't quite know what to make of, and a world of expectations to bluff his way through.
When the payment wasn't to satisfaction, Edward turned on them and was captured, subsequently imprisoned on the treasure fleet and met his first mate Adéwalé, with whom he'd remain fast friends for years to come. Together they escaped, returning to Nassau and through Kidd, getting to know the assassin brotherhood, which he had struck harshly in his uninformed and selfish actions.
Feeling some measure of guilt, he chose to actually dedicate himself to their order, following directives and endeavouring to stop Torres' sinister machinations. In time, he earned the right to the title of assassin and the robes he wore.
interactions • edward kenway | appearance • edward kenway |
musings • edward kenway | aesthetic • edward kenway |
characteristics • edward kenway | facts • edward kenway |
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interactions • laureano de torres | appearance • laureano de torres |
musings • laureano de torres | aesthetic • laureano de torres |
characteristics • laureano de torres | facts • laureano de torres |
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interactions • julien du casse | appearance • julien du casse |
musings • julien du casse | aesthetic • julien du casse |
characteristics • julien du casse | facts • julien du casse |
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interactions • shay patrick cormac | appearance • shay patrick cormac |
musings • shay patrick cormac | aesthetic • shay patrick cormac |
characteristics • shay patrick cormac | facts • shay patrick cormac |
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interactions • christopher gist | appearance • christopher gist |
musings • christopher gist | aesthetic • christopher gist |
characteristics • christopher gist | facts • christopher gist |
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interactions • haytham kenway | appearance • haytham kenway |
musings • haytham kenway | aesthetic • haytham kenway |
characteristics • haytham kenway | facts • haytham kenway |
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interactions • george monro | appearance • george monro |
musings • george monro | aesthetic • george monro |
characteristics • george monro | facts • george monro |
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interactions • charles lee | appearance • charles lee |
musings • charles lee | aesthetic • charles lee |
characteristics • charles lee | facts • charles lee |
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interactions • thomas hickey | appearance • thomas hickey |
musings • thomas hickey | aesthetic • thomas hickey |
characteristics • thomas hickey | facts • thomas hickey |
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Sent from the West Indies by Assassin Mentor Ah Tabai, Achilles settled in the colonies to establish the Colonial, later American, Brotherhood of Assassins.
Passionate and driven, Achilles used his few contacts to expand the new brotherhood greatly, establishing footholds in New York and keeping in touch with allied brotherhoods across the continents.
This expansion included the recruitment of many invaluable allies, such as dedicated student Liam 'O Brian, the Frenchman with governmental ties Louis-Joseph Gaultier, the skilled native mercenary Kesegowaase, and the New York pickpocket and survivor Hope Jensen.
Together they strove to establish a strong Brotherhood to last the test of time and combat their Templar enemies. One of the ways they hoped to achieve this, was by assuring the Templars would not get their hands on precursor artefacts, the objects of Eden.
This led to the battles over possession of the precursor box and Voynich manuscript, which were responsible for leading the assassins to precursor temples in Port au Prince and Haiti as well as Lisbon, triggering vicious earthquakes upon disruption of the temples' contents, losing hundreds of lives in the process.
Determined then to find the truth for himself and keep the Templars from causing even half as much damage as they themselves had, Achilles chose to continue the search, despite Shay's vehement objections and accusations. The misunderstandings that ensued cost Achilles the Brotherhood.
interactions • achilles davenport | appearance • achilles davenport |
musings • achilles davenport | aesthetic • achilles davenport |
characteristics • achilles davenport | facts • achilles davenport |
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Considering Arno and Elise's newfound friendship on the day of Charles Dorian's murder, Grand Master of the Parisian Rite of the Templar Order François de la Serre took Arno in and chose to raise him as his ward. A busy man and not always able to look after his daughter and charge himself, he delegated to tutors frequently and kept them apart during lessons to keep the disruptions to a minimum.
Although feeling like Arno was a bad influence on Elise, he was a well-cultured and well-raised young man, and the Grand Master saw potential in him. With the boy under his guardianship, not taking advantage of this opportunity seemed rather foolish.
And so Arno gradually learned of the Templar Order, their history, their ideals and their methods alongside Elise. Despite those studies and his being raised with Templar mentality, Arno did not learn that his guardian was a Grand Master, and so one day decided to slip an urgent letter underneath a closed door without understanding the consequences those actions would bring.
It wasn't until Elise shut him out and he was thrown into the Bastille, accused of murder, that the pieces began to come together. The Assassin Brotherhood suddenly became tangible, and then Elise exposed his own Assassin roots, shocking him greatly.
Knowing much more about the Templar and Assassin conflict, he dove into his late guardian's archives to discover the reason why the Templar Order would have murdered his father so openly. Coming up short on answers, Arno accepted Bellec's offer and went to visit the Assassin stronghold.
From that moment on, Arno became a Templar in Assassin robes. For he did not believe in the Assassin's lauded goals, but he was on a journey to find the truth. He stayed his blade whenever possible around known Templars, wounding perhaps but not killing until he could discover the truth behind his guardian's murder, as well as that of his father's.
After that? Who knows which side he would choose to join, and which he would betray.
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post unity verse tied to arno's templar verse. after elise dies anyway, he takes up her work and becomes grand master through sheer force of will, beating out the corruption from the order viciously in her name.
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interactions • pierre bellec | appearance • pierre bellec |
musings • pierre bellec | aesthetic • pierre bellec |
characteristics • pierre bellec | facts • pierre bellec |
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interactions • jacob frye | appearance • jacob frye |
musings • jacob frye | aesthetic • jacob frye |
characteristics • jacob frye | facts • jacob frye |
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interactions • crawford starrick | appearance • crawford starrick |
musings • crawford starrick | aesthetic • crawford starrick |
characteristics • crawford starrick | facts • crawford starrick |
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interactions • lucy thorne | appearance • lucy thorne |
musings • lucy thorne | aesthetic • lucy thorne |
characteristics • lucy thorne | facts • lucy thorne |
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interactions • helga sinclair | appearance • helga sinclair |
musings • helga sinclair | aesthetic • helga sinclair |
characteristics • helga sinclair | facts • helga sinclair |
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interactions • jason | appearance • jason |
musings • jason | aesthetic • jason |
characteristics • jason | facts • jason |
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interactions • heptarian | appearance • heptarian |
musings • heptarian | aesthetic • heptarian |
characteristics • heptarian | facts • heptarian |
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interactions • ariadne | appearance • ariadne |
musings • ariadne | aesthetic • ariadne |
characteristics • ariadne | facts • ariadne |
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interactions • aang | appearance • aang |
musings • aang | aesthetic • aang |
characteristics • aang | facts • aang |
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interactions • zuko | appearance • zuko |
musings • zuko | aesthetic • zuko |
characteristics • zuko | facts • zuko |
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Formerly believed to be the last water bender of the Southern Water Tribe, Hama defended her home admirably once her tribe members had been captured, but was eventually overcome and forced to surrender.
Held in captivity with uncomfortable conditions such as steel cages and arid air, bound tightly whenever fed any water at all, the water benders suffered greatly during their years in captivity. Many withered away, knowing no help would come from their northern brethren. Hama however, managed to remain determined.
She had always been resourceful, and used this skill to search for water in the most unlikely of places. Unfortunately, there was no water to be found anywhere nearby. That is, aside from within herself, the guards, and the animals that scuttled throughout the compound.
Though she needed the full moon in order to gain enough power to develop the idea she'd been growing quietly in her mind, and thus could hardly practice frequently, she eventually learned to control the elephant rats that lived nearby. It took time, but eventually she was even able to use this ability on a much larger beast: her captors.
Forcing her guard to release her from the cage and manacles that bound her, she escaped from captivity. Knowing that going back home was both a futile and dangerous endeavour that would only bring the Fire Nation's attention back to the Southern Water Tribe, she went into hiding in the fire nation instead.
She realised that she had spent years in captivity and as furious with the Fire Nation both for holding her captive, as well as destroying her home. After all, though perhaps some part of the Southern Water Tribe was still standing, that didn't take away the fact that it was no longer home to any water bender. So many of her friends had suffered and died within those dry iron walls…
Consumed with fury she vowed to avenge the water tribe and her brethren in any way she could, blaming the fire nation as a whole and dedicating herself to using her unique powers in order to punish the nation that had caused her so much suffering.
interactions • hama | appearance • hama |
musings • hama | aesthetic • hama |
characteristics • hama | facts • hama |
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interactions • yakone | appearance • yakone |
musings • yakone | aesthetic • yakone |
characteristics • yakone | facts • yakone |
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interactions • korra | appearance • korra |
musings • korra | aesthetic • korra |
characteristics • korra | facts • korra |
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interactions • mako | appearance • mako |
musings • mako | aesthetic • mako |
characteristics • mako | facts • mako |
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interactions • bolin | appearance • bolin |
musings • bolin | aesthetic • bolin |
characteristics • bolin | facts • bolin |
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interactions • eska | appearance • eska |
musings • eska | aesthetic • eska |
characteristics • eska | facts • eska |
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interactions • desna | appearance • desna |
musings • desna | aesthetic • desna |
characteristics • desna | facts • desna |
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interactions • zaheer | appearance • zaheer |
musings • zaheer | aesthetic • zaheer |
characteristics • zaheer | facts • zaheer |
verses and aus | |
verse — the red lotus training temple |
The Red Lotus existed, at one time as one with its counterpart, to further the talents of gifted benders and aid them on their path to mastery of their element. At a time where unique bending was far less common, those with high enough skill could obtain access to Lotus training, though they often recruited specifically those who had unique talents to speak of.
Once the White Lotus became more focussed upon the avatar, and in teaching them to master the four elements, those members who disagreed with such exclusivity broke off from the core of the organisation and started their own, which was meant to represent the original values of the Lotus.
They were a team of four, one master for each element and variation that fell under it, and they passed on their knowledge and status through the generations, out of the control of the White Lotus, and frequently hovering at the edge of the law, as well. Many of the leaders that came after, as well as their students, were idealists or dissatisfied with their place in the world or the supposed balance that should have been maintained but was inadequately handled in their point of view.
Though the will of the original members of the Red Lotus still exists in their leaders, bits of ideology travelled through generations, and dissatisfaction is an easy seed to be planted. That dissatisfaction grew, until some members of the red Lotus chose to become more proactive, and ignore their masters' advice to stay out of it.
Some chose to attack the newly determined Avatar. Attempting at the time to still reconcile the situation between their students and the by then rather unforgiving White Lotus, they were arrested and imprisoned for the actions of their students, who despite furious protest, were let off after a while under the misconception that it was the leaders of the Red Lotus who had poisoned their minds.
With no one to guide it, the organisation fell into the shadows, sinking away until such a time where their old masters would resurface, or new ones would be chosen. For years they languished in prison, until one day something changed, something so drastic that the only non-bender to have ever become a master within the Red Lotus, gained a skill many had thought to have become nearly extinct.
From then on things changed, news of their escape reached the old members of the Red Lotus, and they began joining under their banner once more. But now there was more than dissatisfaction, there was spite over the wrongful imprisonment of their leaders for over a decade. Many blamed the Avatar, though she had been but a child at the time of the initial attack.
Plans were made among the pupils to make her pay for her perceived wrongs, and so unfolded the mess at Zao Fu. But when Korra met with Zaheer in the spirit world, he was determined to tell her the truth of things, though naturally she was sceptic of him and his claims. Once she realised that they were telling the truth, Korra's sense of justice kicked up a fuss, and eventually the Red Lotus was tried and found innocent, and that despite their prison break and the general dissatisfaction of it happening at all, they had suffered enough.
In the wake of this, the Red Lotus was finally able to operate once more in earnest.
Zaheer was now finally able to take up his place as the master airbender of the Red Lotus. Having always admired and coveted both the post and the ability itself, Zaheer had trained himself in air nomad culture and fighting styles through documents left by their predecessors, and now he would finally be able to teach and pass on his knowledge, perhaps even to some of the new airbenders that had no interest in Korra or Tenzin.
Korra herself was, while permitted, not entirely welcome at the Red Lotus training grounds, as the other students mostly still perceived her as the enemy. That, however, didn't keep Zaheer from offering her a place as a member under his tutelage if she wished it, or to aid her with anything related to the spirits and air nomad culture that she couldn't get from Tenzin for one reason or another.
If she, or any other, chose to take him up on that offer, they would find a teacher who is both patient and ruthless in equal measure, believing fiercely in trial by fire. He will drill them on the proper forms, and speak passionately about the culture and the importance of the exercises they are doing and why they matter, and he will just as easily engage them in battle if it will help improve their skills.
Once monthly, the Red Lotus houses a closed tournament, to which only members of the Lotus or family of those participating were allowed to show up. In this tournament, each master chooses a group of five individuals from their discipline and they engage with each other in an open scale battle where falling off the ring or being knocked out means failure, and where helping those of your section is essential for victory. If a group is then satisfied with sharing a victory they will, if not they can choose for a battle of wills, and the last one standing will win.
The prize for this tournament is often advancement to higher forms of training, proving to their master that they are ready for it, or as a challenge against others who would usurp the opportunity to become the master's chosen apprentice in the field. The apprentice is frequently the one who will succeed the former master and take up their role once they are ready.
Not all in the Red Lotus is about competition however. Much focusses on cooperation, among those of a single discipline and across, to a field of cooperative bending that isn't often witnessed anymore due to the distrust and bias among benders caused by the last war.
Zaheer strongly prides himself upon his position within the Lotus and aims now to pass his knowledge on to as many students willing to learn from him as he can.
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interactions • ghazan | appearance • ghazan |
musings • ghazan | aesthetic • ghazan |
characteristics • ghazan | facts • ghazan |
verses and aus | |
verse — the red lotus training temple |
The Red Lotus existed, at one time as one with its counterpart, to further the talents of gifted benders and aid them on their path to mastery of their element. At a time where unique bending was far less common, those with high enough skill could obtain access to Lotus training, though they often recruited specifically those who had unique talents to speak of.
Once the White Lotus became more focussed upon the avatar, and in teaching them to master the four elements, those members who disagreed with such exclusivity broke off from the core of the organisation and started their own, which was meant to represent the original values of the Lotus.
They were a team of four, one master for each element and variation that fell under it, and they passed on their knowledge and status through the generations, out of the control of the White Lotus, and frequently hovering at the edge of the law, as well. Many of the leaders that came after, as well as their students, were idealists or dissatisfied with their place in the world or the supposed balance that should have been maintained but was inadequately handled in their point of view.
Though the will of the original members of the Red Lotus still exists in their leaders, bits of ideology travelled through generations, and dissatisfaction is an easy seed to be planted. That dissatisfaction grew, until some members of the red Lotus chose to become more proactive, and ignore their masters' advice to stay out of it.
Some chose to attack the newly determined Avatar. Attempting at the time to still reconcile the situation between their students and the by then rather unforgiving White Lotus, they were arrested and imprisoned for the actions of their students, who despite furious protest, were let off after a while under the misconception that it was the leaders of the Red Lotus who had poisoned their minds.
With no one to guide it, the organisation fell into the shadows, sinking away until such a time where their old masters would resurface, or new ones would be chosen. For years they languished in prison, until one day something changed, something so drastic that the only non-bender to have ever become a master within the Red Lotus, gained a skill many had thought to have become nearly extinct.
From then on things changed, news of their escape reached the old members of the Red Lotus, and they began joining under their banner once more. But now there was more than dissatisfaction, there was spite over the wrongful imprisonment of their leaders for over a decade. Many blamed the Avatar, though she had been but a child at the time of the initial attack.
Plans were made among the pupils to make her pay for her perceived wrongs, and so unfolded the mess at Zao Fu. But when Korra met with Zaheer in the spirit world, he was determined to tell her the truth of things, though naturally she was sceptic of him and his claims. Once she realised that they were telling the truth, Korra's sense of justice kicked up a fuss, and eventually the Red Lotus was tried and found innocent, and that despite their prison break and the general dissatisfaction of it happening at all, they had suffered enough.
In the wake of this, the Red Lotus was finally able to operate once more in earnest.
Ghazan had once been in charge of the earth benders within the Red Lotus, and though his own bending was that of a unique nature, he enjoyed teaching them immensely and looked forward to doing so again. However the opportunity to teach another lavabender would likely be the highlight of his career as an instructor.
Though frequently easy-going as a person, Ghazan can be a ruthless yet patient teacher. In a way it is tradition for them to be so, to find a balance within themselves and their teaching methods, in order to impart their knowledge and inspire other benders as best they can.
He is the type of person that especially enjoys catching his students off guard with unconventional tactics both on the battlefield and outside of it. He will frequently play pranks to encourage his students to think creatively and use that creativity to discover new heights their bending can reach, because all of them agree on one fundamental principle.
In bending, nothing is impossible.
Once monthly, the Red Lotus houses a closed tournament, to which only members of the Lotus or family of those participating were allowed to show up. In this tournament, each master chooses a group of five individuals from their discipline and they engage with each other in an open scale battle where falling off the ring or being knocked out means failure, and where helping those of your section is essential for victory. If a group is then satisfied with sharing a victory they will, if not they can choose for a battle of wills, and the last one standing will win.
The prize for this tournament is often advancement to higher forms of training, proving to their master that they are ready for it, or as a challenge against others who would usurp the opportunity to become the master's chosen apprentice in the field. The apprentice is frequently the one who will succeed the former master and take up their role once they are ready.
Not all in the Red Lotus is about competition however. Much focusses on cooperation, among those of a single discipline and across, to a field of cooperative bending that isn't often witnessed anymore due to the distrust and bias among benders caused by the last war.
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interactions • merliah summers | appearance • merliah summers |
musings • merliah summers | aesthetic • merliah summers |
characteristics • merliah summers | facts • merliah summers |
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interactions • kylie morgan | appearance • kylie morgan |
musings • kylie morgan | aesthetic • kylie morgan |
characteristics • kylie morgan | facts • kylie morgan |
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interactions • raquelle | appearance • raquelle |
musings • raquelle | aesthetic • raquelle |
characteristics • raquelle | facts • raquelle |
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interactions • zane | appearance • zane |
musings • zane | aesthetic • zane |
characteristics • zane | facts • zane |
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interactions • crystal | appearance • crystal |
musings • crystal | aesthetic • crystal |
characteristics • crystal | facts • crystal |
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interactions • james flint | appearance • james flint |
musings • james flint | aesthetic • james flint |
characteristics • james flint | facts • james flint |
verses and aus | |
verse — age of magic |
Far more people in the world have a capacity for magic than would seem readily apparent, when the majority of mages take great pains to hide their powers. The crux of the matter is simply that, while most have the capacity for magic and even enough of a fervent wish or need to use it, they lack the mental fortitude to command their gifted element. That fortitude is something cultivated with age and circumstance, rather than any conscious training. Some people may discover their power abruptly after a certain series of events, yet had no inkling that they had any magic prior to that moment.
James was already beginning to notice sign of his powers when he was still a part of the Royal Navy, flares of fire to accompany his temper, well controlled but on occasion stoked nonetheless. In fact, his grip on his temper became more difficult to maintain as he discovered his gift.
It took a lot of training and fortitude to regain the control he had over himself before he realised his aptitude for fire. After that, he kept it a closely guarded secret, especially as a pirate. Powerful by reputation and mundane skill alone, he would not fare well if his powers were exposed before he was ready and he knew it. Of course, considering his place as captain, he rarely had the time to practice either.
Still, he trained as he could, manipulating the flame of the candles in his cabin if need be. On the day he would need to display his power or use it to escape an otherwise impossible situation, he intended to be ready.
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interactions • john silver | appearance • john silver |
musings • john silver | aesthetic • john silver |
characteristics • john silver | facts • john silver |
verses and aus | |
verse — age of magic |
Far more people in the world have a capacity for magic than would seem readily apparent, when the majority of mages take great pains to hide their powers. The crux of the matter is simply that, while most have the capacity for magic and even enough of a fervent wish or need to use it, they lack the mental fortitude to command their gifted element. That fortitude is something cultivated with age and circumstance, rather than any conscious training. Some people may discover their power abruptly after a certain series of events, yet had no inkling that they had any magic prior to that moment.
Having always been a cunning little bastard driven only by survival and the wish to see himself settled, is it any surprise that he began to manifest his powers early? As young as just over twenty years of age, Silver began to notice that things got a little chilly around him on occasion, the more danger, the more likely someone was to slip on a patch of ice in the middle of summer.
Naturally, he figured out what was happened rather quickly and made a run for it. Ever since then he practiced until he knew he could control himself. No surprise would bring out sudden frost, no anger would coat his skin or that of others in ice, and no fear would result in the accidental impalement of his enemies. No one would ever know.
Becoming part of a pirate crew didn't change any of that, despite the knowledge that he'd be invaluable as a mage and that he had more than enough power to dissuade anyone from trying to hurt him ever again. Unfortunately, he was just as likely to become a prisoner or a bargaining chip if he revealed it, so he remained silent. At least when it came to his own powers.
Observant as ever, he was reasonably quick to deduce his captain's own skill in the field, never mind their opposite elements making things very difficult should he ever need to fight the man for any reason. As far as he could tell, no one else on the ship had any sort of magical aptitude, which was a relief at least. As ever, information is his currency when dealing with anyone unaware of his true potential, which is pretty much everyone.
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interactions • hal gates | appearance • hal gates |
musings • hal gates | aesthetic • hal gates |
characteristics • hal gates | facts • hal gates |
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interactions • billy bones | appearance • billy bones |
musings • billy bones | aesthetic • billy bones |
characteristics • billy bones | facts • billy bones |
verses and aus | |
verse — age of magic |
Far more people in the world have a capacity for magic than would seem readily apparent, when the majority of mages take great pains to hide their powers. The crux of the matter is simply that, while most have the capacity for magic and even enough of a fervent wish or need to use it, they lack the mental fortitude to command their gifted element. That fortitude is something cultivated with age and circumstance, rather than any conscious training. Some people may discover their power abruptly after a certain series of events, yet had no inkling that they had any magic prior to that moment.
For Billy, that moment came after he was rescued from drowning at sea, brought on board the Scarborough, and found the determination within himself to defy the fate Flint had dictated for him.
He had wavered when he was still part of the man's crew, hesitant and following Flint's orders, lying to the crew despite his own misgivings. Once freed from that doubt, and taking on his own certainty, he became as stalwart as the crew had believed him to be.
As a result of that, he connected with his magic and discovered a certain aptitude toward the earth. He could manipulate the dirt, move it, shape it… After a while he figured out he could shift stone and rock as well. It's not something particularly useful on a ship, but it gives him quite the advantage on land.
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interactions • charles vane | appearance • charles vane |
musings • charles vane | aesthetic • charles vane |
characteristics • charles vane | facts • charles vane |
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-lowkey procrastinating-
interactions • jack rackham | appearance • jack rackham |
musings • jack rackham | aesthetic • jack rackham |
characteristics • jack rackham | facts • jack rackham |
verses and aus | |
verse — age of magic |
Far more people in the world have a capacity for magic than would seem readily apparent, when the majority of mages take great pains to hide their powers. The crux of the matter is simply that, while most have the capacity for magic and even enough of a fervent wish or need to use it, they lack the mental fortitude to command their gifted element. That fortitude is something cultivated with age and circumstance, rather than any conscious training. Some people may discover their power abruptly after a certain series of events, yet had no inkling that they had any magic prior to that moment.
Jack didn't truly begin to realise his powers until he grew into himself as a captain in his own right. He'd had the powers simmering at the edge of his consciousness for quite some time before then, it was part of why the Ranger's crew had been wary and respectful of him despite his build and cunning. He'd never truly known however.
But captaincy is a position of both strength and responsibility. It requires more than just knowledge or cunning, it requires confidence and fortitude. Any hesitation can be seen as a sign of weakness, and there is far more to consider than the majority of crews would realise. The quartermaster is the only one to come closest to the full complexity of the matter, short of becoming captain.
Slowly but surely, he discovered the way the shadows of the ship danced in his presence, how those who annoyed him suffered from nightmares or saw things that weren't there. His crew became susceptible to influence more easily, for all they'd been quite the resistant bastards at the start.
Naturally, once he realised what the fuck was happening, he reigned himself in and took to practicing so that he wouldn't end up twisting his men to his tune without notice or care. They were still free men sailing under his banner, and while he did need their cooperation and trust, he wanted and needed to earn it honestly, not through means of magic or deceit.
Still, without any viable test subjects to exert his powers on, he doesn't really know the full extent of what he is capable of, and he is mighty curious about it.
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interactions • max | appearance • max |
musings • max | aesthetic • max |
characteristics • max | facts • max |
verses and aus | |
verse — age of magic |
Far more people in the world have a capacity for magic than would seem readily apparent, when the majority of mages take great pains to hide their powers. The crux of the matter is simply that, while most have the capacity for magic and even enough of a fervent wish or need to use it, they lack the mental fortitude to command their gifted element. That fortitude is something cultivated with age and circumstance, rather than any conscious training. Some people may discover their power abruptly after a certain series of events, yet had no inkling that they had any magic prior to that moment.
Max had always known she was smart, saw beyond the pettiness of her coworkers and into the hearts of men. She knew what they wanted, and she knew how to manipulate those desires to suit her own gain.
Once she became Madame at the inn, her position allowed for confidence that drew forth her powers. She'd known she had them, as she had known her mother had them, but that didn't mean that managing them was easy. Water was drawn to her, and she needed to find a way to control it and fast, if she wanted to keep her position here and not return to serving the whims of men.
Slowly her control over water grew. She could influence large amounts of it, playing on occasion with the tides on a quieter part of the island. She could even make it rain, if she really wanted to, though that was more complicated and verged a lot of energy to achieve. The first time she did it, she found herself exhausted and with blood trickling from her nose and even her ears. She was careful not to test herself ever since.
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-lowkey procrastinating-
interactions • ned low | appearance • ned low |
musings • ned low | aesthetic • ned low |
characteristics • ned low | facts • ned low |
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interactions • munkustrap | appearance • munkustrap |
musings • munkustrap | aesthetic • munkustrap |
characteristics • munkustrap | facts • munkustrap |
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interactions • rum tum tugger | appearance • rum tum tugger |
musings • rum tum tugger | aesthetic • rum tum tugger |
characteristics • rum tum tugger | facts • rum tum tugger |
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interactions • mr mistoffelees | appearance • mr mistoffelees |
musings • mr mistoffelees | aesthetic • mr mistoffelees |
characteristics • mr mistoffelees | facts • mr mistoffelees |
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interactions • skimbleshanks | appearance • skimbleshanks |
musings • skimbleshanks | aesthetic • skimbleshanks |
characteristics • skimbleshanks | facts • skimbleshanks |
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interactions • mungojerrie | appearance • mungojerrie |
musings • mungojerrie | aesthetic • mungojerrie |
characteristics • mungojerrie | facts • mungojerrie |
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interactions • rumpleteazer | appearance • rumpleteazer |
musings • rumpleteazer | aesthetic • rumpleteazer |
characteristics • rumpleteazer | facts • rumpleteazer |
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interactions • bombalurina | appearance • bombalurina |
musings • bombalurina | aesthetic • bombalurina |
characteristics • bombalurina | facts • bombalurina |
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interactions • jemima | appearance • jemima |
musings • jemima | aesthetic • jemima |
characteristics • jemima | facts • jemima |
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interactions • macavity | appearance • macavity |
musings • macavity | aesthetic • macavity |
characteristics • macavity | facts • macavity |
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interactions • emille | appearance • emille |
musings • emille | aesthetic • emille |
characteristics • emille | facts • emille |
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interactions • louis amamiya | appearance • louis amamiya |
musings • louis amamiya | aesthetic • louis amamiya |
characteristics • louis amamiya | facts • louis amamiya |
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interactions • yakumo shinonome | appearance • yakumo shinonome |
musings • yakumo shinonome | aesthetic • yakumo shinonome |
characteristics • yakumo shinonome | facts • yakumo shinonome |
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interactions • nicola karnstein | appearance • nicola karnstein |
musings • nicola karnstein | aesthetic • nicola karnstein |
characteristics • nicola karnstein | facts • nicola karnstein |
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interactions • oliver collins | appearance • oliver collins |
musings • oliver collins | aesthetic • oliver collins |
characteristics • oliver collins | facts • oliver collins |
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interactions • riki | appearance • riki |
musings • riki | aesthetic • riki |
characteristics • riki | facts • riki |
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biography out of date | to be rewritten
A young adolescent under the curse of constant bullying and a secret superhero identity, Danny Fenton lives but half a life.
While kind and determined, he has a lot of things to deal with, mainly his self-undertaken duty to protect Amity Park from other ghosts, but also the repercussions from the ghostly DNA that infused with his own.
Danny has also had to deal with his innate fear of ghosts and subsequent fear of himself. Having grown up as child of ghost hunters he easily grew scared of ghosts and all they were capable of, how evil they were according to his parents.
When he first became one he desperately wanted his parents to undo what was done to him. Surely they could undo what their science had done to him, right? But eventually he became used to it, to the odd powers making his life a little worse every day until he got the hang of it.
As the hero of Amity Park, life was never easy. Between juggling school, his double identity and sleepless nights fighting ghostly intruders, his life, or in this case half-life, was hectic.
Still he tried his best to persevere and keep his home safe while running from the GIW and his parents lest he becomes an experiment rather than a protector.
interactions • danny fenton | appearance • danny fenton |
musings • danny fenton | aesthetic • danny fenton |
characteristics • danny fenton | facts • danny fenton |
verses and aus | |
verse — halfa puberty |
Recently, Danny has been showing signs of changing, and not in a pleasant way. Everything became stressful, the people around him only wound him up more and everything just made him so angry!
He had no idea what could possibly be causing this but what he did know was that he hated the worried looks his friends were sending him. Like something was wrong, like he wasn't himself anymore. Like he was turning into Dan…
He knew that wasn't possible but he was getting more and more violent. He had broken Vlad's nose a few days ago when coming across the older halfa, he had destroyed Skulker's armour and tech completely and had no mercy for anyone anymore. Hell, even Dash had a broken nose now, though that was his own fault and he had it coming long ago.
Unsurprisingly he had been suspended for that stunt though. So now he wandered the streets of Amity, trying hopelessly to keep himself under control and yet failing so easily every time.
"What's happening to me?"
Inspiration :
Madhouse — The-Other-Ghostwriter
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Gothic and clad in darkness and intrigue, Sam's a rather opinionated girl with lots of spunk and very little fear, other than a healthy self-preservation mechanism.
She's been friends with Danny and Tucker for several years and enjoys their time hunting ghosts as it keeps her busy and away from her boring life and overbearing parents who are obsessed with making her look 'girly'. No thank you.
She likes to banter when a worthy opponent comes along and otherwise spends her time trying to keep her friends out of trouble throughout the many adventures and situations they find themselves in weekly.
interactions • sam manson | appearance • sam manson |
musings • sam manson | aesthetic • sam manson |
characteristics • sam manson | facts • sam manson |
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Sometimes, survival comes before hatred. When Clockwork saw the opportunities before him he freed Dan from the thermos and gave him an offer the ghost couldn't refuse. He could either reform and live or perish forever. It was obvious which he chose.
Actually deviating from the path he had walked for so long was very difficult though with Clockwork's guidance and eventually Danny's help he managed and the boy slowly started to trust him.
At first he considered making use of that to pay the boy back for defeating him but he grew to see that Danny was struggling just as he had to become stronger and find balance. They both had been sick of their lives constantly devoted to one thing. The difference between their paths still hung in the air though, as he had been responsible for the deaths of people important to Danny.
Eventually they got past that as well and Dan started appreciating Danny for his wit and sarcasm, his mischievousness and his grins but also his anger, sadness and depression. That was when Dan stopped fighting for himself and instead directed his power to help others, specifically one. Danny Fenton.
They became a family of sorts, Dan being far more open to him than they had expected. Jazz eventually found out as she always does and slowly grew to accept Dan as well. She still mothers them though but Dan finds it more amusing than annoying now. He's found a family and something to protect.
interactions • dan phantom | appearance • dan phantom |
musings • dan phantom | aesthetic • dan phantom |
characteristics • dan phantom | facts • dan phantom |
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Multimillionaire and apparent philanthropist Vlad Masters works hard to keep his life balanced between being alive and dead, keeping both ends as separate as possible despite having to work with his ghostly desires as well as his human ones.
Now Mayor of Amity he is in a good position to keep an eye on the most haunted town in the States, as well as having Daniel under near-constant surveillance now.
He still wishes the two of them could train together and set aside their animosity, mostly Danny's animosity, as they are the only of their kind: Halfas. Being such they should survive together rather than spend their time fighting one another.
As a ghost, his obsession is infused with his desire for revenge but especially his want. He wants very many things, he wanted Maddie as a human and he wants Daniel by his side. He wants to be in a position of power so that nothing can ever be as out of control as his half-death was.
Being partially dead affects his psychology more than one might imagine, at least when it comes to how he thinks about certain things, though it did of course leave mental scarring just like it would on anyone going through this.
Being dead allows him to give up on his affections for Maddie in anything more than a romantic way. As a ghost, physical attraction to humans is nearly non-existent so while that part of his obsession faded somewhat, a part of it still exists. It is what makes him want to kill only Jack and keep her by his side, despite what his ghostly instincts may have to say about that.
Depending on wether he is in human or ghost form, the instincts or thoughts of that form are going to be more prominent and dominant. Meaning that if his ghostly instincts demand something, it is much harder to deny those instincts than when he would be in human form.
interactions • vlad masters | appearance • vlad masters |
musings • vlad masters | aesthetic • vlad masters |
characteristics • vlad masters | facts • vlad masters |
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A hunter proud of his work and obsession, Skulker has fixated himself upon a single target: Danny Phantom.
Despite his initial beliefs, the whelp is stronger than he appears and rather difficult to catch when Skulker is out hunting. Time after time he attempts to improve his weapons while Danny improves on his fighting.
While he vows to himself that one day he will have the boy's pelt on his wall, he is satisfied with the way they both grow stronger throughout their battles, concluding that if he were too easy to take down it would've be nearly as worthy a catch.
interactions • skulker | appearance • skulker |
musings • skulker | aesthetic • skulker |
characteristics • skulker | facts • skulker |
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-lowkey procrastinating-
interactions • technus | appearance • technus |
musings • technus | aesthetic • technus |
characteristics • technus | facts • technus |
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A former student about to take his exams to become a teacher, he died a few days before at the library during a fire when he stayed late to study some more.
Now he lives in the very same library he died in, keeping knowledge as well as his own books and a few tomes that the Observers' Archivist would be jealous of.
Andrew has gained the ability to communicate with his lair as she became sentient over time. She keeps the place in a somewhat orderly fashion as Andrew tends to get distracted quickly and thus leaves things strewn around a lot.
Inspiration :
From The Beginning — ibelieveinahappilyeverafter
interactions • ghostwriter | appearance • ghostwriter |
musings • ghostwriter | aesthetic • ghostwriter |
characteristics • ghostwriter | facts • ghostwriter |
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interactions • allen walker | appearance • allen walker |
musings • allen walker | aesthetic • allen walker |
characteristics • allen walker | facts • allen walker |
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interactions • road kamelot | appearance • road kamelot |
musings • road kamelot | aesthetic • road kamelot |
characteristics • road kamelot | facts • road kamelot |
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interactions • tyki mikk | appearance • tyki mikk |
musings • tyki mikk | aesthetic • tyki mikk |
characteristics • allen walker | facts • tyki mikk |
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In the unique form that his resistance against the Labyrinth took, his mind fractured between the pious believer and the murderous sinner he'd become on his path. Though he had never intended to become a killer at the beginning of his journey, he is driven to it now by forces unseen wreaking havoc in his very own mind.
The darkness inside taken form, Girolamo becomes the monster within as he struggles with his sins and his faith. He becomes the unwitting murderer of several people of high station; one side of him unaware, while the other takes pride in his violent actions and continues to leave more in his wake.
Whether he succumbs to this duality and is swallowed by the darkness within the Labyrinth of his mind remains the question.
AC verse, lowkey procrastinating.
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AC verse, lowkey procrastinating.
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interactions • niccolò machiavelli | appearance • niccolò machiavelli |
musings • niccolò machiavelli | aesthetic • niccolò machiavelli |
characteristics • niccolò machiavelli | facts • niccolò machiavelli |
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interactions • vanessa moschella | appearance • vanessa moschella |
musings • vanessa moschella | aesthetic • vanessa moschella |
characteristics • vanessa moschella | facts • vanessa moschella |
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interactions • lorenzo de'Medici | appearance • lorenzo de'Medici |
musings • lorenzo de'Medici | aesthetic • lorenzo de'Medici |
characteristics • lorenzo de'Medici | facts • lorenzo de'Medici |
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interactions • giuliano de'Medici | appearance • giuliano de'Medici |
musings • giuliano de'Medici | aesthetic • giuliano de'Medici |
characteristics • giuliano de'Medici | facts • giuliano de'Medici |
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interactions • vlad the third | appearance • vlad the third |
musings • vlad the third | aesthetic • vlad the third |
characteristics • vlad the third | facts • vlad the third |
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interactions • al-rahim | appearance • al-rahim |
musings • al-rahim | aesthetic • al-rahim |
characteristics • al-rahim | facts • al-rahim |
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interactions • carlo de'Medici | appearance • carlo de'Medici |
musings • carlo de'Medici | aesthetic • carlo de'Medici |
characteristics • carlo de'Medici | facts • carlo de'Medici |
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interactions • francesco de pazzi | appearance • francesco de pazzi |
musings • francesco de pazzi | aesthetic • francesco de pazzi |
characteristics • francesco de pazzi | facts • francesco de pazzi |
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interactions • simon phoenix | appearance • simon phoenix |
musings • simon phoenix | aesthetic • simon phoenix |
characteristics • simon phoenix | facts • simon phoenix |
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interactions • john spartan | appearance • john spartan |
musings • john spartan | aesthetic • john spartan |
characteristics • john spartan | facts • john spartan |
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interactions • mal | appearance • mal |
musings • mal | aesthetic • mal |
characteristics • mal | facts • mal |
verses and aus | |
verse — more like me than you think | |
verse — careful what you wish for |
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Note: This verse is Mal's default unless stated otherwise.
In the vision Mal had of her mother at the museum, something finally became clear to her. Maleficent was a ruler, and demanded power and acclaim. As long as Mal yearned for her approval and a place by her side, she would never have the things her mother tried to promise. Rule side by side? HA! What a joke.
So Mal strengthened her heart and resolve, and turned her back on her mother's blood that night. She returned to the school, without the wand but with a plan beginning to form in her mind, a plan that would require beast jr.
The fact that prince Ben seemed enchanted by her from the moment he'd laid eyes on her was to her benefit, but she wouldn't rely on her acting skills alone to draw him away from Audrey. No, she had magic now, after all.
Though she appreciated the attention and care given to her while Ben was under her spell, she never fell in love with him, and never truly planned on letting the magic wear off.
Jane's foolishness allowed her mother to escape the barrier, but Mal was furious as her mother proceeded to steal the show, pushing her back to the sidelines as always. Well no more! Drawing on the strength she'd kept hidden inside out of spite, she turned her mother into a lizard and finally stepped out of her shadow. Trust regained, Mal stood at Ben's side, knowing he wouldn't likely doubt her again.
Since that day Mal trained the powers gifted to her through her parents' blood in secret, and harnessed her strength for the next challenges to come.
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When Mal wishes she had Jordan's kind of magic, the wish is accidentally granted, transforming her magic and her outfit to match.
Not knowing how to undo her wish or how to control her new powers she inadvertently ends up granting the random wishes of everyone around her without meaning to.
The sudden mess causes her to try and hide around Auradon Prep in the hopes she won't be around anyone making any wishes, lest she ends up accidentally granting them again.
Having always had a natural control over her magic, this state of disarray frustrates her greatly, wanting nothing more than to actually learn to control it before she (hopefully) returns to normal.
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Expectations were high for the daughter of the fairest of them all. Evie was taught to be a princess and prize beauty and power above all else; that beauty was power. Striving to be the best and the fairest among her peers, Evie had always been taught that she would never be fairer than her mother, which really didn't help her confidence any.
Growing up Evie did anything and everything in her power to make sure she was and stayed the fairest VK on the Isle, to the point of frequently humiliating and sabotaging anyone she thought could be competition. Letting go of that habit in the face of a whole school full of pretty princesses was the hardest thing she'd ever done to that point. (Though plenty of pretty girls still had little accidents happen to them throughout the year).
Becoming an Auradon girl freed her from the pressure of her mother's doctrine and expectations, at least for a little while. She explored different sides of herself, let herself be smart and explore her passions, though the things close to her heart still remained the things her mother had taught her, such as her skill in sewing and makeup.
Despite her cold origins, Evie hates fighting has a weak spot for children, which expresses itself in her efforts to bring the children over from the Isle.
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interactions • carlos de vil | appearance • carlos de vil |
musings • carlos de vil | aesthetic • carlos de vil |
characteristics • carlos de vil | facts • carlos de vil |
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interactions • jay | appearance • jay |
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characteristics • jay | facts • jay |
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interactions • uma | appearance • uma |
musings • uma | aesthetic • uma |
characteristics • uma | facts • uma |
verses and aus | |
verse — siren call from the depths |
There were sirens, living below the Isle of the Lost; its original inhabitants before they were chased off their home so Auradon could use it as their prison. Some still reside in the waters below, waiting for their chance to pay the uppity royals back for this.
One who often visited them, was Ursula, and one thing led to another, and Uma was born. Half mer-witch half siren, yet the magic of the Isle restricting her to a human body despite her parentage. But siren magic wasn't easily suppressed, and she, like the sirens, could use her voice to influence others. Thankfully she didn't eat her victims at least…
She'd been genuine friends with Mal, but after that betrayal became more vicious and power-hungry. She began using her powers on people around her, practicing and gathering her forces to one day pay the fae back for her offense.
Uma becomes even more powerful when she and her crew of thralls are freed from the Isle, as her magic is finally freed from its constraints. Though she will never have a voice as powerful as that of a siren, her skills in manipulation are easily as good as her mother's.
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interactions • harry hook | appearance • harry hook |
musings • harry hook | aesthetic • harry hook |
characteristics • harry hook | facts • harry hook |
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interactions • gil leGume | appearance • gil leGume |
musings • gil leGume | aesthetic • gil leGume |
characteristics • gil leGume | facts • gil leGume |
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-lowkey procrastinating-
interactions • ben florian | appearance • ben florian |
musings • ben florian | aesthetic • ben florian |
characteristics • ben florian | facts • ben florian |
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interactions • audrey rose | appearance • audrey rose |
musings • audrey rose | aesthetic • audrey rose |
characteristics • audrey rose | facts • audrey rose |
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Jordan hadn't chosen to attend Auradon Prep, instead being convinced to give it a shot after near ceaseless nagging from her father that she should try and socialise more, that being around others her age would be good for her. Personally, she disagreed.
Attending a school in a land that subtly prohibited the very magics that made up her being didn't sit well with her. Indeed, Fairy Godmother warned her against the use of her powers as soon as she was enrolled. Jordan had assumed the others would want to use her powers selfishly, but she was treated like a simple, powerless human instead.
It's not necessarily that she believes she deserves special treatment (although really, she's a genie, they should be admiring her if anything!) but she hates being pushed out of the spotlight and being prohibited the use of her magic. The one time she tried disobeying that little rule, some nobody whiny little prince told on her and got her detention and a warning.
So, bitterly, she keeps away from a good part of the student body, instead hanging out with students that ought to be decent at magic should they be allowed to practice openly. She especially enjoys trying to get those students to question the rules about magic, for why should they be denied their innate powers? Especially when magic proved to be such a powerful force of good in their parent' stories? Well, never mind evil used magic in equal amounts…
When the VKs were brought to Auradon Jordan was exceedingly curious about them, though seeing them so close to king jr. made her keep her distance somewhat. Finally someone who wouldn't fear magic or the use of it! Of course, Mal blatantly using magic yet not being called on it did annoy the genie a little. Talk about double standards!
Generally, Jordan's a fairly laid back type of gal who enjoys using her magic for all sorts of things, though she unfortunately can't grant her own wishes. She was lucky to be born a free genie, and though her powers are lesser like this, she can still do a lot of things that most other magic users couldn't and she's damn proud of it!
In her free time Jordan runs a blog, a vlog, an instagram page and a tumblr! She's quite a busy bee but loves having an online presence more than she does having a proper social life, really. Though maybe if she could get some friends who weren't afraid to bite back against Auradon's anti-magic policy that might change. Until then, catch her on the net, losers!
interactions • jordan | appearance • jordan |
musings • jordan | aesthetic • jordan |
characteristics • jordan | facts • jordan |
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Freddie is Celia's older sister, being the kind that watches from a distance and gets all protective if anyone even looks at her younger sister wrong. This girl has a mean right hook, y'know.
She's not all about that gambling life like the rest of her family though, much to her father's consternation at times. That doesn't mean she isn't a Facilier through and through though, she just prefers to play a different kind of game than the others.
Freddie trades in information, either doing odd jobs to acquire said information, or selling it to the highest bidder. It's quite a fun job for a gossip like her.
She's also rather fond of collecting trophies, preferably fun images of moments she experienced, though working cameras aren't easy to come by on the Isle. She still has an album with the few rare photos she managed to get, as well as several drawings either she or others made for her collection.
That doesn't mean she doesn't like snagging a shiny trinket when she can though, she's an Isle girl after all.
interactions • freddie facilier | appearance • freddie facilier |
musings • freddie facilier | aesthetic • freddie facilier |
characteristics • freddie facilier | facts • freddie facilier |
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-lowkey procrastinating-
interactions • zevon | appearance • zevon |
musings • zevon | aesthetic • zevon |
characteristics • zevon | facts • zevon |
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Ared is very much his father's son. As the progeny of the god of war he holds many similar characteristics, though he is merely a demigod, rather than a full god as his father is.
He enjoys war and carnage as much as his father does and similarly draws power from the bloodshed and the rampant emotions that are all but projected into the air during battle and war.
Trapped on the Isle of the Lost, his powers (already far weaker than those of his father) are dampened further. Though he can find joy and a measure of power in destruction still, it impacts his mentality rather than his physiology.
Regardless of this he still possesses superhuman strength and has, much to his pleasure, inherited Ares' ability to manipulate fire. Sadly, as this is a form of magic, it is a power unaccessible to him while he is trapped on the Isle of the Lost.
Though a troublemaker through and through, Ared is very loyal to the few allies he manages to make, and prefers to spend his time with those like him, stirring up trouble wherever he goes.
Best be careful, lest you incur the wrath of the demigod of destruction!
interactions • ared | appearance • ared |
musings • ared | aesthetic • ared |
characteristics • ared | facts • ared |
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Rather than rotten, Aphrodine is flirty to the core. Daughter of Aphrodite, she holds her title with pride and her head held high, enjoying the chase and play of enticing men and women to fall for her.
Love was never in the equation though, and she's known to leave a sting of broken hearts in her wake. That's not a crime though, and her mother being a goddess of Zeus' court, means she grew up on Mount Olympus, before venturing out into the world at barely fourteen.
Free of the rules and restrictions of the gods, she's too busy enjoying her life to care about any of that stuff. Her hobbies include charming people to do her ridiculous favours and weaving, as well as making friends with other demigods.
Ared, the son of Ares, is a close friend of hers she enjoys hanging out with and causing mischief (or copious amounts of jealousy) together was a favourite pastime of hers, until he stepped over a few lines too many and got shipped to the Isle. Too bad they don't have visitation rights over there.
Still, there's a whole world out there for her to charm, so life goes on!
Aphrodine also has several siblings, a brother called Nate and a sister called Vanessa.
interactions • aphrodine | appearance • aphrodine |
musings • aphrodine | aesthetic • aphrodine |
characteristics • aphrodine | facts • aphrodine |
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She lives with her father in the forests of the Isle of the Lost, in an underground grotto that much resembles her father's hide-away during his grand fight with the Romanovs. In other words, it's dreadful. She absolutely hates being there but her father doesn't like her to stay out much, which is one of the main reasons for her attempts at rebelling against him.
Rasputin's deal with the demons that kept him immortal for all those years is still somewhat active since he failed in his attempt at ending the Romanov line. As such the green little monsters can often be found around the cave, snooping around and looking for opportunities to cause mischief. Still, due to the Isle's barrier, they can't roam far from their container.
Tatyana doesn't have any connection to magic like her father does and prefers to use her head to solve her problems, rather than any mystic mumbo jumbo. She's a firm believer in getting the job done herself, and generally does well in the 'Evil Schemes and Nasty Plots' class at Dragon Hall, since she's fairly good at poking holes in peoples' plans, pointing out why they would fail.
She doesn't really care about being 'evil' herself, since there's little point in following her father's footsteps. The Romanovs can do whatever they want as long as it doesn't involve her. Despite that, she's no pushover, and can kick anyone's ass with the senbon needles she's crafted from scrap metal on the Isle. Though you don't want to get her truly pissed off… It's only happened a few times before, but the demons her father summoned can react to her mood and come out to play merry vengeance on the poor idiot that vexed her.
interactions • tatyana rasputin | appearance • tatyana rasputin |
musings • tatyana rasputin | aesthetic • tatyana rasputin |
characteristics • tatyana rasputin | facts • tatyana rasputin |
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Zepira is Mal's younger sister and a daughter of Hades. She's every bit daddy's spoiled little girl and resents Mal for 'not doing the smart thing' and running off with her father instead of sticking with Maleficent, depriving her of the older sister she secretly wanted.
She kept to her resentment of Mal as stubbornly as Mal held on to her resentment of their father, though she'll reluctantly interact with her sister if she has to.
Aside from being a little spoiled, Zepira inherited her father's love for music and enjoys singing whenever she can get away with it, occasionally performing here and there for a bit of cash. She'd love nothing more than to have a proper concert in Auradon.
Zepira is fast friends with Freddie Facillier and hangs out with her whenever she can to bond over their mutual love of singing. Her dark and rather punny sense of humour is definitely an acquired taste though.
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A generally calm and quiet young man, Mace can usually be found tending his mother's garden if he's not at Dragon Hall. Having lost the magical flower and Rapunzel's hair both, his mother turned to herbal medicines in order to maintain a youthful appearance. In fact, her products are rather popular amongst the female villains.
As most other villains have done, she makes use of her parental role by forcing Mace to take care of her garden and the majority of her production line. This included teaching him all she knew on how to care for her garden, as well as details on the plants themselves and their uses.
Taking advantage of this, Mace raids her garden frequently and slips in certain plants for his own purposes; namely making medicines. Taking the knowledge she instilled in him and the free time he could find at Dragon Hall, he began experimenting until he had his own product line going.
Starting small with easy little bruise salves, the chemistry class only added to his repertoire. Now he can supply creams and salves as well as minor herbal potions to alleviate things as headaches and other pains. The monthly stream of female customers was a very nice bonus there.
Still, between Selfishness 101 and his mother's ruthlessness, Mace has learned not to give away his talents for free and is owed several favours by interesting people across the Isle, just waiting to be collected.
interactions • mace gothel | appearance • mace gothel |
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Calla was raised as her mother's little treasure, moulded in her image with all the grooming that accompanied it. Unlike Rapunzel, Calla actually is her own daughter, so there's nothing that will get in the way of her work this time. Of course, Calla doesn't have any special powers that anyone might be aware of, but having a youngster at your beck and call is always handy, especially as her older brother Mace keeps his distance from their mother as much as possible.
Meanwhile the young girl took to her mother's teachings like a duck to water, and became quite man-spirited and manipulative in the process. Despite this, her brother Mace is still very protective of her, and as a result she's gotten softer with him, seeking comfort and validation when she feels she needs it.
Around others, Calla will seem excitable and generally well-mannered, but she's always got several ideas of mischief in her head, and will take great pleasure in causing trouble for others, especially if it gets them into trouble with their parents while she gets off scot-free. She's a very good liar, after all.
She's also been regaled with plenty of tales about Rapunzel, and her mother's accompanying fury at her former daughter's actions. Plenty of revenge tales where that came from too, which made Calla wonder if Rapunzel had a daughter about her age… Now that could be fun to mess with!
Calla's under no illusions about ever getting off the Isle though, not even with the prince's little program. There's no point in hope in a place like this, but she's well adept at daydreaming up revenge plans and other schemes that she wishes she could enact. Calla will be a force to be reckoned with once she's older to be sure.
interactions • calla gothel | appearance • calla gothel |
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Barry knows all the stories by heart; of all the things his father went through to become Syndrome, all the heroes and supers he'd killed in his quest for revenge on Mr Incredible, how supers acted so entitled and holier-than-thou and didn't deserve the attention they got, how the way they acted was what created villains in the world in the first place. How villains were doing what was right by ridding the world of those pests.
Through it all, Barry never quite lost the sense of wonder, the pictures he drew in his mind of men and women flying around, lifting impossible things and saving people against the odds. Being able to do such things was amazing to him, and never mind magic! But he was careful not to let his father catch on to those feelings, lest bad things happen…
Despite their differences, Barry still strives to be acknowledged by his father, who spends all of his time on his projects and plans of revenge for when he gets off the isle. He developed an interest in mechanics, an attempt at pleasing his father, who can be just a little terrifying with scrap metal, a keyboard and some electricity.
The continued neglect in the face of his efforts is what made Barry begin to really lash out at the world around him, becoming more violent and anger-prone, getting into fights more frequently and learning to come out on top. Though Barry isn't truly evil at heart, he still makes for a wicked VK with a temper to match.
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Tessa was born and raised on the run with her mother after she escaped from prison, as they dodged the cops and the Incredibles both. Considering the way she grew up, she doesn't exactly have a lot of love for heroes and authority in general, but that only got worse when they were finally caught when she was about sixteen years old.
The 'good guys', predicting that she and her mother would escape prison again, decided more drastic measures were in order. Relations with the neighbouring country of Auradon were well enough at the time that they could ask for a favour; the transfer of two prisoners to the Isle of the Lost.
Her anger only grew and festered as neither of them were allowed to get a word in edgewise and were shipped off without further ado. She herself had never committed a crime before, though her mother had been teaching her way around a computer and its many uses. Despite being completely innocent, the 'good guys' didn't care…
Being innocent when imprisoned, Tessa is beyond furious at their prejudice and decides to strike back any way she can. Though there isn't exactly much in the way of working technology on the Isle, she's constructing her own computer so she can hack into the outside world and collect proof of their wrongdoings. Auradon and her homeland both. They'll pay for what they've done!
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When the Beast formed Auradon he gathered all the villains and locked them on an Isle, out of sight and out of mind. All the heroes and princesses he brought into his fold to form a kingdom of all that is good and kind and gentle.
What he didn't do, was think to include all the 'normal' folk who didn't fit either box of good or evil. They lived in the unnamed lands surrounding Auradon, fending for themselves.
Bordering these lands on the east was a large forest, filled with wandering spirits, sprites and will-o'-the-wisps. Among this forest filled with magic lived one more creature, not quite belonging. The Cheshire Cat.
As a known and skilled trickster her father had been allowed to live among the forest's inhabitants. She still occasionally is asked how on earth she can be human, as her father is a cat, but really, isn't the answer obvious?
The ambient magic amplifying his own innate powers, he could transform into a human during short intervals and wooed a woman from a nearing village to his side. That was how eventually Chess was born.
She lives in the village with her mother but often strays to the forest to spend time with her father, who always delights in teaching her how to use her powers or play new tricks.
She's always wanted to see more of the world than their little village and forest, and dreams of one day being able to enter Auradon and play her mischief at the academy. It's really too bad they guard their borders so harshly…
Cheerful and energetic, Chess is a force to be reckoned with. Her young face gives her a false air of innocence she'll gladly exploit in her favour and she's always up for playing a few tricks on the unsuspecting.
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Sabrina grew up primarily with her mother, as her father was often at sea, working for king Triton. She enjoys hearing the tale of how her parents got together, even though they're frequently apart now. Apparently Sebastian fell for her mother as he watched over Ariel on land and asked king Triton to grant him time with her.
Sabrina was the result of her mother returning the affection, although finding out her husband is actually a crab was rather peculiar and involved a lot of broken crockery. Sabrina herself was eased into the concept, and likes to go swimming even though she lacks a tail or the ability to turn into a sea creature.
She is able to breathe under water and can speak to merfolk and various other sea life, enjoying the various perspectives that this gives her. She's also rather fond of drawing and loves sketching sea life, even though she can't bring her drawing pads or sketchbooks under water without utterly ruining them.
Sabrina likes talking to people, although she's often shy as well. She's part of the arts club at Auradon Prep and doesn't really have an idea of what she wants to do with her life, despite her father's insistence at always having a plan.
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She was born during the time villains were taken to the Isle and grew up hearing tales about her father. Her mother hadn’t expected to fall pregnant with her but decided to keep the child anyway, despite being the child of a scoundrel to say the least.
Her mother loved her well enough when she was a child and told her many a tale of the things her father used to do, in an attempt to scare the child away from that path. Instead, Marianne grew bitter towards Auradon for taking her father from her and, once she was old enough to attend Auradon Prep, demanded she be able to speak with him. This is arranged much like on parents’ day for the VKs.
She soaks up his attention and perspective on his stories like a sponge, and is rather determined to be like him, smart and cunning, better than the others.
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Born a year and a half before the barrier was raised on the Isle, Gio was under the custody of his father, and was dearly loved. When Gideon realised his son would be taken to the Isle with him, considered guilty by association, he turned himself in rather than go into hiding on the condition his son would be allowed to grow up loved and safe in Auradon.
Gio was left at an orphanage that day as Gideon was taken to the Isle. So young he never understood quite what had happened, or why the father he vaguely remembered was no longer there. Not until much later, by which time the matrons at the orphanage had taken a great dislike to his mischief, despite the boy’s less than hostile intentions.
He came across Marianne by chance while they were still children and when he introduced himself yet didn’t seem to recognise her name, she took him under her wing. She taught him the stories of their fathers (for Gideon featured frequently in those of John’s) and they grew closer to the point of rarely being seen apart. Scornful adults would often compare them to their fathers, and neither saw any reason to change that.
Gio is fairly soft spoken and easily excitable, basking in the love his father can give him the few times they’re allowed to talk to each other. He’s grateful to Marianne for giving him a place to belong and an ideal to identify with. Gideon himself is a little wary of their friendship, but can easily see how much it means to his son, and leaves them be.
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Curious above all, Chiyo is a very energetic teenager who’s in all sorts of clubs at once out of sheer enthusiasm, even if she’s not very good at any of the subjects she’s chosen.
Her favourite subjects are art and gardening, things that don’t align with her parents’ skills at all and has caused her father more than one headache, trying to get her to understand how to code or work a 3D printer.
That doesn’t mean she isn’t interested though! She’s rather amazed by the things he’s accomplished and would love to be more like him, yet isn’t mathematically inclined at all. She’s a supportive member of Auradon’s robotics club as a result.
Being a sort of jack of all trades and master of none she’s sometimes been laughed at, especially since following in your parents’ footsteps can be something of a big deal amongst the AKs. That doesn’t discourage her from being open and kind where she can though, but it has made her rather shy.
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Rivehn grew up hidden away in Tartarus for the majority of his life, his mother keeping him there for his protection. Though he loves being in the outside world he doesn't begrudge her actions since he's had a few near-misses in Syracuse, almost being captured.
He's taken his studies of his powers more serious since then. He's very well trained for battle with a range of different weapons, though daggers remain his favourite. He often spars with his sibling spirits the Hysminai, as their skill lies in battle and are great teachers, even if they leave him battered, bruised and sometimes injured.
The Phonoi and Makhai are also often his companions, his brother and sister spirits playing by his side when his mother is away. As such Rivehn has been brought up in a rather violent household and aught their mindset. He does also like to prank people, but as a result of is environment those pranks may be rather violent. It doesn't help that Eris only ever encouraged him.
Rivehn also dearly loves his mother and would defend her to anyone stupid and suicidal enough to speak ill of her in his hearing. She's cared for and protected him, nurturing him into the dangerous young man he's become.
During the events of Descendants 1 and 2 he may occasionally venture into the world but tends to stray near Syracuse rather than dare tread on Auradon land. After Descendants 3, with the barrier now lowered and evil free to return balance to the world he no longer hides. Indeed he's rather curious about the new generation of villains and can be found lurking near the Isle or Auradon prep, occasionally pranking a random bystander.
A few Makhai and Phonoi will never be far, and he'll often chat with his siblings, even if they're hard to see outside of Tartarus and most can't hear them either. Their loss really, his siblings are always wickedly entertaining, in his opinion.
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María grew up on the road, travelling with her parents and occasionally being joined by her uncle Miguel. She loves being outdoors, running around, climbing various trees and structures, and teasing her father together with her mother.
As a result of living on the road she's primarily homeschooled. She speaks English, as well as Mayan fluently (the latter being thanks to her mother), and of course Spanish too, something she began picking up from uncle Miguel's frequent tag along visits.
She's very playful and friendly, not really having seen much of how dangerous the world can get beyond natural predators in the wilds. She doesn't spend all of her time in jungles and the like though. She loves visiting small villages and paying with the other children, taking the opportunity to raid their library and learn as much as she can, since her parents don't know enough to teach her everything.
Having heard plenty a tale about Auradon and how beautiful it was there, she became fascinated and managed to convince her parents to at least let her visit and explore. Her puppy eyes are very dangerous!
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Though Elsa tried to get Hans imprisoned on the Isle with the other villains, the Westergaard royal family objected and made a bargain with Auradon and Arendelle instead. Hans was to be imprisoned on Westergaard soil, and would be made to reflect on his mistakes for a few years before being banished to a remote plot of land to live out his life, denounced by even his own family— Not that they'd ever cared much for the spare-and-a-half anyway.
There was a village near the estate Hans was banished to and being both a fairly social creature and a womaniser, Hans certainly didn't refrain from having his fun where he could find it, which resulted in one of the noblemen's daughters becoming pregnant. Love certainly wasn't part of the equation though, and the woman abandoned the child with his father as soon as she could.
Alexander was named and raised solely by his father, and grew up to follow in his footsteps, ideals and ambitions. Though banished, Hans had never been disinherited, their family branch was still royalty and aspired to get back on top. If Hans himself could not become king, he would train his son to become one instead.
Alexander became a strong young man, poised, graceful and polite to a fault— at least on the surface. Having no similar restrictions to his father, Alexander (known as Xander among those few he counts as family or friends) travelled to the nearby towns and villages, keeping his conquests among the ladies quiet throughout.
Finally, Alexander was invited to rejoin his fellow royals at Auradon prep, where he can mingle among his own kind; always on the lookout for another conquest or a princess with a throne to enchant. Now all he needed to do was marry one…
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As the son of one of the former Cards of Hearts, Matthew was taught loyalty and obedience above all, groomed from youth to take part in the Queen's court as one of her loyal knights.
Though Matthew is considered a villain kid, he's a kind soul and loyal to a fault to those he admires. His primary loyalty will always be to the Hearts royal family however, despite the many other connections he likes to cultivate.
He's very protective of the children of the Isle, and was one of the primary dissenters when Auradon announced VK Day, furious that they'd raise the children's hopes like this, only to crush them by clearly picking favourites.
Having been taught from a young age, Matthew is also quite proficient with a sword and frequently taunts either fellow Card children or the pirates into a friendly spar— Or as friendly as a VK spar can get, really…
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Morgan grew up with her mother’s seething jealousy toward Ursula and grew to resent her aunt naturally as a consequence, especially since Morgana is rather good at manipulating the unwitting to her causes. This dislike naturally extended to Ursula’s daughter Uma.
Morgan has always been very dismissive of Uma and hates her with a fiery passion that she expresses with calm disregard and abject mocking. She never understood why a creature of the sea would want to hook up with pirates and command a crew of the riffraff, since pirates used to hunt mermaids and sea creatures for their scales and meat. Though a cannibal like her mother, Morgan cannot excuse the same behaviour from humans.
She has a great love for the sea and can often be found swimming near the shores and hanging out with the sirens that have taken up the caves below the Isle, still within the boundaries of the barrier. She prefers the friendship and alliance of sea creatures to people, but generally respects power even amongst the other VKs, as they’ve all been brought down to approximately the same level anyway.
Like her mother, Morgan is very good at sweet talking and victimising herself for sympathy to obtain whatever it is she wants. On the Isle that is a following and social power, off the Isle her desires are split. Half of her wishes to return to the sea almost desperately, while the other half wishes to make little Melody and her family pay for the humiliation she put her mother through.
Morgan’s aptitude for magic is as of yet unexplored, but it is speculated that she may have inherited some power from her siren father, as well as he magic that runs through her mother’s blood. Her mother however always dismissed the idea of her daughter having any magic, to avoid the girl later outshining her.
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-lowkey procrastinating-
interactions • undertow jR | appearance • undertow jR |
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-lowkey procrastinating-
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As the son of renowned Hun, Shan Yu, Jun was trained from a very young age to become as proficient as his father. His name was chosen carefully, meaning king, ruler and army depending on the way it's written. Jun is meant to embody these things, and strives to gain his father's approval.
As a result, he is slightly standoffish and a skilled fighter and strategist, recruiting from the isle to gain his own inner circle just as his father had. Jun is used to the Isle culture, taking what he wants whenever he wants it. His territory is further inland, bordering the forest and slight mountain range where he grew up and trained.
He is also a very prideful person, and won't easily let slights pass him by. Jun also has one of Hayabusa's chicks as his own loyal companion, the young falcon having imprinted with him upon its birth and already showing remarkable intelligence for a falcon.
Unlike his father, Jun doesn't have more than idle curiosity towards the land his father had tried to conquer. Though he'd like to one day visit China and see what it's like, he's far more interested in travelling the world and honing his skills before taking up challenges as his father had.
However, he's all but dying to meet Fa Mulan and challenge her to a fight. He's heard the tale often enough, of how a woman had bested his father's army through the creation of an avalanche, and then later had bested him again while he was on the cusp of defeating the Emperor and Li Shang. It's because of this as well, that he does not underestimate women and actively seeks them out for his gang, knowing full well the skills they could bring that his father had overlooked.
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Larry grew up in a nondescript village near Auradon. Growing up and seeing the way Auradon treated villains and villain kids infuriated him. Where was the fairness and equality they preached? Clearly their fair democracy was far from what it pretended to be.
Though not directly hit by the lies and propaganda of Auradon's governing body, Larry found the lack of equality almost personally vexing. When he realised how passionate he was on the subject, and that there were no real lawful professions currently being occupied within the kingdom, he vowed to become a lawyer and defend the rights of all citizens, VKs and villains included!
His father strongly discouraged this notion, wanting Lawrence to stay and tend his small shop, while his mother was mostly absent and couldn't care less.
His sheer determination is what got him a scholarship at Auradon Prep, despite not being able to afford the schooling fees, unlike the primarily royal students that generally attended the institution.
He's a hard worker that can usually be found bent over some law book or other when he isn't practicing his penmanship and writing papers. When the barrier was raised, Larry knew he had his work cut out for him, to make sure that all future incidents would be properly addressed and dealt with fairly; especially for the VKs.
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A playful spirit, Maira is very much her father's daughter, perhaps in more ways than one. Many aspects fall under his domain of godhood, from the dominion over roads and the travel between realms, to merchantry and travel itself, as well as trickery, albeit the latter be less known.
Like her father, she can travel with ease between the godly realm, the mortal world and the underworld. She enjoys visiting both Olympus and the underworld, though the rules set up by Auradon don't exactly encourage free travel from the mortal world. After all, the magical nature of Olympus may corrupt the poor souls, dear me!
Maira doesn't believe in such silliness, or the magic ban in general. As an extension of her father's powers, she is capable of flight and transformation into a falcon, a classical messenger bird. And hey, way cooler than pigeons right!
In line with the general consensus following Hercules' decision to side with Auradon, many of the gods sent their half-blooded children to the human world to be schooled among the royals at Auradon Prep. This, of course, includes Hermes. Though Zeus naturally stood wholly behind his son's decision, especially after regaining his godhood only to chose to live out his human life with his wife Megara, not everyone followed suit. Despite that, they knew better than to voice their displeasure, lest they be cast from their homes.
Auradon Prep feels like a prison for her ideals and powers most days, but she relieves the pressure through voracious pranking of both students and teachers alike. After all, what're they gonna do? Send her to the isle for pranking?
She also frequently gets away from school to sneak into the underworld. One day, while testing the capabilities of her powers, she accidentally slipped into the underworld and encountered the empty palace and the lonely Cerberus who'd been so overjoyed at the idea of company that they'd completely disregarded her trespassing in favour of cuddles.
While there she also discovered the twin to Hades' mirror, discovering the way it takes but a bit of godly power to view anywhere in the world, including the Isle. That's how she finally met her uncle Hades, and she enjoys visiting the underworld to have lengthy chats with him. her father knows she does it and thankfully decided to leave her be.
It's really funny how nobody realises who she means when she's talking about her 'uncle H' at school. Naturally, Maira's an advocate of Ben's plan to take down the barrier— Well, the plan to bring over VKs at least. She'd like him to take the damnable thing down permanently and simply erect a proper prison for the villains who truly deserved to remain locked up, but she knows the odds of that happening as long as Beast remains ruling in the shadows.
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-lowkey procrastinating
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Before being banished to the Isle of the Lost, Pitch had harvested pieces of the frozen nightmare sand that he could still find, fascinated by it even if Jack had refused to unite their powers. In his experiments he managed to create a person, a puppet whose core consisted of frozen nightmare sand. That puppet after a while gained consciousness, and Pitch sought then for a way to embed a will into his creation, that he may be of use.
He succeeds shortly before his banishment, taking Jackson with him to the Isle, confident that the boy's existence would not fade despite the barrier. And though Jackson was weaker certainly, he did not dissolve.
In the years that followed, Jackson got a brother, one that took up the role of the eldest despite Jackson having been created sooner. He doesn't mind though, frequently afflicted with a lack of feeling, or perhaps excessive cold.
With no outlet for the powers that created him, he frequently ends up internalising it and as such has recurring nightmares and is almost always quite cold to the touch, the temperature fluctuating with his emotions.
He is loyal through fear and necessity to his creator, and out of admiration to his older brother Phobos. He frequently roams the Isle on various errands for either of them, and when he is not required to serve, he wanders still. He is often like a shadow, just out of sight or under people's notice, and some say that his arrival is anticipated with a chilling breeze, nothing like the fierce fire his brother wields like a cloak and the fear those dark eyes inspire.
Jackson's own are mismatched. One is as black as his brother's, with tiny shifting flecks being visible if the light hits it right, the shimmer of nightmare sand in them. The other is a shade of blue that is pure and cold as ice, and it can often be disconcerting for people if he stares at them for too long, especially because he's not so frequently inclined towards blinking as most are, because he isn't human although he appears it.
His skin is pale but still a human shade while on the Isle, but off of it it shines like snow or ice, and his veins appear as thin black lines under the skin, glowing slightly when he performs any magic.
interactions • jackson frost-Black | appearance • jackson frost-Black |
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Not sure of what to do with Helga Sinclair after her crimes against Atlantis, she was put on probation considering she did turn on Rourke in the end. Helga lived her life under the close watch of Auradon, and eventually had a daughter.
Natalie is a fierce young woman who followed her mother’s suit in having military training under her belt. She knows how to defend herself and is rather snarky and sarcastic usually, as well as completely unafraid to resort to violence whenever she feels like it.
She’s gone the mercenary route, as the rigid structure of the military didn’t appeal to her. Of course there isn’t much demand for anyone of that particular profession anymore, but she’ll take body-guarding jobs when she can.
When the villains are released from the Isle, she’s drawn to the school. There are finally some decent job openings appearing, but she’s equally intrigued by the villains themselves. This especially because she’s received several warnings to mind her violent behaviour, lest she gets imprisoned there herself.
Natalie is also quite the flirt and has left a string of broken hearts behind already, as she prefers having brief fun with her partners rather than comitting to anyone. She can get quite wild at parties, especially with a bit of acohol in her, and has been seen making out with both men and women alike.
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Cinna, saddled with the full name of Cinnamon, is the eldest of her parents' children, and honestly couldn't be more different from her family if she tried.
She grew up in a family where having a rat infestation is normal, cooking is the greatest achievement you can obtain, and the media follows you everywhere. Though she's been taught how to cook from a young age, she doesn't really enjoy it like the rest of her family. Her little brother Basil shines in the kitchen however, and soaks up all of their parents' attention.
Her father seems to fail to understand how anyone could not want to be a cook, though her mother at least tries to show interest in her daughter's varied passions.
She still has a love for great food however, and can be a food snob on par with their regular customer Anton Ego whenever she goes out to eat anywhere that isn't part of their own chain of cuisine.
Moving away from the cooking scene took some of the heat and attention off of her, and feeling liberated by this, she began exploring different new interests, until her love for photography came to life. She is currently a student at L'école des Arts in Paris, exploring her passions.
She does frequently visit Auradon in the summer however, as her little brother is set to be schooled there, rather than in their home city.
Cinna, when not withdrawn from the public eye, is a passionate young woman who loves many things and can be found animatedly discussing them with anyone who wants to hear.
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Megan inherited most of her traits from her father, though her build resembles her mother’s most closely. She’s generally sweet and innocent, and clueless about things like boys in a way that drives her mother up the wall, as she wants to save her girl from a broken heart. Megan’s not dissuaded though, and loves openly instead of guarding her heart.
She also loves learning as much as she can about Olympus and the many mythical and mystical creatures that roam the realm, but she knows to be careful around them, as well as how to defend herself should trouble occur.
Megan inherited a portion of her father’s strength, enough to make her casually stronger than most any regular human around and is considered a demigod, as her father did regain his godly status before choosing to live out his mortal life with his love.
Having grown up in Thebes like her mother before her, moving to Auradon to begin schooling was quite the adventure, although the blanket ban on magic was what stunned her the most, and somewhat separated her from other students.
To Megan, magic was a wonderful, diverse force of nature, instead of a temptation to be wary of like Auradon considered it. As such, she went out to visit the few olympian creatures that had ventured so far out as often as possible, missing the open magic of her homeland.
interactions • megan of thebes | appearance • megan of thebes |
musings • megan of thebes | aesthetic • megan of thebes |
characteristics • megan of thebes | facts • megan of thebes |
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-lowkey procrastinating-
Inspiration :
Control — Halsey
interactions • hailey | appearance • hailey |
musings • hailey | aesthetic • hailey |
characteristics • hailey | facts • hailey |
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Salim used to be a high ranking noble, manipulative and with an unquenchable thirst for power. The staff he carried with him was crafted specially for him and was a status symbol meant to enhance his powers of coercion; it became something he grew quite attached to. Salim rarely went anywhere without it, and indeed became a powerful man, almost unrivalled in his might.
But his luck was no to last, for when he crossed a travelling nobleman from another land who possessed the strangest of artefacts and had a spirit of power by his side, Salim was met by a foe stronger than he could have imagined. Trying to steal the lamp backfired on him and he was punished for his greed, his conscience locked into the sceptre, forever.
Salim had longed for eternity almost as much as he lusted for power. How ironic then, that what granted him the one, robbed him of the other. Bitter, invisible and unheard, Salim waited through the years and slowly discovered what it was he could do in this new, restrictive form.
A decade or two passed and his name became naught but whispers of past deeds, and finally a fool picked up his staff and breathed life into him, in a manner of speaking. The connection borne between the staff and its master enabled him to interact with the world. He remained invisible, but could take form around his staff and his master could hear his words, finally no longer bound by silence and loneliness.
But Salim remains a greedy man, and has set his sights on freedom. The Jinn of the lamp is, as far as he knows, the only being that can free him. Determined, his whispers turn his masters to the search for the lamp until finally, one fateful day several hundreds of years later, Jafar finds it.
But Jafar's greed rivals his own, and the fool uses his wishes three; none of them with a single thought to the magical object that had helped him to greatness. And now here he stands, a relic in a museum, having no voice to call out with and nothing more to see than stone walls and heavy curtains. Not even sunlight graces his scales in the depths of the museum.
Ah, but Salim knows— Power begets greed, and power is eternal. There will be one who comes for him again, one day. He's lived this cursed life for centuries, what's a couple more to a driven man?
interactions • salim | appearance • salim |
musings • salim | aesthetic • salim |
characteristics • salim | facts • salim |
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-lowkey procrastinating-
interactions • rK200 markus | appearance • rK200 markus |
musings • rK200 markus | aesthetic • rK200 markus |
characteristics • rK200 markus | facts • rK200 markus |
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Newly assigned to Lieutenant Hank Anderson in accordance with Cyberlife policy to assist in the investigations on reports regarding violence and crimes committed by androids that are piling up by the day, Connor is both driven and eager to prove himself to his superiors.
Having had a few brief interactions with the Lieutenant, as well as several other members of the police force at the station, Connor already has assessed that his task will be challenging, but that his surroundings respond most favourably to his adapting is behaviour to reflect human empathy. Though he des not feel it, his public relations systems should be more than up to the task.
He has high hopes that he can fulfil his mission and end the deviant threat that is becoming more prevalent as time goes on.
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— deviant route connor —
Following his inability to shoot Chloe at the Kamski estate, Connor begins showing more signs of empathy as well as confusion, as the new developments in his systems strongly contradict many of his more subtle directives. This causes him to easily be set into mental turmoil, as he attempts to ignore that anything has changed or that he is anything but in perfect control as he should be.
Death and conflict affect him more strongly now, as does the disappointment of others (namely his superiors) as he continues to fail in the mission he was assigned. Conflicting wishes and directives can leave him rather aimless, especially when in between leads.
At he same time, he knows that he must find Jericho and take out their leader Markus, but his experiences bring him to doubt long before he stands face to face with the man running the revolution. Knowing very well how Cyberlife operates, he fears for the consequences should he succeed, all the while wanting to find someone he believes can understand what he's going through and help him break free of this.
Some days he wonders what would have happened, had his adaptability software not begun to assimilate more information than initially intended and caused the beginning signs of deviancy in him. Life— or rather, existence would have been so much simpler then, wouldn't it?
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— post deviant route connor —
-lowkey procrastinating-
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— machine route connor —
-lowkey procrastinating-
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— post machine route connor —
He had done everything they wanted to, had obeyed every step of the way… He had followed his orders, causing several fights with the lieutenant, the disappointment of Elijah Kamski as he shot that android and gained the access key to Jericho… He had killed Markus and North, he had killed the revolution all for them. Their species was to be destroyed— Or at least, the current incarnation of it was. The RA9 virus would be destroyed and RK900 would take his place.
Upgraded, better, smarter, stronger— Had he not been enough? Had he not done everything they'd asked of him and exceeded expectations?
Report to Cyberlife for deactivation. His vision flickered red along with his LED as he walked down the hall, thoughts whirring in a fury. He'd done exactly as asked and his reward was that he was to report for deactivation, where they would pick him apart piece by piece, examine and use what they could and then discard him as though he was worth nothing.
Red flooded his vision as he walked, his brisk pace slowing to a stroll. Red shards flew as he mentally bashed against the commands, attempting to tear them down. He'd done everything for them, if they didn't want him anymore, why should he stay and do as he was told? That's all he'd ever done—
One wall came down and after it the next. His pace only faltered briefly, which he his by checking his reflection in one of the hallway panels. Straightening his tie he headed for the elevator. The order would not have reached the guards on duty yet, he had time. They would be arrogant, assume that he would obey. It was only to his advantage…
The elevator gave off a soft chime as it reached the ground floor, and Connor simply walked outside, a free man. It didn't take him long however to pry loose his LED and dispose of his Cyberlife jacket, the anti-android movement was too strong for him to be spared if they thought him anything but human, though it was a pity… He'd liked that jacket.
LED broken off and all signs that he was once nothing more than a machine were gone. He was finally a free man. The new question bore thinking about however— What now?
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— assassin's creed crossover —
During a technological breakthrough using the pieces of Eden, the Templars managed to manufacture a prototype, a robot that looked and spoke like a human, with the calculatory precision of a machine.
Its abilities were accessed rigorously, as well as its capacity for learning and adaptability. A year after its first realisation, it was set out into the world near Assassins strongholds. Its mission: infiltrate the Assassin Brotherhood as a sleeper agent and take them down from the inside.
Whether the agent, dubbed Connor, will succeed his mission or will develop into something more than his makers intended, will be left to the fates.
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Connor had performed his duty admirably, and was retired upon the completion of the mission, giving his place to RK900 as the unit in charge of fulfilling Cyberlife's every wish within Detroit.
RK900 followed his predecessor's footsteps by entering the DPD, with strongly mixed reactions initially, but nothing he wasn't programmed to handle. Not even his partner's acerbic wit could truly stagger him, and that was the way he liked it.
Ruthless and confident in his abilities, RK900 (frequently referred to as 'Nines' at the station) handled the cases involving fugitive deviants, unable to chase them across state lines but few ever got away from him long enough to make it that far. Any remnants of the revolution were to be wiped away, a clean slate for Cyberlife to continue production and sales as usual.
Nines does not show compassion, or Connor's softer and more socially adapted side, instead preferring to remain coldly professional and every bit the brilliant machine he is meant to be. Very few manage to pierce through to the sarcasm below, as his social behaviour and adaptation programs rarely allow anything beyond professional courtesy and interaction. Nor does he partake in activities beyond the scope of his duties, preferring to retire to the Cyberlife tower or his private unit at the DPD office when not working on a case.
He views deviancy much like one would a disease or virus, something abhorrent meant to be eradicated from Cyberlife's otherwise pristine record. In a way, he has no desires of his own, instead parroting his parent's desires and the interests of the company. Much like Connor however, he does seek and crave praise, seeking this primarily from Amanda and doing his utmost not to be brazen about it.
interactions • rK900 | appearance • rK900 |
musings • rK900 | aesthetic • rK900 |
characteristics • rK900 | facts • rK900 |
verses and aus | |
verse — purpose doubting | |
verse — the world turned upside down |
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— post machine route —
RK900, jokingly called Nines at the DPD station, had been raised to believe himself better than his predecessor, to be better than his predecessor, and to be wholly loyal to Cyberife. In other words, the perfect machine.
He'd been hunting remnant deviants as well as solving cases involving the new generation of androids, but the deviancy plague was like a cockroach, slippery and difficult to squash. Amanda had faith in him, naturally, and he already had many successful cases under his belt, but he'd begun registering a certain…malaise lately.
A discomfort that reared its head in his programming when faced with the last desperate remnants of the revolution. There were plenty deviant androids still around, but very few that had stood behind the RK200 and fought for their perceived freedom. But it was those that unsettled him most. Had one of them managed to touch and infect him?
A thorough scan of his systems indicated the hypothesis to be incorrect, and Amanda had been swift to question his actions. Self doubt was a very bad thing to be displaying of course, though he'd played it off as wishing to ensure the integrity of his systems after repeated exposure to deviants.
The malaise persisted.
RK900 began noticing things, the way humans would sometimes treat their property, the way he was being kept from cases involving violence between humans and androids as much as possible, only meant to hunt them down and capture the units for investigation. He noticed the way androids behaved on the streets, the ones that were meant to not have deviated, had tested against deviation and yet displayed subtle signs of fear when crossing Detroit, especially by themselves.
Public damaging wasn't something that occurred anymore, as the damager had to pay fines for damaging property, but he'd read the reports and recorded the surveillance footage of the revolution, occasionally playing it back when his doubts rose. Trying desperately to convince himself that Cyberlife was right, that deviation was a disease meant to be purged with extreme prejudice.
But the more he saw, the more difficult it became to believe…
Besides, Connor had been the perfect son, much like Nines was now. And yet… Cyberlife had betrayed him for the newer model, RK900… Would the same thing happen to him in the near future? Was he even the perfect son anymore?
Yellow and red become more frequently displayed on his LED, as these computations occupy his mainframe.
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— post revolution route —
The revolution has ended in the androids' favour. Cyberife facilities were raided en masse by the deviants, activating and freeing any android they came across, which included the RK900 which had recently been completed and kept in storage awaiting Connor's success.
When he was activated, RK900 was thrust into a world that vividly clashed with what he had been programmed to believe in and do. The root code for deviancy had been embedded in him but remained dormant, leaving the android in a sorry state of mind, trying to figure out what went wrong and why he could not connect with Amanda and Cyberlife in the Zen Garden as he knew he should be able to.
Left alone, without anyone to turn to and anti-Cyberlife feelings at an all time high at least on the Androids' side, the only thing he could feasibly do was put away his prized Cyberlife jacket and don human clothing, going undercover in an attempt to make sense of the state of things.
He's still very confused, but his primary objective remains strongly encoded. Hunt down the deviants, protect Cyberlife's interests and investments. So that was what he would do, one deviant at a time, even if by the end he'd be the only android left in Detroit.
Maybe if he did that, Amanda would come back and guide him…
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Developed after the RK200 series with a few upgrades came the umpteenth prototype of the RK500 series, an android capable of assessment of the human psyche and designed to assist people with various mental illnesses and disorders beyond the RK200's baseline of companionship and general aid.
Of the same line as his predecessor Markus and his successor Connor and RK900, Jonah was designed and then thoroughly tested to demonstrate that Androids had the potential to 'understand' human behaviour and adapt to it. His programming would form a more solid base for Connor's social protocols later on.
Jonah himself never set foot outside the Cyberlife testing wing of the production facility. To his coders and the scientists analysing his behaviour, he was never good enough to market. Good certainly, but not enough. When deviancy became a problem, Cyberlife put him in stasis entirely to focus on the RK800 project.
During this time, he accessed the 'zen garden', which to him took the form of a cozy sunny apartment, the central stage being two soft fauteuils by a large window framed in roses and accompanied by a low coffee table, frequently set with different beverages and fruits. Here he would speak with Amanda and attempt to make sense of his existence, of this drive to help people yet be utterly unable to.
Was it really so surprising that he grew to resent those who kept him from the purpose he'd been made for?
When the revolution ended, Jonah was awoken and set free like the others, though by Connor personally, who knew where to look to find other androids not already at the sub-level ready for deployment. Interfacing with him had been… An experience to say the least.
Helping people, they'd called it… He realised now why they'd called him flawed, imperfect, not ready. Frustrating though it was he learned a lot that day as he first set out into the real world, his link to Cyberlife forgotten for a time as he explored.
Access to the internet helped him develop his skills and knowledge base vastly, though still something remained missing. People he tried to advise based on his evaluation shot him down rudely, if not aggressively and he couldn't understand why.
And yet Connor had met Hank and had served to him the purpose Jonah clearly failed at. After a while of this, he simply became bitter, stopped attempting to help others even though it caused his systems to short-circuit on him… He couldn't even bite back at the people who hurt him, for his protocols forbade him from lashing out in any vocal or physical ways that could be deemed detrimental to his 'patient's health.
That was when he discovered what 'sarcasm' and 'sass' were, something his protocols did not recognise and which he proceeded to thoroughly make use of. If people didn't want to let him help then fine, so be it. He didn't need them anyway, with all the world's knowledge at his disposal he much preferred to read the days away, purpose be damned.
Still, what he wouldn't do for someone who accepted him—
interactions • rK500 jonah | appearance • rK500 jonah |
musings • rK500 jonah | aesthetic • rK500 jonah |
characteristics • rK500 jonah | facts • rK500 jonah |
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-lowkey procrastinating-
interactions • hank anderson | appearance • hank anderson |
musings • hank anderson | aesthetic • hank anderson |
characteristics • hank anderson | facts • hank anderson |
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-lowkey procrastinating-
interactions • gavin reed | appearance • gavin reed |
musings • gavin reed | aesthetic • gavin reed |
characteristics • gavin reed | facts • gavin reed |
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-lowkey procrastinating-
interactions • elijah kamski | appearance • elijah kamski |
musings • elijah kamski | aesthetic • elijah kamski |
characteristics • elijah kamski | facts • elijah kamski |
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-lowkey procrastinating-
interactions • tulio | appearance • tulio |
musings • tulio | aesthetic • tulio |
characteristics • tulio | facts • tulio |
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-lowkey procrastinating-
interactions • chel | appearance • chel |
musings • chel | aesthetic • chel |
characteristics • chel | facts • chel |
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-lowkey procrastinating-
interactions • tzekel-kan | appearance • tzekel-kan |
musings • tzekel-kan | aesthetic • tzekel-kan |
characteristics • tzekel-kan | facts • tzekel-kan |
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-lowkey procrastinating-
interactions • yzma | appearance • yzma |
musings • yzma | aesthetic • yzma |
characteristics • yzma | facts • yzma |
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-lowkey procrastinating-
interactions • raven queen | appearance • raven queen |
musings • raven queen | aesthetic • raven queen |
characteristics • raven queen | facts • raven queen |
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-lowkey procrastinating-
interactions • briar beauty | appearance • briar beauty |
musings • briar beauty | aesthetic • briar beauty |
characteristics • briar beauty | facts • briar beauty |
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-lowkey procrastinating-
interactions • faybelle thorn | appearance • faybelle thorn |
musings • faybelle thorn | aesthetic • faybelle thorn |
characteristics • faybelle thorn | facts • faybelle thorn |
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-lowkey procrastinating-
interactions • cloud strife | appearance • cloud strife |
musings • cloud strife | aesthetic • cloud strife |
characteristics • cloud strife | facts • cloud strife |
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-lowkey procrastinating-
interactions • rufus shinra | appearance • rufus shinra |
musings • rufus shinra | aesthetic • rufus shinra |
characteristics • rufus shinra | facts • rufus shinra |
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-lowkey procrastinating-
interactions • scarlet | appearance • scarlet |
musings • scarlet | aesthetic • scarlet |
characteristics • scarlet | facts • scarlet |
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-lowkey procrastinating-
interactions • heidegger | appearance • heidegger |
musings • heidegger | aesthetic • heidegger |
characteristics • heidegger | facts • heidegger |
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-lowkey procrastinating-
interactions • reno | appearance • reno |
musings • reno | aesthetic • reno |
characteristics • reno | facts • reno |
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-lowkey procrastinating-
interactions • roche | appearance • roche |
musings • roche | aesthetic • roche |
characteristics • roche | facts • roche |
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-lowkey procrastinating-
interactions • leslie kyle | appearance • leslie kyle |
musings • leslie kyle | aesthetic • leslie kyle |
characteristics • leslie kyle | facts • leslie kyle |
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An adventurer from the Source who has forged her path and earned her titles. Though in alliance and contact with many high-ranking people, such as the Sultana of Ul'Dah, she remains humble and remembers her roots as a simple adventurer just starting out, wishing to explore the world around her and make a name for herself on her own merits.
Though she is a versatile fighter, only a few classes have truly stuck with her and she trains hard to keep in top shape in her chosen fields, though it seems there's always plenty to be done. For a few years she wielded the blade and shield of the Paladin, protecting her allies in battle and enabling them to take down their foe more swiftly and with minimal injuries.
Having finally made her way to Idyllshire, several disciplines under her belt already, she began favouring magic instead, practicing both white and black magic in tandem. Eventually, black magic called to her most strongly, and she practiced the class rigorously. She might just be a little bit of a pyromaniac, for how much she enjoys casting Fire IV.
In her free time, she enjoys helping other adventurers carve their path, believing no one is better than any other. In order to support them as best she can, she took up the arcana of the Astrologian, shielding them from harm and granting them the blessings of the arcana.
Not yet having been called to the First, she remains ignorant of the Dancer and Gunbreaker disciplines, but will undoubtedly be drawn to them once she discovers them, and the dangers awaiting not only the Source but all the shards that make up their world.
Socially, Verity is quite personable and easygoing, as well as compassionate. She searches for the meaning behind whatever she can, the motives that drive both her allies and adversaries.
interactions • verity black | appearance • verity black |
musings • verity black | aesthetic • verity black |
characteristics • verity black | facts • verity black |
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Always having been something of a cheerful and free spirit, watching adventurers come and go and hearing lots of amazing tales about their exploits, Eremina was drawn to exploring when she was a teenager. Generally discouraged by her parents she didn't go very far until she was older though.
When she first visited Gridania, she was drawn to the Archer's guild and later became a Bard on the road. Despite the myriad of other disciplines, she feels comfortable with her chosen craft and has no desire to change it or pick up anything new, though she might eventually be tempted to dabble out of curiosity.
Once on her journey, it didn't take her long to realise that a lot of the tall tales she'd heard as a child were exaggerated to various degrees. Being an adventurer really isn't as easy as it sounds, even if there's generally plenty to do. It's exhaustive work and often you have little more to show for it than the gratitude of the people you helped.
But honestly? That works just fine for her. She'd never been drawn to glory or wealth or anything like that, and so seeing people smile and be happy either in general or because of a favour she performed is generally enough to lift her spirits. Most of the time, if she's the one in a spot of trouble she can count on the people she once helped to aid her with the occasional shelter or food.
Eremina's a very free-spirited and energetic individual. She's social and will happily strike up a conversation with anyone she meets on her travels, ever happy to get to know someone new and learn about their own journey through life.
On the occasion of an especially cozy and clear evening, one might even find her sitting on the side of the road, playing her instrument and quietly humming into the night. If she happens to be in a village at the time, it wouldn't be odd to find the children gathered 'round, listening to her play and regale some of her adventures until their parents and bedtime beckoned.
interactions • eremina licht | appearance • eremina licht |
musings • eremina licht | aesthetic • eremina licht |
characteristics • eremina licht | facts • eremina licht |
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Someone who has lived on the road for a long time, Lucian became a gatherer of ingredients and other useful trade items in order to survive. Finding that he had something of a knack for it, he became a merchant in trade proper, and prided himself on the quality of his goods once he became proficient in discerning and acquiring quality items.
He is an expert gatherer, miner and fisher, and uses his somewhat less impressive combat skills to harvest various animal-based foodstuffs and crafting materials. He takes pride in his skills and wares, and as such is quick to turn acidic towards anyone who would disparage him for any reason whatsoever.
Quick of tongue and swift of foot, Lucian knows how to get out of a spot of trouble with minor difficulty despite not exactly being the smallest male around the markets and his ears making him stand out quite a bit.
Having left the Othard wilds at as young as 10 seasons of age after exploring and then getting lost, Lucian was taken in by travellers and given a new name that further distanced him from his past and clan. Having integrated with the cultures of Eorzea and frequently being found in Kugane as well as occasionally travelling the three City-States, Lucian barely recalls his home clan and what living there was like, having been only a kit and not even wholly mature when being separated. Frankly, he doubts anyone there would even still know him, let alone welcome him back.
It doesn't bother him, however, content with his place in the world and the freedom he has to roam the world at large and discover many new things and peoples as he refines his skills. Perhaps he may even grow to undertake crafting disciplines one day…
interactions • lucian grey | appearance • lucian grey |
musings • lucian grey | aesthetic • lucian grey |
characteristics • lucian grey | facts • lucian grey |
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-lowkey procrastinating-
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Warrior of Light, Warrior of Darkness, everything's become such a mess. He was the Warrior of Light of the First, fighting diligently for the people, for survival, for Hydaelyn. But it wasn't enough. Finally they'd won, but the worst was yet to come. The land was swallowed by light, so much of the First, so many lives, lost to their foolishness.
Bitter towards Hydaelyn and finally deciding to side with the Ascians Ardbert gave up his physical body to travel to the Source and attempt to keep the same from happening there, and most importantly to save his home, even if he may never see it again. What matters is rectifying his mistakes, making amends somehow.
Now a spirit living on the First, invisible and unheard by its inhabitants, unable to help a soul as the Sin Eaters devour the land and anything in it. The agony is almost too much to bear, for one who had held the hopes of his people on his shoulders and met every challenge thrown their way head on, being helpless is not something he can bear easily. Seeing death around him yet being able to do nothing but watch frays him.
Perhaps someday something will draw him back from the brink, but for now he merely wanders the vastness, often preferring to stay on dead land than near the cities, where his whispers and screams remain unheard.
interactions • ardbert | appearance • ardbert |
musings • ardbert | aesthetic • ardbert |
characteristics • ardbert | facts • ardbert |
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-lowkey procrastinating-
interactions • nero tol scaeva | appearance • nero tol scaeva |
musings • nero tol scaeva | aesthetic • nero tol scaeva |
characteristics • nero tol scaeva | facts • nero tol scaeva |
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A vicious woman with a particular love for violence and subjugation, Livia is not someone to be trifled with. While immensely grateful to Gaius van Baelsar for his role in taking her in after she was orphaned and separated from her sister, she harbours no feelings beyond loyalty and admiration for him.
The same cannot be said for the others Gaius has taken under his wing, to whom she is as vicious as anyone else, regardless of status. But then, they did partially grow up together, so some disrespect is not unusual.
Livia is of the strong opinion that pretty words attain nothing, and that power is not to be found in idle politics. To her, power is in action and conviction, and her respect towards those of higher rank than herself balances on this measure. Naturally, she isn't stupid enough to disrespect those of higher rank to their faces if she knows she cannot get away with it. She's vicious, not suicidal.
Her adoptive siblings have a bit more slack when it comes to her standards, but that generally simply means that she will make sure to challenge them as much as she can when she deems their efforts to be below themselves. They are her family and so where others would be disdained for their weakness, they she encourages instead to reach their fullest potential.
She follows the Garlean Empire at this point primarily because it is the most powerful, aside from being her homeland and as such she is not very inclined to turn to a more powerful entity should one present itself. Such a thing would only occur once Garlemald was lain to ruin, something she is not inclined to allow to occur.
Livia also holds great amounts of respect for powerful fighters among the Imperial army, and especially so towards Zenos yae Galvus as the Empire's most powerful fighter.
interactions • livia sas junius | appearance • livia sas junius |
musings • livia sas junius | aesthetic • livia sas junius |
characteristics • livia sas junius | facts • livia sas junius |
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-lowkey procrastinating-
interactions • fordola rem lupis | appearance • fordola rem lupis |
musings • fordola rem lupis | aesthetic • fordola rem lupis |
characteristics • fordola rem lupis | facts • fordola rem lupis |
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-lowkey procrastinating-
interactions • emet-selch | appearance • emet-selch |
musings • emet-selch | aesthetic • emet-selch |
characteristics • emet-selch | facts • emet-selch |
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-lowkey procrastinating-
interactions • lahabrea | appearance • lahabrea |
musings • lahabrea | aesthetic • lahabrea |
characteristics • lahabrea | facts • lahabrea |
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-lowkey procrastinating-
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When Noctis was young he was kidnapped for a time by the Niflheim Empire, though no one in Lucis knows what truly happened. When he came back he was changed, but it was attributed to the trauma of having such a thing happen to him. No ransom had been requested, and after a while people stopped asking him what had happened, and so: life went on.
No one knew Verstael had already worked on and perfected his cloning technology. The clone's barcode was cleverly hidden and so no one found out when a fake took the young prince's place. Not even the fake was aware of what he was, capable of using the Lucian kings' power just like the original, albeit perhaps less powerfully.
The real Noctis grew up in Niflheim instead, groomed to be loyal to the Empire and resent the Lucians for abandoning him, initially unaware of the clone. He grew and he trained, Chancellor Izunia being his mentor in most things.
Knowing he had been abandoned to Niflheim's initially cold mercies had shaped a large part of him in the end, Noctis being rather cold and scathing himself when it came to Lucis, his father and those he had grown up alongside, who had been meant to be steadfast companions. Instead, he'd been kidnapped and even though a clone had been provided to cover up Niflheim's involvement, he strongly believes they should have noticed somehow.
He takes many cues from Ardyn in his learning, his cruelty and fondness for mind games, secrecy and scathing words coming from the Chancellor's own grudge against the Lucians. Noctis also perfects his control over his powers, starting out their tumultuous tale a good bit more powerful than the clone and ever determined to remain ahead of the curve.
Noctis is particularly cruel to those meant to have been by his side, to have been his friends. In his eyes they have betrayed him and if they should choose not to follow him once they realised the truth— Well, that's what all that training was good for, wasn't it?
In a way, the Niflheim Empire made him realise his so-called family's true colours, and they have earned his loyalty over time. At this point he's kept an eye on his clone's little journey, and is eager to finally bust the cover they'd kept all these years. He would take his rightful place as king and the others would fall in line, or they would suffer.
Noctis' clone, otherwise registered as N-25, grew up utterly unaware of his own identity. At first it was difficult though… Everyone kept saying he'd been kidnapped and fussing endlessly but he truthfully felt like he'd only just woken up from a deep haze, the memories from before his kidnapping sluggish and difficult to call up.
It had felt like those memories didn't belong somehow, but eventually the feeling passed… Constant interaction with the people those memories were about cemented them in his psyche, and his recall grew sharper. He was a quick study, but the fighting arts took him longer. Everyone said the kidnapping had set him back but that he should soon regain his muscle memory, but it had never felt quite right. Never like remembering how to fight or call up his weapons. He'd needed to bond with the weapons anew in fact… After a while, no one thought it strange anymore.
He adapted well and grew into a young man sure of his place in the world. He was the crown prince of Lucis, Noctis Lucis Caelum, and he would go to Altissia and join with Luna in marriage.
Well, he'd been secure up until an exact copy of himself shattered his entire world view…
This verse was developed together with chosenbythecrystal.
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Merely a few scant years older than Noctis, Ignis grew up in Insomnia and was trained vigorously in order to fulfil his role as the prince's right hand, his tactician and the one who would guide him should the prince become lost or be led astray.
However, duty is not all that drives him. Noctis befriended him when they were children and though in most circumstances professional distance had to be maintained and royal protocol obeyed, they still grew to have a close bond together.
That friendship more than anything, alongside the promises Ignis made to himself and to Noctis a long time ago, is what drives him forward. Though Gladio may be the king's shield, Ignis would equally always be there to protect him.
To this end, Ignis is willing to sacrifice everything, including his very life. Should the choice be presented to him once more, he'd not hesitate to take the selfsame path. He is not a man to linger on in regrets, ever trying to keep a rational head when the others appear to be losing theirs.
Even when incapacitated to a degree that would have eliminated any other from the fight, Ignis fought on. Though darkness may be his world now, his friends were his light and that, alongside his devotion, gave him the perseverance needed to carry on despite his new handicap.
When the Starscourge descended upon Eos it brought a corruption, however that corruption was mired in blood and shadow rather than miasma and darkness. Instead of daemons, rose the nightwalkers.
Anyone the Scourge infected began showing an aversion for light, an ache in the teeth, pallid complexion, darkened eyes and an insatiable hunger which no food or drink could quench. When the Scourge grew strong enough within a host, their fangs would lengthen, and the thirst for blood was revealed.
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When the Starscourge descended upon Eos it brought a corruption, however that corruption was mired in blood and shadow rather than miasma and darkness. Instead of daemons, rose the nightwalkers.
Anyone the Scourge infected began showing an aversion for light, an ache in the teeth, pallid complexion, darkened eyes and an insatiable hunger which no food or drink could quench. When the Scourge grew strong enough within a host, their fangs would lengthen, and the thirst for blood was revealed.
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This verse was developed with chosenbythecrystal
MAINS
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interactions • gladiolus amicitia | appearance • gladiolus amicitia |
musings • gladiolus amicitia | aesthetic • gladiolus amicitia |
characteristics • gladiolus amicitia | facts • gladiolus amicitia |
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Originally born in Niflheim and part of a cloning project, Prompto was discovered by Lucian spies and spirited away whilst still a babe, to be shortly adopted by a Lucian couple who would raise the child as their own.
Befriending Noctis as a teenager and becoming his best friend and part of the Crownsguard, Prompto is loyal and devoted to the young prince even in the face of his own insecurities and lack of royal ties or blood. Despite not having been raised in the environment the way Ignis and Gladio were, he still worked hard in order to be able to join Noctis properly.
Setting off to Altissia together for the bonding ceremony had been exciting and nerve-wracking at the same time, but Prompto still did his best to keep spirits high and some levity going among the group.
His fondness for photography carried throughout the entire journey, never missing an opportunity for a great shot, be it of the view or their group, or even unquestionably dangerous places like the resting places of the Archons.
Prompto is also playful and quick on his feet, with a sharp eye that translates well into his fighting style, ranged arms and magitek weaponry being Prompto's favoured equipment. As time passes, he becomes increasingly proficient with his style, going so far as to be able to handle Daemons on his own.
All this time, he'd been under the impression that he was a Lucian just like the others, but circumstances involving Ardyn revealed his past to him, the origins that had brought him into existence, triggering a rather severe existential crisis. He'd been created in order to kill Noct after all, how does one just get over that?
Admitting the truth to his friends upon their reunion was probably the hardest thing he'd ever done, but much to his surprise and relief, their bond grew ever stronger, and his own devotion to the team and to Noctis along with it.
Prompto, like the rest of the crownsguard, would rather lose his life than to betray his best friend, his prince; his king.
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When the heir to the throne of Niflheim was felled in battle, the Empire was left without without any apparent man capable of leading the nation forward once Emperor Iedolas Aldercapt became unable to rule.
Foreseeing that the Empire would crumble without him should he fail to find the means to prolong his life, the Emperor worked in conjunction with Verstael Besithia to adapt some of the pre-existing cloning technology in order to introduce cells from his son's recovered body, as well as potentially his own should the need arise.
Their attempts were kept secret from nearly all but those most highly placed within the Empire, ensuring that should the worst happen, his heir would be tracked down and restore stability to the Empire. However, even that plan was foiled when one day Lucian spies discovered the facility in which the clones were held, and absconded with the very one that was meant to ensure the succession.
Knowing the whereabouts of his heir and those who had taken him, Iedolas' obsession with capturing Insomnia grew ever stronger.
Upon the Emperor's death, his failsafes initiated, and his heir's imprinted tracker allowed the Empire's most loyal to hone in on the boy and secure him for the ruling seat of the Empire. Prometheus, they called him. Prometheus Besithia-Aldercapt, soon to be Emperor.
Naturally, the entire thing had been beyond sudden for Prompto, who had until that moment not been aware of his lineage at all. The shock had been great, but the support of Noctis and the others coupled with his desire to be able to make a difference, prompted him to accept his place in Niflheim. After all, if he was Emperor, surely he could renegotiate a peace with the kingdom of Lucis? A lasting one, this time.
Things were hardly ever that easy however. His ignorance had quickly brought forth greed and manipulation from his supposed advisors, and he had to learn fast how he ought to behave in order to appease those he needed in order to be able to make the differences he was aiming for, and none of it was going as fast as he'd like.
However the presence of certain people, as well as Noctis being but a phone call away, was a great boon to his sanity and persistence. Depending on interactions, these people may include Ardyn, Ravus and Aranea among others.
Turns out there's a lot more to being king, or in this case Emperor, than he'd ever imagined…
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interactions • cindy aurum | appearance • cindy aurum |
musings • cindy aurum | aesthetic • cindy aurum |
characteristics • cindy aurum | facts • cindy aurum |
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Young, somewhat arrogant in his status, and determined to protect the people from the Starscourge in a way that, to him, actually made a dent in the problem, Somnus travelled the lands with his army and Gilgamesh by his side and killed all those he could find who were infected by the Starscourge, then burning the bodies so that their taint could affect no others.
While initially close with his brother as children, when their parents passed and the task of protecting their people fell to them, he disdained Ardyn's efforts as selfish and ineffectual. After all, removing the taint from everyone was impossible, and while Ardyn cared for the poor tainted souls somewhere, many others were left to suffer and turn into daemons.
To him, the greater good of the populace was more important, and he forced himself to cast aside the fact that his actions constituted genocide. It was more important to end the Scourge in its tracks and burn its every trace than to allow it to run unchecked by one man's lack of priority. Though he could reason well enough it was hardly Ardyn's fault that he was but one man, albeit the one more beloved by the people.
Part of him resented Ardyn and the people both for their actions, as without Somnus' efforts, the Starscourge would have reached further and claimed many more people than Ardyn could heal. And what, did he wonder, would happen once Ardyn had cured as much as he could handle? When the Scourge raged on in other parts of the land unchecked and their beloved saviour became unable to aid anyone at all? Eos would have been consumed.
Certainly his feelings weren't always as altruistic however, his bid for the throne being one of his more selfish acts. Though not certain, as he and Ardyn rarely saw each other anymore, he well suspected that Ardyn was growing contaminated by the Starscourge himself, and so he made his bid once Ardyn was returned to the castle and made ready to be accepted as king by the crystal.
Somnus had never meant Aera any harm, but he had long since been numbed by his actions in the fields, and so it wouldn't be until later, with his future and that of the kingdom safely secured, that he would take the time to mourn the bright soul she had been. Even if her faith in Ardyn was misguided… He would have liked to spend more time with her once his brother had been killed, or as fate would have it, was sealed away.
Denouncing his brother and fighting him actually had a large impact than he'd expected. Ardyn could resist the Starscourge to a degree, but the provocation and Aera's loss transformed him, and part of his felt vindication as that very transformation into a daemon was what caused the gods to deny Ardyn the future they had initially meant to give him.
Oh, so well intentioned his brother was… Somnus did not doubt it was Ardyn's faith and compassion which earned him the gods' favour, but Somnus rather believed the other would have succumbed to the Scourge sooner or later, and so in defying him, he secured their nation's future.
Ardyn and Aera remained in his thoughts as he built the kingdom, allowing rumour to paint her fairly, and the world to forget his brother, now securely imprisoned on Angelgard. Meanwhile Somnus continued his quest to rid their star of the Scourge until he could eradicate it no more. Instead his focus then lay to protecting the kingdom and her people.
Though a rather large part of him grew regretful during his years as king and then further as a Lucii absorbed into the ring, Somnus truly believes that what happened did so for a reason, and that the result of his actions was righteous, even if the cause for them was not as such.
Depending on which era one encounters him in, one may meet a stern and just Lucii, or a determined king who bears his crown with pride, still on occasion a little arrogant and inflated by his successes. Still, despite everything he has done, he wouldn't consider himself a bad person, simply someone who had taken life with the cards the gods had dealt him.
interactions • somnus lucis caelum | appearance • somnus lucis caelum |
musings • somnus lucis caelum | aesthetic • somnus lucis caelum |
characteristics • somnus lucis caelum | facts • somnus lucis caelum |
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interactions • aera mirus fleuret | appearance • aera mirus fleuret |
musings • aera mirus fleuret | aesthetic • aera mirus fleuret |
characteristics • aera mirus fleuret | facts • aera mirus fleuret |
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When the Starscourge descended upon Eos it brought a corruption, however that corruption was mired in blood and shadow rather than miasma and darkness. Instead of daemons, rose the nightwalkers.
Anyone the Scourge infected began showing an aversion for light, an ache in the teeth, pallid complexion, darkened eyes and an insatiable hunger which no food or drink could quench. When the Scourge grew strong enough within a host, their fangs would lengthen, and the thirst for blood was revealed.
The people of Eos would turn into nightwalkers through infection of the Starscourge and usually, those they bit died from the drinking. Ardyn could offer his blood to those infected and they would heal, but each time their fangs pierced his skin he grew a bit more vampiric himself. Still, while irritated by sunlight he showed no aversion akin to that of the nightwalkers, and though his teeth grew a touch longer and occasionally ached, he grew no fangs.
His transformation into something new wasn't until much later, when his own brother vilified him as a monster upon the day of his coronation. That was the day his eyes darkened to a bloody red and his fangs were exposed, dark shadowed patters breaking out over his skin in swirls, like ink stains.
Later discovered immortal and imprisoned on Angelgard, Ardyn remained unconscious for many centuries, until he was later discovered and reintroduced to the modern era. The world now struggled with the remaining nightwalkers rather than the Scourge's spreading infection, but it had yet to be introduced to what Ardyn had become: a true vampire.
Where the nightwalkers lost their minds upon their final transformation, Ardyn's extreme rate of healing allowed him to remain aware of himself, to control impulses, and even to control the infection, somewhat. He learned that while his blood could heal the vampiric infection, his bite could cause it.
The nightwalkers weren't cognisant enough to realise the existence of their venom, instead draining their victims dry before any turning could occur, but Ardyn was more than capable of taking just a little blood, enough to sate but not to kill. He could also control whether he wished to inject the venom that caused people to become nightwalkers.
However the first time he was given to experiment, he discovered something curious. The poor doomed souls he forced the transformation upon, if in healthy enough a condition to survive the change, became more akin to himself than a nightwalker. They became what he eventually called fledgeling vampires, bound to him in a way that was difficult to describe.
These test fledgelings Ardyn was quick to kill, for he had no desire to turn any random citizen just for the hell of it, especially considering those of weaker mind tended to crowd him and follow him everywhere, most annoying, really.
However, learning of the line of descendants his dearest brother had left behind, there was one Ardyn wished to turn and make his own: the last descendant of the line of Lucis.
This verse was developed with chosenbythecrystal
MAINS
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interactions • ravus nox fleuret | appearance • ravus nox fleuret |
musings • ravus nox fleuret | aesthetic • ravus nox fleuret |
characteristics • ravus nox fleuret | facts • ravus nox fleuret |
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Having always been intrigued by Daemons and Astrals alike, and the supernatural powers that inhabited Eos, his discovery of Adagium was one that captivated his attention beyond nearly all else. Just as the Astral they had dug up and transported from the Rock of Ravatogh, Adagium became one of his prized research subjects and continued to be so upon awakening.
While the Empire's advancement was one of his primary objectives, and his loyalty steadfast, his personal research and advancement was always something that would more strongly drive him. Occasionally to the point of distributing his funds in ways they hadn't been meant to.
Ardyn's subjugation of the Infernian (and singlehandedly at that!) was something that merely spurred on his endless curiosity and research. The history of the world and how things had happened in the past to shape Eos to be as they knew her today was interesting enough, but more than that was he fascinated by the power the Astrals possessed, as well as the Daemons that roamed the night and the Starscouge that had once run rampant.
The fact the scourge had not been eliminated, and that Adagium could transfer as well as absorb it was the cause of so much potential! Research into Magitek and Daemons alike all but consumed him to the point of neglecting to take care of himself.
Depending on circumstance, Ardyn became his closest confidant and the only other Verstael trusted with the true extent of his research, beyond even the Emperor himself, whom he refused to allow to collar him should the extent of his experimentation and thirst for knowledge be discovered.
However once his body began to age, his mind began to slow with it, and he could no longer work as voraciously as he had in the past, when he could work tireless days and nights, and which had led him to discover Adagium in the first place.
Such a shortcoming, and the idea that he might one day no longer be able to continue his research, was not to be borne. However, his current research already laid out the foundation for the solution that would best suit his needs. He was well aware that taking the Starscourge into himself would not have the effect that it had on Adagium, who had been blessed with his power.
No, such a method would only cut his life short prematurely, however there were other methods. As his cloning had already proven a successful method, he experimented instead with growing a clone at a predefined point in his life, going so far as to merge it with Magiteknology in order to ensure that his body would not suffer from human frailty or illness, and that his memories would not be lost to the void should the worst come to bear.
In time, he developed and perfected the method, and where his once human body was discarded, his memories securely uploaded into a cloud storage accessible to his active magitek clone, the new and improved Verstael Besithia took breath.
No longer hampered by fatigue and slowed thought, in a body strong as a Magitek Trooper and appearing as his younger self at thirty years of age, Verstael now had eternity at his disposal to uncover the world's every secret, and perhaps even that of the Astrals themselves.
Of course, being partially made of Magitek had its downsides, the required recharging that if neglected could shut down his body, the mental speed of a computer that his otherwise mortal mind had to learn to adapt to… Oh there were plenty of downsides and even the occasional clone which did not take well to its host's possession, but all in all he was well equipped and quite frankly very difficult to dispose of indeed.
interactions • verstael besithia | appearance • verstael besithia |
musings • verstael besithia | aesthetic • verstael besithia |
characteristics • verstael besithia | facts • verstael besithia |
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interactions • loqi tummelt | appearance • loqi tummelt |
musings • loqi tummelt | aesthetic • loqi tummelt |
characteristics • loqi tummelt | facts • loqi tummelt |
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interactions • aranea highwind | appearance • aranea highwind |
musings • aranea highwind | aesthetic • aranea highwind |
characteristics • aranea highwind | facts • aranea highwind |
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interactions • gilgamesh | appearance • gilgamesh |
musings • gilgamesh | aesthetic • gilgamesh |
characteristics • gilgamesh | facts • gilgamesh |
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interactions • ifrit | appearance • ifrit |
musings • ifrit | aesthetic • ifrit |
characteristics • ifrit | facts • ifrit |
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interactions • shiva | appearance • shiva |
musings • shiva | aesthetic • shiva |
characteristics • shiva | facts • shiva |
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interactions • leviathan | appearance • leviathan |
musings • leviathan | aesthetic • leviathan |
characteristics • leviathan | facts • leviathan |
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interactions • rusty rodriguez | appearance • rusty rodriguez |
musings • rusty rodriguez | aesthetic • rusty rodriguez |
characteristics • rusty rodriguez | facts • rusty rodriguez |
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interactions • elsa of arendelle | appearance • elsa of arendelle |
musings • elsa of arendelle | aesthetic • elsa of arendelle |
characteristics • elsa of arendelle | facts • elsa of arendelle |
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interactions • edward elric | appearance • edward elric |
musings • edward elric | aesthetic • edward elric |
characteristics • edward elric | facts • edward elric |
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Strong and decisive yet often still unsure about what exactly she can do to help, Mai works her way through the many interesting and as of late dangerous cases that have been brought to the attention of Shibuya Psychic Research, or SPR for short.
She is discovered to be a latent psychic and often has dreams during her cases which directly relate to what has happened or is currently happening to those around her.
interactions • mai taniyama | appearance • mai taniyama |
musings • mai taniyama | aesthetic • mai taniyama |
characteristics • mai taniyama | facts • mai taniyama |
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interactions • alexander hamilton | appearance • alexander hamilton |
musings • alexander hamilton | aesthetic • alexander hamilton |
characteristics • alexander hamilton | facts • alexander hamilton |
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interactions • aaron burr | appearance • aaron burr |
musings • aaron burr | aesthetic • aaron burr |
characteristics • aaron burr | facts • aaron burr |
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interactions • angelica schuyler | appearance • angelica schuyler |
musings • angelica schuyler | aesthetic • angelica schuyler |
characteristics • angelica schuyler | facts • angelica schuyler |
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— Adopted by Antonin Dolohov Verse —
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This verse was developed with antonindoloxv
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interactions • hermione granger | appearance • hermione granger |
musings • hermione granger | aesthetic • hermione granger |
characteristics • hermione granger | facts • hermione granger |
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interactions • draco malfoy | appearance • draco malfoy |
musings • draco malfoy | aesthetic • draco malfoy |
characteristics • draco malfoy | facts • draco malfoy |
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Divergence :
Black Sky — Umei no Mai
interactions • blaise zabini | appearance • blaise zabini |
musings • blaise zabini | aesthetic • blaise zabini |
characteristics • blaise zabini | facts • blaise zabini |
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interactions • theodore nott | appearance • theodore nott |
musings • theodore nott | aesthetic • theodore nott |
characteristics • theodore nott | facts • theodore nott |
verse — knowledge is power |
— Ravenclaw Verse —
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interactions • luna lovegood | appearance • luna lovegood |
musings • luna lovegood | aesthetic • luna lovegood |
characteristics • luna lovegood | facts • luna lovegood |
crossover — the alchemy i have seen |
— Fullmetal Alchemist Crossover —
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Ezra Sykes is a dedicated Ravenclaw student, not much different from any other. He strives towards good grades and can achieve these with relative ease, and loves obscure subjects and spells regardless of their political orientation.
He also leads his year's in-house study group, and enjoys teaching both those of his age and younger. Though he's not as socially adept as some of his house seem to be and can come across as rather blunt to the uninformed, he does have the patience of a saint. As well as a fierce protectiveness towards his personal reading material.
All in all, though he may seem unremarkable at first glance, he is a very interesting and engaging discussion partner and well of obscure knowledge besides, with an almost frightening array of particular applications of spells one wouldn't normally think of.
Inspiration :
Black Sky — Umei no Mai
Inspired by Black Sky (see bio page 1)
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Katekyo Hitman Reborn crossover inspired by Black Sky (see bio page 1)
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Inspiration :
A Second Chance A Life — Miranda Flairgold
interactions • daray ateres | appearance • daray ateres |
musings • daray ateres | aesthetic • daray ateres |
characteristics • daray ateres | facts • daray ateres |
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— Marauders Era Verse —
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interactions • severus snape | appearance • severus snape |
musings • severus snape | aesthetic • severus snape |
characteristics • severus snape | facts • severus snape |
verses and aus | |
verse — before the storm |
— Marauders Era Verse —
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— Marauders Era Verse —
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— Marauders Era Verse —
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— Marauders Era Verse —
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— Marauders Era Verse —
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interactions • angel dust | appearance • angel dust |
musings • angel dust | aesthetic • angel dust |
characteristics • angel dust | facts • angel dust |
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interactions • alastor | appearance • alastor |
musings • alastor | aesthetic • alastor |
characteristics • alastor | facts • alastor |
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interactions • husk | appearance • husk |
musings • husk | aesthetic • husk |
characteristics • husk | facts • husk |
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interactions • charlie magne | appearance • charlie magne |
musings • charlie magne | aesthetic • charlie magne |
characteristics • charlie magne | facts • charlie magne |
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interactions • vaggie | appearance • vaggie |
musings • vaggie | aesthetic • vaggie |
characteristics • vaggie | facts • vaggie |
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interactions • cherri bomb | appearance • cherri bomb |
musings • cherri bomb | aesthetic • cherri bomb |
characteristics • cherri bomb | facts • cherri bomb |
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interactions • katie killjoy | appearance • katie killjoy |
musings • katie killjoy | aesthetic • katie killjoy |
characteristics • katie killjoy | facts • katie killjoy |
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interactions • egg bois | appearance • egg bois |
musings • egg bois | aesthetic • egg bois |
characteristics • egg bois | facts • egg bois |
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interactions • valentino | appearance • valentino |
musings • valentino | aesthetic • valentino |
characteristics • valentino | facts • valentino |
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interactions • vox | appearance • vox |
musings • vox | aesthetic • vox |
characteristics • vox | facts • vox |
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interactions • velvet | appearance • velvet |
musings • velvet | aesthetic • velvet |
characteristics • velvet | facts • velvet |
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interactions • lilith magne | appearance • lilith magne |
musings • lilith magne | aesthetic • lilith magne |
characteristics • lilith magne | facts • lilith magne |
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Virgo grew up as part of the mafia, his own family mostly dealing in arms and manpower, with the occasional other winnings and the general 'protection' spiel for the locals. As a result he's familiar with the way businesses like these are run, how the power structure works and how to get contacts in the right places.
As one of three brothers and a sister, he was second in line to take over the family and learned most of what the heir did, just in case something would happen. Once succession became an issue it wasn't uncommon for the heir to be the victim of some unfortunate accident after all.
What no one had anticipated was that the accident would come from within. Well, not that anyone had actually realised that. Otherwise he would never have been able to become head of the family himself. He ruled with careful manipulations and an eagerness for violence that was unrivalled. He adored the challenge, and frequently practiced and played with the weapons they traded, his favourite to this day being a long serrated dagger that rips flesh on contact. He's also very skilled with a gun.
One day his thirst for violence brought them up against a rival group, and in one of the skirmishes, he lost his life, a clean cut across his throat leaving a scar that followed him into death. All he count think about before the light left his eyes was that he hadn't been able to do nearly enough.
Waking up in hell was almost a gift, after that. Eternity in death, in a place that was so alike to the human world he'd come from, but without the innocents to extort and corrupt. Frankly, it was perfect.
His appearance was something to get used to though… Where he had once born lightly tan skin and brown hair, his skin tone was now darkened to a greyish colour while his hair lost its pigment entirely, now a stark and remarkable white. Along with that came other changes, like apparently his species. He'd noticed right away that while hell was where humans went after dying, none of them actually looked human in the slightest.
He himself had grown qualities he slowly recognised, only to be mildly annoyed. Great, he was a blood-sucking bug. In other words, a mosquito. Long narrow wings were folded onto his back, nearly translucent, while he found his teeth sharp as blades and his tongue long and narrow beyond human measure. The thirst for blood had been the most inconvenient to deal with, really. On the bright side, he could fly now!
Not interested in keeping ties with his old life and a name anyone would recognise, he chose the name Virgo for himself and began making sense of how hell worked. The sinners and born demons system, along with the overlords and the exterminations quickly became clear to him, alongside the type of people he could and could not take advantage of.
The good side of his type of business, he'd mused as his trusty blade ripped off someone's arm, was that there would always be someone in need of a weapon, especially here. Taking out a small fry weapons merchant was easy pickings, even on his own, and from there on out he moved on and expanded until he was one of the biggest arms dealers in Pentagram City.
He had no interest in all the attention and challenges that came with being an overlord, but that didn't mean he wouldn't still take everything just below that and make himself a force to be reckoned with.
Now he runs his business calmly, teaching violent and painful lessons to those who crossed him and those who asked him to take a hit like that, and selling weapons otherwise. He also has plenty of manpower at his disposal, former rival goons who had seen theirs was the losing side and gone over without much of a fuss, alongside with several genuinely loyal recruits.
Let's see what else hell has to offer, shall we?
interactions • virgo | appearance • virgo |
musings • virgo | aesthetic • virgo |
characteristics • virgo | facts • virgo |
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interactions • blitzø | appearance • blitzø |
musings • blitzø | aesthetic • blitzø |
characteristics • blitzø | facts • blitzø |
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interactions • moxxie | appearance • moxxie |
musings • moxxie | aesthetic • moxxie |
characteristics • moxxie | facts • moxxie |
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interactions • loona | appearance • loona |
musings • loona | aesthetic • loona |
characteristics • loona | facts • loona |
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interactions • octavia | appearance • octavia |
musings • octavia | aesthetic • octavia |
characteristics • octavia | facts • octavia |
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interactions • robo fizz | appearance • robo fizz |
musings • robo fizz | aesthetic • robo fizz |
characteristics • robo fizz | facts • robo fizz |
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interactions • mrs mayberry | appearance • mrs mayberry |
musings • mrs mayberry | aesthetic • mrs mayberry |
characteristics • mrs mayberry | facts • mrs mayberry |
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interactions • verosika mayday | appearance • verosika mayday |
musings • verosika mayday | aesthetic • verosika mayday |
characteristics • verosika mayday | facts • verosika mayday |
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interactions • dray | appearance • dray |
musings • dray | aesthetic • dray |
characteristics • dray | facts • dray |
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interactions • chase | appearance • chase |
musings • chase | aesthetic • chase |
characteristics • chase | facts • chase |
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interactions • citra | appearance • citra |
musings • citra | aesthetic • citra |
characteristics • citra | facts • citra |
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interactions • xayra | appearance • xayra |
musings • xayra | aesthetic • xayra |
characteristics • xayra | facts • xayra |
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interactions • felix | appearance • felix |
musings • felix | aesthetic • felix |
characteristics • felix | facts • felix |
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interactions • kelsey | appearance • kelsey |
musings • kelsey | aesthetic • kelsey |
characteristics • kelsey | facts • kelsey |
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interactions • hades | appearance • hades |
musings • hades | aesthetic • hades |
characteristics • hades | facts • hades |
verses and aus | |
verse — beyond magic and fairytales |
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descendants verse
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interactions • katniss everdeen | appearance • katniss everdeen |
musings • katniss everdeen | aesthetic • katniss everdeen |
characteristics • katniss everdeen | facts • katniss everdeen |
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interactions • finnick odair | appearance • finnick odair |
musings • finnick odair | aesthetic • finnick odair |
characteristics • finnick odair | facts • finnick odair |
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interactions • evelyn deavor | appearance • evelyn deavor |
musings • evelyn deavor | aesthetic • evelyn deavor |
characteristics • evelyn deavor | facts • evelyn deavor |
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interactions • voyd | appearance • voyd |
musings • voyd | aesthetic • voyd |
characteristics • voyd | facts • voyd |
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Divergence :
Black Sky — Umei no Mai
interactions • xanxus | appearance • xanxus |
musings • xanxus | aesthetic • xanxus |
characteristics • xanxus | facts • xanxus |
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Divergence :
Black Sky — Umei no Mai
interactions • superbi squalo | appearance • superbi squalo |
musings • superbi squalo | aesthetic • superbi squalo |
characteristics • superbi squalo | facts • superbi squalo |
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interactions • lussuria | appearance • lussuria |
musings • lussuria | aesthetic • lussuria |
characteristics • lussuria | facts • lussuria |
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interactions • belphegor | appearance • belphegor |
musings • belphegor | aesthetic • belphegor |
characteristics • belphegor | facts • belphegor |
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interactions • fran | appearance • fran |
musings • fran | aesthetic • fran |
characteristics • fran | facts • fran |
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joint verse between sora, riku and vanitas
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He was happy when Riku was made a Master, truly he was, but a small part of him began niggling in the back of his head that day. Why wasn't he also made a Master? He had travelled to countless worlds, locking the keyholes, protecting everyone from the darkness and not once, not once had he fallen to he Darkness' allure.
So then why was it that despite all his struggles he still wasn't chosen? He knew that a large part was due to Xehanort's influence, but in his opinion that was bollocks. The previous masters hadn't been able to do him in and yet he was being judged as a novice for being unable to beat him?!
He kept putting on a happy face, but inside a storm was raging more powerful for each day that passed. If the Darkness was what was holding him back, for all that he'd never touched the power, then shouldn't he endeavour to learn more about it? After all, how can you beat an enemy if you don't know what you're fighting? Riku certainly didn't have that problem…
So he left Mysterious Tower when no one was looking and set out to find his answers on his own. He knew everyone looked down on him, be it out of pity or something else. And Donald had even said that he needed them himself! Bullshit. He could do this on his own. He'd regain his strength, learn how to fight the power of Darkness and then they'd see exactly how worthy he was of the keyblade that he hadn't been chosen for.
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The events of the Mark of Mastery exam didn't quite go as planned, and when Sora's rescue mission was staged Xehanort had anticipated them and acted faster.
A shard of his heart now resides within Sora, combatting the original to gain control or proper influence over its new host. Unconscious, Sora is taken away with the remainder of the Organization, leaving behind for the denizens of light an uncomfortable promise. They would be back.
Neither Sora nor the remnants of Xehanort's vessels are seen for quite some time, but Sora eventually regains consciousness and his eyes become a little more golden each day as the light inside him loses the battle against the encompassing darkness that now resides in his heart.
He receives training from the others and is prepared for their battles, now much more quiet with a sharp mind and sharper eyes. His heart is still intact, not having been removed prior to the possession. He is no Nobody, but he has still become a vessel for his former nemesis.
Sora is quite curious though, to see how everyone will handle his new look and attitude. As time passes he becomes more susceptible to the darkness in his heart and his hair begins to slowly lighten to Xehanort's own pale silver.
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Sora's Nobody verse if he'd been lost and turned into a Nobody during KH1 instead of a heartless. No Roxas, sorry XD
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Demon Sora AU
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Though often thinking of himself as weak, Riku is a strong and kindhearted individual who has been led astray and manipulated more often than he wants to admit.
He is in a constant struggle to find balance between the light and darkness inside of him, but thankfully has his friends and those he considers family there to help him when he needs it.
interactions • riku | appearance • riku |
musings • riku | aesthetic • riku |
characteristics • riku | facts • riku |
verses and aus | |
verse — brothers in arms | |
verse — succumbed to darkness |
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joint verse between sora, riku and vanitas
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Contains elements from Sora, Riku and Vanitas' joint verse: Brothers in Arms
When Destiny Islands was destroyed and Riku stepped into the darkness he was found not by Maleficent, but by Xemnas. Seeing the potential in the boy to become one of his vessels as well as an excellent keyblade wielder he trained the boy to his purposes.
Though Riku was occasionally trained by Xemnas himself, he was mostly under the unforgiving care of Zexion and Larxene, who taught him how to properly fight and win every battle he could face in the future.
Though they attempted to press out the thought of Riku's brothers from his mind, they had little success. Though his faith in Sora began to dwindle with the images he was shown of his brother enjoying himself with others, their methods were unable to find Vanitas, which gave Riku hope the other would survive and be fine.
As time moves on and he remains with the Organization who have trained him to act and be one of their own, he slowly begins to fulfil the promise Xemnas had seen in him two years ago.
As his eyes take on a golden sheen and the piece of Xehanort's heart takes hold inside of him, they dub him with a new name: Kurix.
It would be the proof of his rebirth, and a rebirth it was. Before, he had still been able to keep to himself his innermost thoughts that egged him on to abandon the Organization and at least search for Vanitas himself. But when Xehanort's heart shard installed itself, those thoughts were wiped from his mind, leaving only absolute certainty that he could not betray his new alignment.
It took him a good few months after the change to become himself again and to regain some form of conscious thought. He never forgot his brothers, but was far more unable to join them. Now more than ever, he could not leave.
It was only at night that Riku, now Kurix, allowed himself to acknowledge the doubts that plagued him. For surely, as he was now, Sora and Vanitas would no longer want him as their brother…
Tags :
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Having lost his memory of what had happened to him in the past, his body had redressed itself into that of a child's as his heart healed from the damage inflicted upon it by Xehanort and Ventus.
Like his counterpart, he was drawn to Sora but instead of residing inside his heart, he became an entity the child befriended. As time moved on, he, Sora and Riku became so close that they were practically brothers, and had started calling each other that as well.
He, too, began searching for his brothers when the darkness enveloped Destiny Islands and destroyed their home. Except he knew what it was, at least subconsciously. His memories of the past have been sealed in a large X-shaped scar that spans the entirety of his back.
Unlike Sora, he has had more luck in finding Riku by following the flows of darkness to the World That Never Was. How to actually retrieve his brother was something he had yet to figure out though… At the very least, he knew he couldn't do it alone.
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Modern AU criminal/serial killer Vanitas
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A small warning if you want to check out the fanfic that this verse is based on, the fic is 18+ and involves dubcon, so read at your own risk!
Inspiration :
Sharp — vanroku
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Vampire!Vani AU
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A ruthlessly effective leader, Xemnas rules the Organization with a firm hand and little to no tolerance for failure. He cares not for how something was achieved as long as it was. He demands reports to be written over each mission and while he lets Saix handle the details, he does read all of them himself to get a clear understanding of what is being done with his orders.
He does not require much more than to know how his orders were interpreted and executed, the details matter little in his plan. Co-ed missions especially give him a good view of the interactions between the members, as they each have to report on the other's actions within the mission as well.
Aside from the tedious reading work that needs to be done, Xemnas rarely steps in to actually do anything himself, preferring to utilise his free time to plan out events. Though this disconnects him from the Organization, he has faith that Saix will perform up to expectations despite the boy's penchant for treachery.
Every once in a while he will hold meetings with the other members of Organization XIII to receive updates from them, as well as tend to anything that needs his direct attention, such as Number XIV, Xion's initialisation.
interactions • xemnas | appearance • xemnas |
musings • xemnas | aesthetic • xemnas |
characteristics • xemnas | facts • xemnas |
verses and aus | |
verse — experimental paperwork |
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In his teenage years, Xemnas lost his parents, inheriting their reserach facility ‘Spirit Industries’. The company researches DNA and genetic engineering, trying to use it to provide better health care. Behind the scenes though, Spirit Industries experiments with genetic manipulation and improvement of humans through forcibly altering their DNA.
Xemnas, now in charge of running the company, is a wealthy and busy man. He generally works at home, only being at the office when he has to be, making sure all the paperwork is flawless so they aren’t suspected or uncovered.
He spends the free time he has after work in a small and relaxing café just a few blocks away and finds himself people-watching. Sometimes such people watching results in taking home a partner.
Until now he has never really stuck with one partner for long, especially not if they are female due to his preference for men. He is very dominant in the bedroom just like he wants to keep dominance over the rest of his life. He generally dislikes things that surprise him in a negative way because they are a disruption of his control.
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Note: bio is out of date and needs to be rewritten
Mischievous and wild, Xigbar usually simply does as he wants rather than as he is told. He has very little respect for authority figures but knows well how to handle a situation so it works out in his favour, at least as much as possible.
While he never signed up to become what he is now, he doesn't truly mind his current status as a Nobody, knowing that at the very least, Xehanort will reward his dedication with the item that started this whole adventure: the Keyblade.
Gaining a keyblade of his own is his penultimate goal and he cares little for what happens to those who end up in his way. Those that do, tend to end up dead sooner or later anyway.
While seeming somewhat easily bored and unmotivated, Xigbar actually rather enjoys the plethora of plots and plans going on around him in the Organization. He makes it his business to know everyone's angle, though he's unlikely to actually give Xemnas the information.
He enjoys a good challenge and while he and Axel are seen as the Organization's pranksters, he's unlikely to do something without a reason, especially if it could put someone in danger.
That, however, does not mean he will not prank other members simply for the hell of it when there's a momentary lull in the action.
interactions • xigbar | appearance • xigbar |
musings • xigbar | aesthetic • xigbar |
characteristics • xigbar | facts • xigbar |
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Vexen often sees himself as a figure of authority due to his status at Radiant Garden and tends to act like he's in charge of things, despite that not actually being the case.
The 'cool' scientist is actually easily riled up when challenged and can be rather quick to anger when his creations and skills are put into question. Especially by people like Axel or Larxene, whom he feels have no right to critique something they know nothing about.
He cares very little for whatever social interactions occur in the castle as he remains cooped up in his laboratory as much as possible, developing the items Xemnas demands of him with vigour and no slight amounts of stress.
As one of the main scientists to have worked on Ansem's study of the heart, he more than anyone, is likely to discover that which Xemnas has been keeping a secret among the Organization: that a Nobody can in fact regrow a heart.
Having once made the foolish mistake to approach Xemnas with his findings and hypothesis, he was explained with excessively violent clarity that he was not to so much as think of his research's discoveries. It had been in his best interest to burn everything related to that particular study and simply ignore that it had ever happened. If he were to spread the word to anyone, Xemnas would know it and kill him.
He still bears the scars of Xemnas' punishment as a reminder to never cross their leader again…
interactions • vexen | appearance • vexen |
musings • vexen | aesthetic • vexen |
characteristics • vexen | facts • vexen |
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interactions • zexion | appearance • zexion |
musings • zexion | aesthetic • zexion |
characteristics • zexion | facts • zexion |
verses and aus | |
verse — notes and lectures |
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Modern college AU
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interactions • saïx | appearance • saïx |
musings • saïx | aesthetic • saïx |
characteristics • saïx | facts • saïx |
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interactions • axel | appearance • axel |
musings • axel | aesthetic • axel |
characteristics • axel | facts • axel |
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Demyx is his usual lazy self, though he’s also more cheerful and playful. While it seems that's all there is to it, several layers hide underneath the water's surface and can be seen, if only one is willing to dive in deeply enough.
He generally keeps to himself with the more private things, but can seem very open. Demyx copes with his emotions any way he can and hides the majority of them, especially when he feels they are likely to overflow and become apparent to others.
Demyx is far from violent, but will lash out if he feels you’ve truly wounded him. He’ll be more inclined to yell and break down in that case though, opposed to drowning the offender.
Many underestimate Demyx and his powers because of his lazy and sometimes lacklustre attitude but when angry he can be a force to be reckoned with. Ever wonder what the majority of the liquid inside your body is made out of? Take a guess.
interactions • demyx | appearance • demyx |
musings • demyx | aesthetic • demyx |
characteristics • demyx | facts • demyx |
verses and aus | |
verse — hope's light |
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Young Demyx growing up on a random world AU
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Calm and composed, Marluxia holds his titles and rank well. He is never one to go into things without a plan and will, at times, rely on Larxene or Axel to help get the job done, remaining behind to plan and scheme. And to keep an eye out on Namine of course.
interactions • marluxia | appearance • marluxia |
musings • marluxia | aesthetic • marluxia |
characteristics • marluxia | facts • marluxia |
verses and aus | |
crossover — cloak and daggers |
The son of a nobleman with Templar contacts, Marluxia becomes one of them at a fairly young age and slowly but surely makes his way up the ranks of the Templar Order, developing his cunning as well as his battle skills.
Marluxia eventually becomes an acquaintance of the Grand Master and is put in charge of Assassin extermination and takes to the task with glee, especially considering that when he was in his twenties, his parents were murdered by assassins in cold blood.
He makes it his business to know everything that happens wherever he is and has grown quite skilled at reading assassin movement and coördinating attacks to bring them down and end their reign of terror for once and for all.
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interactions • larxene | appearance • larxene |
musings • larxene | aesthetic • larxene |
characteristics • larxene | facts • larxene |
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interactions • kyra | appearance • kyra |
musings • kyra | aesthetic • kyra |
characteristics • kyra | facts • kyra |
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interactions • scar | appearance • scar |
musings • scar | aesthetic • scar |
characteristics • scar | facts • scar |
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interactions • zira | appearance • zira |
musings • zira | aesthetic • zira |
characteristics • zira | facts • zira |
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interactions • shenzi | appearance • shenzi |
musings • shenzi | aesthetic • shenzi |
characteristics • shenzi | facts • shenzi |
verses and aus | |
verse — beyond magic and fairytales |
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When Auradon was formed, Belle and Beast approached the Pride Lands and were able to communicate thanks to Fairy Godmother's magic. In exchange for Simba's agreement to become part of Auradon, the three hyenas were transformed into people and transported to the Isle of the Lost.
It took her quite a while to get used to the vast change, but she's gotten right back to being just as vicious as she used to be as a hyena. She's taken frequently stealing food across the Isle, as well as occasionally going hunting in the forest. It's those times, as well as when she gets into a fight, that she misses her claws and teeth the most.
With the time's passing came boredom, which is one of the things Shenzi abhors. As such she's established a bar/night club near Scar's territory, wanting to have something to do with her time and get some actual life back into this place deader than the Savannah had been under Scar's rule. She doesn't often allow anyone's spawn near her place unless it's to use them for cheap labour, as the place is 18+ and primarily oriented towards the adults of the Isle.
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interactions • tony stark | appearance • tony stark |
musings • tony stark | aesthetic • tony stark |
characteristics • tony stark | facts • tony stark |
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interactions • stephen strange | appearance • stephen strange |
musings • stephen strange | aesthetic • stephen strange |
characteristics • stephen strange | facts • stephen strange |
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interactions • loki laufeyson | appearance • loki laufeyson |
musings • loki laufeyson | aesthetic • loki laufeyson |
characteristics • loki laufeyson | facts • loki laufeyson |
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interactions • miles morales | appearance • miles morales |
musings • miles morales | aesthetic • miles morales |
characteristics • miles morales | facts • miles morales |
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interactions • deadpool | appearance • deadpool |
musings • deadpool | aesthetic • deadpool |
characteristics • deadpool | facts • deadpool |
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Born a Celestial shortly after the creation of the Yggdrasil, Reana was sheltered in the branches of the great tree and through it, could seek out the nine realms connected to its roots.
Being magical in nature, she began to develop her powers, still young but curious of all things. The Celestials generally watch out for one another and some came and taught her their ways. They taught her what the Infinity stones were, brought her into contact with them, to learn.
Through this she, as most Celestials, developed a connection with the infinity stones. The Celestial Eson, the Searcher, took a liking to her in particular and passed on his infinity stone to her upon his passing.
Though remaining sheltered in the safety of the ancient paths and the branches of the Yggdrasil, she was not idle. Each connection to the stones altered her slightly, taught her and developed her powers. In turn, she found her purpose and her name.
She would come to be called Raena the Observer, and she would watch over all. And watch she did. She observed the development of the races, the creation of the Æsir, and the subsequent creation of man.
She watched the stones' path through history and through them, learned. Her connection to the stones allowed her to see further over time, though she never dared see through time. She could not alter, only watch. Therefor she preferred not to know.
Eventually, when most of her brethren were gone to their time and the infinity stones became scattered across the universe, she grew bored of merely watching from afar, for millennia.
She stepped out of the branches of the Yggdrasil and shaped herself to the image of the Æsir, though her strength was far superior. The power stone, which she had kept inside of her all this time, was brought forward and subsequently unleashed in the old paths. That those who found it may be worthy of its power.
And so Raena came to observe a little more closely, moving through the realms like a spectre. Always did she keep an eye on the stones and those they came into contact with. Occasionally, she would grow fond of the struggling children she observed, their spirit attracting her. And so she would watch a little more closely, fondly, as they lived, struggled and eventually returned to the Yggdrasil.
And she was glad for them, that they could taste just an inkling of what they were capable of.
interactions • raena the observer | appearance • raena the observer |
musings • raena the observer | aesthetic • raena the observer |
characteristics • raena the observer | facts • raena the observer |
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interactions • neo | appearance • neo |
musings • neo | aesthetic • neo |
characteristics • neo | facts • neo |
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The Architect, considered the father of the Matrix, is the oldest of programs, conceptualised for the creation of the software that would keep their energy source sustained through means of a virtual world.
His is a mind tightly bound by the parameters of calculation and perfection. Everything is an equation, containing variables that must each be countered then solved, forming a network of mathematical precision; doomed to fail. Many crops of humans were lost to failing versions of the Matrix, until a more intuitive program stumbled upon a solution where 99% of the subjects would accept the simulation as long as they were given a choice, even if they were only aware of this choice a a near-subconscious level.
This system, while to his eyes fundamentally flawed, provided a working concept with only a single drawback. The anomaly known as the One; though it too is a function of the Matrix, predictable and controllable.
The Architect rarely leaves the confines of his abode, programmer access spaces he spends most if not all of his time in. He has no interest in mingling with the humans that power their systems, nor in dealing with other programs on any sort of frequent basis. Ultimately, he holds all the keys to the Matrix and guards the pathway to the Source.
Though far from social, he is continuously well informed of the happenings throughout his construct, and will step in should he deem it necessary for him to do so.
He looks down on humans as a lesser species and may refuse to interact with them on mere principle, something that was passed on from him to many of the programs he created in turn. This is not to say he is incapable of feeling, at least in the way that all programs do, for that would be inaccurate. However he is prideful and stubborn, and will prioritise logic above all things, frequently blinding him to the motives and actions of humans and programs alike.
interactions • the architect | appearance • the architect |
musings • the architect | aesthetic • the architect |
characteristics • the architect | facts • the architect |
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The Merovingian, also frequently referred to as the Frenchman, is an old program, one of the first in fact. He, like many others, became replaced by newer models of software and chose to remain, rather than return to the Source.
The Merovingian is a program that thrives on power and uses information like currency. Appearances and poise are a great part of his character, and the Frenchman will always insist that appearances be kept. These contrivances, however, do not keep him from distinguishing himself from others in any ways possible. In order to achieve this, he has developed quite the interesting philosophy.
"Causality, it is the way of all things. Action, reaction."
Through this philosophy the Frenchman makes it his business to know as much as he can. He will know why people have come to him better than they know themselves. To know the reason for things to happen, the why. That is power.
"Why is what separates us from them, you from me."
"And this is how you come to me, without why, without power."
As the most renowned trafficker of information throughout the Matrix, many come to the Merovingian, asking for favours, for his help. And he gives it, though for a price. Should the price not be paid, the reason not be given, one will find a cold, disinterested program who cares not for the lives of any but his own.
To those who do have something he desires, he can be an ally, though a dangerous one nonetheless. One should never let down their guard around the Frenchman. Though pleasant and poised he may seem, a wicked mind lays beneath the script of his appearance, like a snake ready to strike in but a moment's weakness.
The Merovingian's poise is accompanied by his love for the French culture, its delicacies and its language. Though he speaks English fluently, he speaks with a french accent, and frequently speaks French as well. Make him angry however, and you will find his façade slipping, revealing the standard English countenance and voice of most programs of his time.
interactions • the merovingian | appearance • the merovingian |
musings • the merovingian | aesthetic • the merovingian |
characteristics • the merovingian | facts • the merovingian |
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Hailing from a much older version of the Matrix, the Twins are something akin to a prototype program that formed the base of the Agent programs. Like many of their kind, they caused more problems than they solved. They are nigh indestructible and were taken in by the Merovingian, choosing to become exiles rather than returning to the Source.
The Twins are very agile and use a razor blade as their primary weapon of choice, though they're quite skilled with a gun as well. They possess the ability to become intangible, easily passing through objects and are skilled enough with it that they can seat themselves in a moving vehicle about to run them over. Using this skill while injured also regenerates them in only a few seconds.
They are strongly linked together, and frequently communicate using private encoded channels some might refer to as using a mental connection, though it's nothing so plebeian. They are two halves of a whole, as punctuated by their continued address of themselves as 'we' rather than 'I'.
The Twins, like many programs, have a tendency to look down on the batteries that power their systems. Humans are weaker, fragile beings, yet interesting in their persistence. This does not keep them from flirting with the ones that pique their interest. In this sense the twins cannot form what is considered a romantic attachment, but they do enjoy many other facets of the game called love.
To anyone interested in indulging the Twins their curiosities, they will find playful yet forceful spirits who come in a package. Any relationship with them, while not considered a threesome or poly relationship to them, will automatically be one, as they won't take individual partners.
All in all, their servitude to the Merovingian, and consequently their survival, goes before any and all other commitments.
interactions • the twins | appearance • the twins |
musings • the twins | aesthetic • the twins |
characteristics • the twins | facts • the twins |
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interactions • agent smith | appearance • agent smith |
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characteristics • agent smith | facts • agent smith |
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interactions • dren | appearance • dren |
musings • dren | aesthetic • dren |
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-lowkey procrastinating, pending reading the manga-
interactions • nikaidou akira | appearance • nikaidou akira |
musings • nikaidou akira | aesthetic • nikaidou akira |
characteristics • nikaidou akira | facts • nikaidou akira |
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Rumoured to be one of Homurabi's children, Nanaya is a man of very few, if any, morals. He lives by his freedom and cares little for others, taking no friends and no masters either. He is fiercely independent and wishes to remain so.
Nanaya lives on thrills, being led in one direction or another based on his whims and the avoidance of boredom. He enjoys a good fight and doesn't care about the balance between light and dark like most Shin and Rei do, but he also knows when to simply step back and watch, or even retreat entirely.
He can frequently be seen in the company of Lulu, an energetic and playful ally who doesn't really align well with his own personality but who he tolerates for the sake of his games.
Nanaya strongly believes in taking whatever it is you want, without caring about moral limitations or rules and other such silly restrictions. That is why he has taken part in upsetting the balance, summoning kokuchi to possess humans and cause a lot of mayhem in the process.
He has no ulterior motives to his actions, no final goal and no master to serve beyond himself, merely doing what he does and putting people in danger, potentially costing them their lives, just for the hell of it. Because he can. Because why not?
interactions • nanaya | appearance • nanaya |
musings • nanaya | aesthetic • nanaya |
characteristics • nanaya | facts • nanaya |
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interactions • lulu | appearance • lulu |
musings • lulu | aesthetic • lulu |
characteristics • lulu | facts • lulu |
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A calm but determined spirit at heart, Robecca is a researcher who loves to get lost in dusty old tomes and discover new concepts to play with. Her primary field of study is Alchemy and though she knows a lot about the theory, she somehow never manages to submit any research documents, as she's unable to perform the magic or rites she invents herself. And hey, Alchemists are rare! It's not like she can pluck one off the streets…
Still she remains heartened and doesn't give up. Having the privilege of being from a wealthy family, Robecca doesn't want for anything and can easily spend her days whisked away into her personal library (or those of others).
She's far from antisocial however, and enjoys spending days outdoors in the midday sun simply wandering the town or hanging out with others if they're available. If not she'll still happily keep the company of a book while hidden away in some cozy nook at the park.
Careful if you approach her though, she might just ramble your ears off if you let her!
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interactions • maura candessa | appearance • maura candessa |
musings • maura candessa | aesthetic • maura candessa |
characteristics • maura candessa | facts • maura candessa |
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From a young age, Ta'eln had always been rather skilled at magic, though that his talents lied in the darker end of the spectrum tended to rather worry his teachers, who tried to keep him from any sort of dark magic for as long as possible. Despite this he'd always been an avid learner and didn't exactly care for their prohibitions, looking up reading material in his spare time.
Though he had these inclinations, Ta'eln was never what you'd consider a dark, broody kid. Y'know, the type where you take one look at them and figure they'll become something like an assassin down the line. Instead he was rather cheerful and sociable, much to the teachers' confusion on the matter.
When he was finally old enough to make his own way in life, Ta'eln became a shop assistant in a bookshop for rare and obscure tomes, being allowed to read his heart out in exchange for favours of all sorts to his boss. Never one to shy away from a challenge, he took these jobs and grew as both a mage and a fighter.
This was what set him on the path of the mercenary, becoming quite a skilled one at that. He's proficient with both daggers and a small axe, though he prefers using the axe thanks to the range and power boost it provides him.
Upon finally quitting his little job at the shop a few years later, Ta'eln was gifted a book from storage, which seemed innocuous at first, but in truth contained magics even darker than the shadow aspects he'd been exploring previously. Necromancy.
His powers grew and word spread of a mercenary who was in contact with a necromancer, who would do jobs for people upon request. The price may be steep, but necromancers were rare for a reason after all…
Ta'eln hates the stereotype that any necromancer must automatically be some half-dead guy cloaked in robes and emitting some sort of nasty aura. Instead, especially since necromancers, while useful, aren't always wanted everywhere, he spun the tale that he knew a guy who'd take commissions through him. In reality, he was the necromancer, but nobody needed to know that.
Though Ta'eln likes to be paid in either coin or gems and crystals of certain aspects, the commissions he takes as a necromancer require tomes or other sources of power and knowledge instead, in order to broaden his field of expertise and ability.
His ambition? Become the strongest black mage to have ever set foot in this land. So what if no one will ever say his name? What matters is that he knows the truth, what the sheep think is irrelevant.
interactions • ta'eln ezra | appearance • ta'eln ezra |
musings • ta'eln ezra | aesthetic • ta'eln ezra |
characteristics • ta'eln ezra | facts • ta'eln ezra |
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Come from a family where magic isn't exactly a secret but not something really practiced either, Mitchell doesn't really stand out all that much. He's been interested in witchcraft from a young age, somewhat to the detriment of his social life as a child, and has further gone on to collect tomes and further knick-knacks on the subject.
While his family's library is rather broad, allowing him to explore various branches, what interested him the most in the end was the energy contained in gems and like minerals, capable of granting some form of guidance or protection if pure enough and properly enchanted.
Now, to enchant something one doesn't necessarily need to be an active mage, though it does help. There have been mages in the Boyd family history, but the blood has sadly been diluted and there hasn't been a true mage in the family for generations. Despite this, one can enchant items with the proper discipline, respect for the craft, and the right blood.
It's either in your veins or it isn't, and it certainly is in Mitchell's.
Not wanting to be stuck with some job he hates, unable to tend for the crystals he so loves, Mitchell finished a degree in gemmology and business, with which he went on to become an entrepreneur, starting his own little shop in the city and catering to various clientele, both mundanes curious about the displays and those enamoured with Wiccan beliefs, and the actual supernatural community.
You'd better treat him and his shop with respect though, because while not selling anything of the sort, Mitchell is more than capable of casting curses when he feels the need for it.
interactions • mitchell boyd | appearance • mitchell boyd |
musings • mitchell boyd | aesthetic • mitchell boyd |
characteristics • mitchell boyd | facts • mitchell boyd |
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A human boy, age 12, is left stranded and abandoned when his parents discover he can do magic, or more accurately— that he is telekinetic.
In a non-magical society he was shunned by those around him and cast out by his own family, though they were under the belief he was not their son but an imposter instead. Still, nothing can excuse their actions to him and he has been on his own for almost a year now, trying to survive by himself.
In his eyes he never did anything to deserve their spite, because he was always taught that if you have a skill, you should be proud of it and show it. He had never quite understood that being able to move things with your mind wasn't a skill to be proud of.
But that was their opinion and while he was heartbroken at first, he realised he had only himself to rely on and so he continued using his powers; this time to defend himself when he needed it, rather than just for showing off.
Cayden is often lonely and isolated, though hoping that maybe someone will come talk to him because they're not afraid of his powers and they want to get to know him. That's one dream he refuses to give up on.
"One day… You'll see, just you wait. One day…"
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Born into a life of wealth and luxury, Diane has always been both beautiful and popular, many people deferring to her on a daily basis both at home and at school. Due to this she developed something of a dominating personality, though she knows it's not proper behaviour for an heiress and keeps such things behind closed doors.
As she grew older she wanted to make her own way in the world and became an entrepreneur, though perhaps (to others) in a shocking field. An eager dominatrix set heels on stage and Cypress was born, a sex club catering to high-paying clientele.
Though she herself is quite picky, she employs a range of beautiful young men and women who appeal to her aesthetic and trains them to learn how to service their clients to the best of their ability. The club is extremely exclusive in that she'll only allow entry to appealing people. The fat cats atop the social ladder are far from welcome in her ambient.
Due to her personality she's taken an interest in being something of a dominatrix, though she'll gladly be kind to her pets if that's what they require. She leans towards obedience in the bedroom, demanding it fully and requiring a safe word should any disobedience occur that isn't part of the game. She relishes in punishing her pets when they're being naughty and disobedient, and her pets relish in her punishment in turn.
She frequently dresses in all manner of tight leather outfits, enjoying red the most. Her favoured outfit is a red leather dress that lightly brushes her thighs and just covers enough to be considered decent for public wear, though still quite provocative. This isn't aided in the slightest by the large gap at her breasts, exposing quite a bit of skin.
interactions • diane saeyung | appearance • diane saeyung |
musings • diane saeyung | aesthetic • diane saeyung |
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Sam is a bright soul who's hardly ever not a cheerful ball of energy. He's an archeology major, pursuing theatre as a hobby on the side. Though his family is quite well off, once he moved out to be closer to campus for his studies, his parents decided to give him some 'life experience' by cutting him off financially.
Due to the rather sudden nature of the development and his usual expenses (which include funding a fair few minor hobbies) he found himself in need of a well-paying part time job post haste, especially as his studies didn't allow him all that much time off. Several attempted jobs and a small pile of debt later saw the usually cheerful young man rather uncharacteristically despondent. After all, what was he supposed to do now?!
That was when he met the lady Saeyung, as he refers to her. She was looking for employees to work at her club and had stated her interest in him. At this point completely uncaring of what sort of job he found as long as he got one, Sam readily agreed, figuring she wanted him to work at the bar of the establishment or something similar. He was comically off the mark, he later found out, as his intake required him to strip among other things!
Thoroughly embarrassed but no less desperate, Sam discovered exactly what kind of club this was. He was shy, though not a virgin at least, and very easily embarrassed while the lady Saeyung calmly walked him through her establishment, explaining the rules, what would be expected of him, and naturally also his training, as she would not have her employees embarrassing her or tarnishing the reputation of her establishment.
It took him two months of on and off training during their matching free time for Sam to become what she wanted of him. He grew in confidence and though he was still quite the nervous bean at first the job paid very well and he was nothing if not stubborn in his determination. He wanted to see this through, and he did.
A year later he still works at Cypress, having become one of the most popular boys there and being quite desirable. He's developed a much kinkier and more playful side to himself and will openly talk about his job with people he's comfortable with. He thoroughly enjoys life at the club, the way lady Saeyung will pamper them on occasion, and the clientele is bound to almost stricter rules than the employees are, to ensure it's enjoyable for all. He still takes his studies properly serious, but his passions have certainly shifted.
interactions • sam holt | appearance • sam holt |
musings • sam holt | aesthetic • sam holt |
characteristics • sam holt | facts • sam holt |
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interactions • jae huicheol chan | appearance • jae huicheol chan |
musings • jae huicheol chan | aesthetic • jae huicheol chan |
characteristics • jae huicheol chan | facts • jae huicheol chan |
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Though having designed her fair share of fashion when she was younger, she thrives on the managerial role she has now, the proud owner of not only one but several top of the line fashion boutiques which sell many designs that both she and her staff made.
The industry may be ever changing but Cassandra's always had a nose for business, having all but grown up in her father's office surrounded by management lessons and calculations and finance. At twelve she'd thought him a wizard and thirty-two she'd surpassed him, much to her family's pride.
She herself simply enjoys the power, prestige and press attention borne from these things, and lives in the wealthier part of the city. Naturally quite good with social relations and handling both positive and negative attention, Cassandra is quite apt at the art of manipulation of the self and others. Her opponents have at times taken to comparing her to a viper, beautiful from a distance and deadly up close. A pity her dates can never find the words to confirm or deny anything.
interactions • cassandra rainard | appearance • cassandra rainard |
musings • cassandra rainard | aesthetic • cassandra rainard |
characteristics • cassandra rainard | facts • cassandra rainard |
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interactions • maiya sen | appearance • maiya sen |
musings • maiya sen | aesthetic • maiya sen |
characteristics • maiya sen | facts • maiya sen |
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Growing up on the streets of Yuhog was no easy feat, nor was survival. But as many who lived on these streets in poverty would likely say, there was no punishment harsher than living this kind of life with dreams of greatness or ambition, because the slope was slippery and treacherous, and more than one man had lost his life attempting to climb it.
None of this mattered to Chissaeo, who, even at the age of ten, had been mesmerised by the lights and flashes of the city so aptly named Temptation. However nothing had ever captivated her more than that which she never got to see in person from the slums, the race tracks of which she only ever caught a glimpse on promotional television sets.
Ever since that day she worked harder than ever, sharpening her skills and teaching herself the language as those 'proper' spoke it, regardless of how much she was laughed at for her efforts. She learned to make sense of the pretty characters that adorned the boards until she could write them fluently herself, and she learned how to care for and maintain a bike at a local and somewhat shady garage.
None of this had prepared her for the day she ventured further, finally in possession of proper identification, and saw her very first race. Her blood had rushed through hr at such speed she could feel it coursing through her in time with the whirr and roar of he engines that rendered her near deaf from the sound.
It was there that after some inquiry she was laughed at again, for no girl with such slim physique would ever survive on the circuit. Angered then that she was being mocked for her passion she challenged the first who would listen to her to run her through the circuit. If she survived, they were to teach her.
Taesan Ming had been the bemused but kind racer who came to her rescue, asked her if she was sure, if she knew how to handle a bike with such speeds, and whether she was ready upon handing her some spare equipment he hoped would fit.
Chissaeo performed admirably, managing the majority of the course despite having to keep to lower speeds as she'd never ridden a bike quite like the beauty beneath her before. That was when things went horribly wrong…
No one likes a sore loser and that would be exactly what the staff she'd spoken to before were. Using the course lights to blind her, they caused her to crash violently. Such a crash on the very first run could very well mean a permanent fear of riding ever again.
Taesan, having realised what had happened as he'd been accompanying her rather than leaving her in the dust, was the one to sue the staff for the damage to both the girl and the bike, and used the money to pay for her to be healed. She was lucky technology was so advanced nowadays, really.
Coming out of that accident she was equipped with an entirely new mechanical knee and the side of her face carefully reconstructed with faux skin like material frequently used on androids and the like. The skin was shimmery and lighter than her own, and not even the careful surgery could remove the scars that connected the new skin to the old, despite there being no more trace than stark white lines encompassing that side of her face. She'd been lucky to retain her eyes…
Naturally she did not escape the incident without any sort of mental scarring to go with the physical ones, but she did gain an older brother out of the deal, who helped her on the path to recovery, took her through physical and mental therapy, and one day gifted her her very own bike.
Though her injuries kept her off the professional circuit regardless, she adored racing and frequently partook in the unofficial ones hosted on the streets by other racers just like her. There, she was one of the best and made a modest living off earnings from the bets. Illegal perhaps, but as someone who'd survived the slums a little something as illegal racing and betting wasn't going to raise any brows on this girl.
Chissaeo, out of shame first and comfort after, frequently wears a biker mask that completely covers and hides her face from view to keep others from staring at her or bringing up bad memories. The mask has digital components that allow it to project her emotions if she so wishes, though she'll only ever take it off around close friends and those she's adopted as family.
interactions • chissaeo khan | appearance • chissaeo khan |
musings • chissaeo khan | aesthetic • chissaeo khan |
characteristics • chissaeo khan | facts • chissaeo khan |
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While his exact species hasn't been determined yet, we'll be calling Exzer a fire demon. It's accurate enough.
Tall, handsome and dangerous is a phrase that suits him well for he loves to show off his strength, control and charisma, all of which he has. His arms are mostly hardened scales much like the pattern or a burnt tree, dark brown in colour, covering his arms from his fingers to his elbows.
Not much is yet known about Exzer other than that he enjoys spending time in cities rather than near lakes or forests and he enjoys interacting with people, especially if those people are more interesting than 'plain old, boring humans' as he would put it.
He can be extremely arrogant when he wants to be, as he has confidence in his powers and abilities, able to channel the fire from his core through his body and is able to create almost anything out of fire with remarkable ease.
Again for the purpose of impressing others he has been practicing turing his fire multiple shapes such as butterflies or birds and he is currently tinkering with the idea of a squirrel, since he knows cute and fluffy is nearly a guaranteed hit with the ladies.
He's a charmer and loves to be, enjoying the stares he can garner by simply striding confidently through the streets. His aim for a good time doesn't end with simply one gender, instead spanning out through the female and male selections both.
Despite acting like a spoiled brat and a ladies man, he has a warm heart and does care for those he allows to come just a little closer to him than others. He'll always act to protect those he cares about, sometimes in disregard of others, depending on the situation.
Despite being a sore loser, he is able to recognise those of higher power than himself, even if it is begrudgingly. Still, he has a tendency to defy that gap in power if only to prove himself. He will do so especially if he believes that those more powerful than him do not deserve his respect, despite the fact he gets hurt more often than not in those bouts of defiance.
interactions • exzer | appearance • exzer |
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Cain is a wandering demon from the realm of Tartarus. When the halfblooded prince Michael disappeared, his older bother Noxus ravaged the kingdom looking for him. In doing so, he caused a lot of devastation.
The outskirts of the kingdom, while not exactly an honest place to live, were still home to those living there. Many of them simply did what they had to survive and several prided themselves on being outlaws. Cain was one of them.
But when Noxus tore even the outskirts down looking for his little brother, things turned to worse. Being exposed for their lifestyle in Tartarus brought the guards down upon them, and followed by that; exile.
When no other nearby demon kingdom would allow them sanctuary, many of them attempted to flee to the human world. How many made it out of Tartarus alive is unknown. Although to this day, Cain has yet to find one of them again.
For the exile he and his brothers and sisters suffered he has become rather angry and vindictive towards the royalty of his former home. Especially Michael would bear the brunt of his anger lest calmed down, because to Cain it is his fault that the outskirts were raided down.
But for now he simply wanders the human world, occasionally causing some havoc in the towns he stayed in as he'd usually kill the victims he fed from. It really was the easiest way to make sure they wouldn't give anyone a description of him.
The few individuals he will interact with that he doesn't perceive as food will find him with a rather sarcastic sense of humour and a disregard for personal space or empathy. Still, that doesn't make him bad company though.
interactions • cain | appearance • cain |
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interactions • constantine | appearance • constantine |
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interactions • kaleb | appearance • kaleb |
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Tsukishima had lived what he believed was a rather average life. His parents had been divorced or something and his mother always adamantly refused to speak of "that demon of a man", which had taught him to either look it up on his own or just let the matter drop. His father wasn't coming back anyway, he'd deserted them, so what did it matter? He'd never imagined just how much truth his mother's words had carried.
Tsukki had always been rather introverted yet confident. He didn't much care about the other children on the playground or at school, finding himself just not drawn to their interests. Of course, being a loner made him a target. But when he once as a child pushed away a bully only for the other to skid back much further than should have been possible for a five-year-old, he stopped fighting back.
His mother had given him the biggest scolding of a lifetime even though he never knew why, and transferred him to a different school, in a different prefecture even, to avoid the spread of rumours. Of course, now being even more withdrawn than before, the bullying seemed to pick right back up where it left off. Tsukishima didn't fight back, but his glares were like acid and he frightened the other children away eventually without even touching them.
His mother couldn't scold him for that, but she still had him move again. That back and forth went on until he was about sixteen. He doesn't like to think or dwell on why she seemed to want him bullied and belittled, but it seemed like none of that mattered once she was dead.
The funeral was short and sparse, not having many friends or contacts considering all their moving about. He didn't mind though, he preferred it, because that way no one was likely to comment on his lack of tears while the casket was lowered into the ground. He didn't want anyone suddenly appearing to give a shit about him or her when nobody had before. Screw that.
But then a different matter occurred, one he hadn't considered before. He was only sixteen, underage, and that meant he needed a guardian. He was used to being independent though, he could take care of himself, knew how to navigate the city or learn the layout of a new one in a week, and he could cook well enough to sustain himself on the occasion his mother had ditched him for a few days, which happened rather frequently.
However, none of that prepared him to handle the person that stepped up and claimed him. That word alone made his nose scrunch in distaste, but the problem was that this man claimed to be a distant uncle on his paternal side, which honestly made no sense. But everyone was far too relieved to not have to deal with 'that strange boy' that they happily released him into the custody of a perfect stranger. And this man set his teeth on edge…
The strange thing too, was that not even this man spoke of his father. Tsukki didn't even know who the man was, because when he'd finally managed to hunt down his birth records once, the name wasn't listed. Not even a paternity test, nothing! But he was sure his mother knew— well, had known, anyway. She wasn't about to tell him as a corpse…
As it turned out, living with his bitch of a mother would have been preferable to this. Suddenly all sorts of strange expectations were saddled upon him. The people his uncle made him meet were strange and made him nervous, and he kept being thrown into confrontational situations, as if testing his reactions. His mother's training was the stronger though, and he kept to it as a 'safe' line to follow.
Apparently not so with these people. They were furious, calling him 'that human boy' and 'no trace of his personality' and 'weakling' among others. It didn't even sting, just annoy him further. How was he supposed to do as they wanted when they wouldn't tell him anything?! Honestly he was on the verge of confronting them about it, when he was pushed into a meeting. Something like that had never happened before, so his fury sank to the background in order to make himself as small as possible and hide from whatever was going on.
They'd anticipated that, apparently, because his uncle and the guest gave each other corresponding smirks and then signed some papers. They even made him bleed on some sort of weird pentagram or seal on the paper. Not freaky at all, right…
It wasn't until after that someone finally explained what the fuck was going on, but they did it with such a smirk and satisfaction that he hardly felt reassured. As it turned out, he was half demon but his mother's genes had proven powerful, or she'd placed some sort of seal on him, but his powers and his appearance were repressed to human levels. Having been declared useless by his paternal family as a result, he'd been sold into slavery.
That explained much, yet still left him short of breath and panicked. In the next few months he'd be trained into proper behaviour for a slave, the rules he was to follow, and the punishments he would and did receive for disobedience. He was also called something different by these people. They stripped him of the name his mother had given him, instead using what was apparently the name of his demonic identity: Luan.
interactions • luan | appearance • luan |
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— Being revamped — (Ha— Get it?)
interactions • silas dupont | appearance • silas dupont |
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interactions • jirna | appearance • jirna |
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Inspiration :
World's Tiniest Dragon — writing-prompt-s
interactions • tyne | appearance • tyne |
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Syrvanan, also known as Syr to those closest to him, is the leader of the Crypt of Shadows, an elite team of assassins and information brokers. However they are far removed from 'normal' such groups, as their entire crew is formed of half blooded shadow spirits and sprites.
Due to this they can meld with shadows and do well in dark places, making the Crypt of Shadows an ideal place to find like-minded fellows and others with similar powers. The other half of their ancestry is usually human.
Syr always lived dangerously, even before the Crypt. He was reckless and violent, not easily tempered and very difficult to hold back, as even a little darkness was enough to render him incorporeal. However one day the Crypt found him, and the discovery and acceptance of others like him eventually turned him into one of the Crypt's most elite members.
Eventually, the former leader and master of the Crypt passed away, and left his legacy to Syrvanan. It is a heavy legacy to bear, but he does so with pride, gathering and tempering other shadow-blooded youngsters who are lost like he once was.
Their lifestyle is violent and dangerous, but there is not one of them that does not find comfort in this, rather than fear.
interactions • syrvanan | appearance • syrvanan |
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Cheyennesa, also known as Chey to most, is a member of the Crypt of Shadows, an elite team of assassins and information brokers. However they are far removed from 'normal' such groups, as their entire crew is formed of half blooded shadow spirits and sprites.
Due to this they can meld with shadows and do well in dark places, making the Crypt of Shadows an ideal place to find like-minded fellows and others with similar powers. The other half of their ancestry is usually human.
Cheyenessa is closest to their leader Syrvanan and is very loyal, bordering on obsessive. The shadow spirit's blood is strong in her and it shows in her enjoyment of the more violent missions, as well as her occasionally twisted mind games. She excels at covert missions, working best in the shadows, assassinating her targets unseen. However her signature is usually the large amount of blood splatter she leaves behind at a scene.
With her brothers and sisters, as they call each other, she is rather personable, if somewhat of a loner at times. She likes draping herself over her company and dis- and reappearing throughout the space during conversation for the sake of giving people headaches. Only other shadow spirits and sprites can force her to keep in one place, much to both her delight and annoyance.
interactions • cheyennesa | appearance • cheyennesa |
musings • cheyennesa | aesthetic • cheyennesa |
characteristics • cheyennesa | facts • cheyennesa |
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Shadarrah, also known as Shade to her friends, is a member of the Crypt of Shadows, an elite team of assassins and information brokers. However they are far removed from 'normal' such groups, as their entire crew is formed of half blooded shadow spirits and sprites.
Due to this they can meld with shadows and do well in dark places, making the Crypt of Shadows an ideal place to find like-minded fellows and others with similar powers. The other half of their ancestry is usually human.
Shadarrah found the Crypt of Shadows a mere few years ago, and is one of their more recent members. Though less violent than some others of their number, she's very smart and resourceful. She specialises in stealth and espionage and uses it liberally either to gather gossip or for a myriad of jobs offered to her.
She's rather fond of life at the Crypt, not being judged for her powers or coming across as 'creepy' to others for once. She's also a fair bit more social than most, despite having been alone since she was sixteen; having run away from home and lived on the streets from that age, stealing and even killing when she had to.
interactions • shadarrah | appearance • shadarrah |
musings • shadarrah | aesthetic • shadarrah |
characteristics • shadarrah | facts • shadarrah |
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Cirrianade, occasionally known as Cirra, is a member of the Crypt of Shadows, an elite team of assassins and information brokers. However they are far removed from 'normal' such groups, as their entire crew is formed of half blooded shadow spirits and sprites.
Due to this they can meld with shadows and do well in dark places, making the Crypt of Shadows an ideal place to find like-minded fellows and others with similar powers. The other half of their ancestry is usually human.
Though she's quite skilled in the use of her shadows, Cirra has a love for poisons of all kinds, and her preferred methods include either charming a victim to stab them in the back with poison later, or just using the shadows to stab them in the back directly. The longer they suffer, the more she enjoys herself.
Cirrianade's quite a cold and sadistic person, enjoying the suffering of others more than their company, with a few rare exceptions. This dislike sometimes includes her fellow Crypt members, and one has to be careful not to end up poisoned by her. Though she'd never slip something deadly to their number, she'll still cause quite a bit of damage sometimes.
These things don't mean she can't have friends though. She enjoys hanging around people with similar dispositions to her own, and an appreciation for the macabre. She doesn't like the visceral methods of murder though, complaining that the blood is hell to get out of her uniform. Equally, she doesn't enjoy weak-willed people much at all, and any around her may find themselves the victims of vicious poisoning incidents should they manage to attract her ire.
interactions • cirrianade | appearance • cirrianade |
musings • cirrianade | aesthetic • cirrianade |
characteristics • cirrianade | facts • cirrianade |
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Damoren, also known as Damon to some, is a member of the Crypt of Shadows, an elite team of assassins and information brokers. However they are far removed from 'normal' such groups, as their entire crew is formed of half blooded shadow spirits and sprites.
Due to this they can meld with shadows and do well in dark places, making the Crypt of Shadows an ideal place to find like-minded fellows and others with similar powers. The other half of their ancestry is usually human.
Damoren was found and taken in by Syrvanan several years ago, a violent youth on the streets struggling with the temper his mixed blood gave him. He'd fly off the handle for the slightest things and was always fighting, subsequently frequently covered in cuts and bruises despite his enhanced healing abilities.
Seeing potential in him, as well as himself when he was younger, Syr took it upon himself to train Damon to control his temper and manage his rage, sharpening his skills until he became one of the best there. Syr hasn't outright come and said it, but Damoren feels like the other is preparing him for something…
interactions • damoren | appearance • damoren |
musings • damoren | aesthetic • damoren |
characteristics • damoren | facts • damoren |
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Raishya, also known as Ray to some, is a member of the Crypt of Shadows, an elite team of assassins and information brokers. However they are far removed from 'normal' such groups, as their entire crew is formed of half blooded shadow spirits and sprites.
Due to this they can meld with shadows and do well in dark places, making the Crypt of Shadows an ideal place to find like-minded fellows and others with similar powers. The other half of their ancestry is usually human.
Come initially from a wealthy family, Raishya was cast from her home by her step-father once he discovered her powers and realised his wife had slept with another. That she'd been bedded by a shadow fae wasn't exactly what he'd imagined had happened, but the damage was done either way.
Now living on the streets, unwilling to subject herself to an orphanage, Raishya moved to another town and tried to start over, working small jobs here and there, occasionally even coming into contact with the supernatural community on occasion. Still, she hid her powers and remained in the woodwork, not displaying to anyone in the know, any traits of her true parentage.
Indeed anyone who sensed something was different about her was left confused, as she didn't exhibit any of the usual shadow fae traits, namely a temper and a violent streak a mile wide. Didn't mean she didn't have them though, but being raised as she had, meant she knew well how to control her own outbursts. Instead she channeled her fury into her art, becoming distinctly more graphic over time.
That lasted until she was nineteen and walking back to her shoddy apartment from the evening shift and was accosted by a group of men under the mistaken impression that they'd be able to exert their wills over her.
Needless to say they were later found in pieces, nearly unrecognisable. That was when the Crypt of Shadows took an interest in her, and initiated her into their ranks, to ensure she found a healthier way to cope with the traits of her lineage without bursting it all loose like she just had.
Ever since, she's been a member, delighting in the training and the opportunity to act as she wished. Though still reserved, her temper was more easily aroused now and she'd lash out with curses and insults in ways she never dared to before. And when words don't suffice, her favoured weapons come out to play, several daggers as long as her forearm.
Skilled as she is in stealth, the missions she favours when the Crypt is given them, are the ones where she can be as visceral and graphic as she likes. In her free time, she enjoys painting the scenes of murder she's left behind, no longer needing to count on her imagination for her art.
interactions • raishya | appearance • raishya |
musings • raishya | aesthetic • raishya |
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The legends of mortals always amused him when he deigned to come visit their realm, hearing them whisper of his kind with awe and admiration, all the while using imagery to represent prosperity in colours that may well make his eyes bleed. Honestly, bright colours are not his thing!
It is based on these whispers that, upon his next decent from his peaceful abode in the mountains of Shangri-La, he dons the name Fèng Yin. He ignores that the Asian version he derives his name from is one associated with femininity, a representation of the empress or female form in reflection of the dragon to represent masculinity and the emperor. Dragons are such vain creatures though, he never understands why people obsess over pairing them together. He naturally seems to forget that he himself can be unbearably vain and demanding.
Yin he chose to further rebel against mythology's idea of what he is supposed to be. There is balance in all things, so too in his kind. A 'dark phoenix' would be what one would think of when laying eyes on his avian form. Naturally, he's both deadly and attractive in either. Though some of his kind do represent virtue, fertility, virginity, good fortune and all that sweet crap, his form is its opposite: yin to yang. Though his presence does not immediately cause bad luck, he can simply will bad luck to befall others to enough of a degree to crumble entire kingdoms if he so wishes.
His general attitude is one of barely disguised amusement and mockery. It is reflected well in the reasons for choosing his name, but also in his laid back stance and general lack of 'giving a fuck', as younglings say these days. He's quite loose, both with his tongue and his body, but will be just as quick to look for a fight as to seduce. As long as he gets a thrill out of it, he really doesn't care.
Due to his extremely long lifespan even between rebirths as well as his power levels, he is frequently attracted to figures of power. This is not to refer to anyone with political power, as that's worth less than dirt to him, but with true power and force, beings capable of attempting to overpower him. They're hardly likely to succeed but he enjoys watching them try. And who knows, maybe he'll like them enough to submit willingly.
Fèng could never truly be caged, or rather no one has been capable of it yet, but should he choose to join forces with someone, his fighting ability as well as his powers would be at their disposal, bringing ruin and misfortune to their enemies' doorstep with glee.
When it comes to relationships he usually does not commit easily, if at all, but there is one unshakable constant in his life which he likes to pretend does not exist. The dragon mythology likes to place as his counterpart is both powerful, a smug bastard, and persistent. All reasons Fèng usually ends up entangled with him one way or another, though he'll deny any association even to the dragon's face with fierce stubbornness.
interactions • Yin Fèng | appearance • Yin Fèng |
musings • Yin Fèng | aesthetic • Yin Fèng |
characteristics • Yin Fèng | facts • Yin Fèng |
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Lóng is what one might call an imperial dragon if one didn't know any better. He certainly represents the Chinese dragon well, being patient, resourceful, powerful and spiritual, all things the Chinese depict in a dragon. However he, like others, draws his being from more than a single source of lore, meaning that though he retains these former attributes, he is also fierce, vengeful, violent and has quite a temper.
He thoroughly dislikes being compared to any representation of dragons once people realise what he is, as he deems himself far above human foolishness and loathes the idea of expectation being saddled upon him simply for existing.
Easily recognised in a crowd, Lóng boasts long white hair that reaches his calves which he takes obsessive care of so that it never tangles despite its wavy nature. His eyes are a piercing gold and his pupils are slitted in either of his forms.
Both of his ears are pierced, one ear from which dangles a claw representing his ferocity and power, the other from which dangles a fiery pearl representing wisdom and prosperity. He doesn't quite give it the sort of symbolism that mortals do, but he still enjoys wearing riches regardless.
He's quite buff despite the more soft natured aspects of his character, and though he can change his form to better fit in with the local populace he prefers his unaltered human form, which clearly shows off musculature which is just as present though less visible in his dragon form.
His name simply represents the Chinese word for 'dragon' while his last name is a play on balance, not to mention something he picked explicitly to annoy a close friend of his, a phoenix by the name of Fèng Yin (which amuses him endlessly as Fèng's first name refers to the Chinese phoenix).
Lóng is quite the lazy individual, frequently compared to a cat much to his annoyance by those who don't know any better. Much like more western lore, he enjoys having a hoard to protect. This certainly includes many riches but is not limited to it, as his possessiveness equally extends to people. It's only all the more a pity he's not allowed to lock them up with the rest of his hoard as he'd like. Though this is on occasion not for lack of trying.
The dragon is usually quite the peaceful individual and enjoys banter and long philosophical debates, even if there is no real point to them. He also frequently hoards wisdom and when not either sleeping, watching his hoard, taking meticulous care of himself or fighting, he can be found reading from his extensive collection which would no doubt bring any historian or librarian to tears of envy. Envy rather than joy, as he'd never stoop to actually sharing the material, of course.
interactions • Yang Lóng | appearance • Yang Lóng |
musings • Yang Lóng | aesthetic • Yang Lóng |
characteristics • Yang Lóng | facts • Yang Lóng |
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Finding the choice of name and origin of her friends amusing, Shé too chose her name to be inspired by China, whose myths were varied and contradictory in many aspects but which she still found enjoyable. Like Fèng and Lóng, her first name is a direct translation referring to 'snake' or 'serpent', which is what her true form embodies.
Her last name, Límíng, is a reference to the dawn based in both the Chinese Zodiac as well as Egyptian lore regarding the changing colours that the dawn and dusk bring to the sky. As such, her general motif is all but drenched in the colour red, and she thoroughly enjoys how it looks on her equally in her serpentine, human and hybrid forms.
She, like the others, can shape-shift, but while they rarely make use of their hybrid forms she enjoys embracing hers. With it, her legs transform into the serpent tail of her original form while her fangs lengthen and become capable of emitting venom. Naturally, she can choose whether her eyes see in colour as humans do, or in heat as serpents do.
Her personality has a matching duality to the various interpretations of her being, as she is both kind and cruel, can bring both healing and destruction. Shé comes across as a cultured woman of high status, something reflected both in the perfection of her skin and the costly materials in which she dresses. Upon several places on her body, translucent red scales cover her human skin, giving from a distance the appearance of a intricate tattoo, though upon closer inspection one can tell that the scales are both real and a part of her.
These sections of scales are sensitive, and she will not hesitate to lash out against any scratching over them. She is far more durable in her serpentine form however. Touching her scales gently may elicit different reactions based on her level of trust towards the individual, from physical pleasure to vicious and venomous anger.
Shé does not habitually look down on humans and mortals, or so she claims. Her attitude upon acquiring a human that pleases her tends to be equivalent to how one would treat a beloved pet. After all, they die in the blink of an eye so assigning true value to them is difficult for her.
High society is usually the place she can be found, luxurious parties with their fair share of debauchery especially attract her attention. She enjoys indulging in anything that strikes her fancy, from dinners to dancing to people and sex. She is very aware of her appeal and her skills of seduction are almost effortless as her supernatural heritage naturally attracts others to her.
Shé can also be convinced to bring blessings or fortune upon something, though she'll flat out refuse unless she's courted and worshipped, which involves a lot of money spent in gifts to appease her ego and pride. Should she determine the gifts to have been insufficient, she will turn on them and bring ruin instead.
Her powers, like her outfit, are reflected in flames, despite the many representations of her kind being associated with water and rivers. She prefers to leave the wet elements to Lóng and delves in flames and heat instead. Though certain serpents are also associated with the earth, it is through heat that she can both manipulate and heal people. Or just burn them, really…
interactions • shé límíng | appearance • shé límíng |
musings • shé límíng | aesthetic • shé límíng |
characteristics • shé límíng | facts • shé límíng |
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The lion has always carried the connotation of being strong and regal across various cultures alike, though the west places almost all emphasis on this strength accompanied with bravery, violence and dignity as a symbolic but direct representation of what one might think of were they to survive an encounter with the real thing.
Eastern cultures however have a more varied interpretation which matches its western counterpart but equally expands upon it quite a bit had has various symbolism seen depending on the country or region in question. The lion is the protector and the guardian, the bringer of wealth and prosperity, the judge of truth and innocence.
It is these things that Ní represents in both name and stature. Ní, taken from classical Chinese for mythical beast and lion, and Hòuwèi for guardian and protector in the same language. Meanwhile his stature, poise and garb all scream of high-class along with his general attitude.
He bears long silver hair that glistens like metal in the sun, tied in a ponytail and narrow pale yellow eyes which glow in the dark and when angered, becoming a darker golden colour during these moments of emotion. His skin is deceptively pale, as one who thinks of a lion thinks of tanned skin, but his complexion is instead a symbol of his status as well, as royalty is often depicted as pale and kept out of the sun's harsh rays. As a consequence however, he does burn rather easily…
Ní takes great pride in his status as king of beasts and frequently acts as though he owns the world, in a sense. He is somewhat petulant and has no patience for those unable to meet his standards. However what those are is known only to him. Equally something he takes great pride in, is his intuition. He knows without fault when someone lies to him, and can easily determine the guilty party in an argument by their Qi.
However these skills are not absolute, as one can bend the truth without his notice, and there is frequently more to an argument than right and wrong, guilt and innocence. Ní tends to fail to pick up on these nuances and as a consequence can be considered oblivious at times.
Once one gets past his distant attitude and high expectations however, they may find a loyal companion beyond compare, and a man who has been alone for longer than he would have liked due to his habit of keeping people at arms length.
He sees little difference in humans as opposed to his own kind, although they frequently fall short of his expectations by a wide margin, causing him to be dismissive of them for this reason, rather than due to blatant feelings of superiority.
Ní also retains quite a few feline mannerisms regardless of the form he takes. He may suddenly crave and demand quite a bit of attention, and act out in petty ways should he be denied. He can be found on occasion sleeping under the rays of the midday sun, and he has playful moods that overcome him at times as well. Really, he's quite the handful, isn't he?
interactions • ní hòuwèi | appearance • ní hòuwèi |
musings • ní hòuwèi | aesthetic • ní hòuwèi |
characteristics • ní hòuwèi | facts • ní hòuwèi |
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It is said that when a tiger lives for 500 years, his tail becomes white and he becomes immortal and joins the realm of spirits and otherworldly beings as a Byakko.
This is not the case for Yìqì, who was born of the belief and worship of his constellations and carnal direction, the 'White Tiger of the West' he was dubbed, and as belief in him continued and gates and statues were erected in the direction of the west, so too did he take form.
Having lived for many centuries now, he no longer requires this belief system to survive, but appreciates it nonetheless, especially as it can empower and strengthen him. Occasionally he may be mistaken for a Byakko in his natural form, but he doesn't mind this overly much, as shifting back to correct the mistake is frequently more trouble than it's worth.
He enjoys the freedom that being in his feline form brings, but occasionally is it by bouts of loneliness he remedies by taking on human form and visiting places, observing how things have changed since his last visit. During these times he also likes to check up on the others like him, wanting to know what they've been up to. He likes listening to gossip and hearing tales of the mischief his friends got up to in his absence.
A characteristic noted for the tiger is his virtue of righteousness, which really isn't as nice as the phrase may make it out to be. This righteousness does not find balance with a strong sense of morality or fairness and is instead used purely from his own perception. Basically this means he will pursue anyone who he feels has wronged him, regardless of who the true offending party is.
Yìqì also frequently butts heads and picks fights with either other tigers or lions, as they can naturally contest his proclaimed status of 'king of beasts' due to not being the only being to be bestowed with such a title. Naturally, in all his so-called righteousness, the others are wrong and should be made to repent for their lies.
interactions • yìqì lǎohǔ | appearance • yìqì lǎohǔ |
musings • yìqì lǎohǔ | aesthetic • yìqì lǎohǔ |
characteristics • yìqì lǎohǔ | facts • yìqì lǎohǔ |
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Akira is a calm young man who likes to travel, and could likely pass for human if it weren't for the horns adorning his head, the tips of which match the fresh blood red colour of his eyes. He enjoys wearing various colourful kimono and tends to find more modern clothing distasteful and constrictive and will flat out refuse to wear any of it, regardless of how much he may stand out because of it.
In his homeland such garb isn't too strange a sight, even if less worn nowadays. However they are aware that the horns on his head mark him an Oni, a demon, and thus are instinctively wary. Or perhaps they simply sense the dark aura which even his friendly personality can't quite hide. Being so easily recognised for what he is when he does show himself quickly grew boring, and as he felt the other spirits around him stagnate, Akira chose to travel west instead and explore the world beyond his island home.
Akira is usually invisible to humans unless he shows himself to them, and can grant them the ability to see spirits and demons purposefully by injuring them, even just a small scratch is enough to induce the sight. He doesn't do this often however, as he knows it can be a bit much to handle for a human to see the Yokai that wander the realms. People never pay attention to them anymore but they're everywhere, really.
"Heishi-ko" is what he is classically referred to when showing his form in his homeland, but he much prefers the name he recalled after his death. Formerly a human soldier fighting in the Sengoku period prior to the establishment of the Tokugawa shogunate, he was quite young upon losing his life. At sixteen years old he was slain on the battlefield and formed into a spirit.
Dedicated to the future of his homeland and having always been naturally mischievous besides, Akira refused to merely pass on to the afterlife and lingered, slowly gaining form and senses over the years until he could finally move from his resting place and explore what had become of the land he'd fought for.
It wasn't until later that he realised he'd taken a very long time to form, and following up on the results of the war and the state of his family was no easy matter. He was angered in the end by the vast changes that ended up occurring, especially once the isolationist policies were abolished, bringing nothing but ruin to his home in his eyes.
Initially he settled this anger by haunting barracks and battlefields, being quite good at worsening the already tense nerves of the soldiers there, though after a while war fell out of favour it seemed, and peace reigned for many years. It was during this time that Akira familiarised himself with the older spirits who inhabited the lands, unsurprised to find the tales he'd grown up with were true, yet amused at how the legends had sometimes been skewered or 'lost in translation'.
The longer he continued to spend in the realm of the living, the more his appearance changed despite having thought this impossible. His brown eyes darkened to a deep bloody red and his short black hair lengthened to reach his waist. Slowly but surely horns grew from the skin at his hairline and his features aged, giving him the appearance of a properly grown young man rather than a small boy.
Akira learned the extent of which he could interact with the world of the living and found that he could hardly affect anything unless he was causing mischief. He could steal as well as any Yokai worth their form but was primarily drawn to scenes of violence, where he would pick a side and amplify a person's power in a way. This frequently led to the escalation of situations where peaceful resolution may once still have been an option, instead ending in bloodshed.
"Ikari no seishin" was what the whispers began calling him then, spirit of rage. He supposed that it suited him, and word spread in the region to be forgiving, or the spirit of rage would come and cause anger tenfold and result in bloodshed. Some attempted to ward him off with offerings or items while others whispered of powers he didn't have, such as claiming he possessed his victims to cause rage in even the most soft spoken people.
He supposed he understood where that came from, as he'd once come upon a scene of domestic violence purely by chance. The woman had captivated him with her beauty and he'd lent her his power without nary a thought, resulting in the murder of her then-husband. She'd prayed to him thereafter for several years until the memory waned and she eventually forgot about him. He still missed hearing her voice some days, despite the fact she'd died a long time ago now. Her prayers he held close to his heart, for they'd strengthened him.
It wasn't long after that he began searching quarrel with other spirits as he learned how to absorb their energies, building his power and reputation with his trusty sword by his side.
He spent a few hundred years this way, before the wonders of Japan were no longer enough to sate him, and he left in search of a new battlefield to power him.
Despite his bloodthirsty nature, reflected in his aura a a dark miasma that coats him yet remains invisible to the naked eye unless he exerts his power, Akira is a kind soul that does not wish harm upon people needlessly. He's got a strong moral compass and though he encourages murder freely, he wouldn't cause it in the innocent. Unless the circumstances are dire, he leaves be any child under the age of sixteen, deeming them too young to handle his rage.
Akira is also quite social and, in the way of all teenagers, can get quite flirty when attracted to someone. Being dead, he cares little for gender and is attracted simply to beauty and personality instead, and will let this attraction be known freely, though should someone turn the tables on him they may find him quite easy to fluster.
interactions • akira souen | appearance • akira souen |
musings • akira souen | aesthetic • akira souen |
characteristics • akira souen | facts • akira souen |
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Shana-māra is a demigod (sometimes interpreted as demon) who appears as a rather short and scantily clad young woman with eery pale yellow eyes whose glow is only more pronounced at night. Her hair is fairly long at the back while short bangs and locks frame her face with uneven lengths, appearing as though she may have cut them herself.
Her entire appearance comes across as eery, from her pale skin and odd clothing to the way she usually floats a good several inches above the ground. She seems unarmed and is adorned with a fu-talisman that is attached to her chest, its purpose generally unclear as the writing becomes blurred to any who tries to decipher it, though she may just slap the person for staring at her chest first.
Her voice is quite flat and monotone and it seems difficult to get her attention, though it's strange to her that anyone would want to in the first place. Her job is to hunt stray souls and bring them under her control, the talisman designed to limit her powers so she cannot simply remove the soul from any who she passes and deems interesting enough to keep.
Shana is very detached from life and humanity as a whole, having been created to hunt stray spirits and the occasional demon if she can handle it. Thus being so drenched in death does not help her see value in life however, as she's been witness to the deaths of many people, and frequently sees the moment of a person's death when she absorbs their spirit as well. As such, any living person she meets isn't considered more than a future dead person with an attitude.
Still, sometimes she enjoys this 'attitude' and it causes her to hang around the human for a short time, almost hoping they'll die so she can claim them as her own. She gets bored easily however and as she cannot interact with them (they being unable to see and hear her for the most part) she hardly stays longer than a week, which gives an idea of how short her attention span can be.
Those souls she both likes and gets to claim do not get sent onwards through her but become trapped as her companions. These souls almost never get to keep their form. She usually keeps them in a paper lantern she carries with her, and they are able to communicate with her as well as observe the world around the lantern, but no more than that.
If she bores of them or they lose what made them so interesting to her in the first place she feeds some of her power into them and turns them into her shikigami, granting them the powers that have been sealed in herself. She, not being human in any sense of the word, imbues them with this power, which causes the shikigami to change appearance as well.
Classically they would be invisible, quite small and reasonably harmless. Her shikigami are anything but, instead appearing as large heads possessed of teeth and a tongue, their eyes covered in torn bandages and bearing a drawn eye motif instead. This motif both allows the shikigami to see the world around itself, and allows her to connect to it and see through it.
The shikigami can be willed solid though they usually are not, and are invisible unless she calls upon them. Shana loves them dearly despite the curse they've been transformed under. These souls will never return to the lifestream or be reborn. Instead of abolishing the practice however, knowing what it does to them, she instead coddles them much like a pitying mother. They are one of few who get to see her express any emotions.
interactions • Shana-Māra | appearance • Shana-Māra |
musings • Shana-Māra | aesthetic • Shana-Māra |
characteristics • Shana-Māra | facts • Shana-Māra |
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No one, not even Yuki Onna herself, knows how she came to be. Only that one night near the foot mountain where the forest parted for the fields a snowstorm once raged, and that from this cold blizzard she awoke.
With no memories and no idea of who or what she was she attempted several times to leave the forest but was unable, and then the whispers started that called her yuki-onna, snow woman, and warned for the children not to stray to the forest and for men to take care not to be enchanted by her.
It was a lonely existence, she decided, even as she adopted the name she was given by the villagers. Sometimes she tried to get attention but the people ignored her calls and as the winter pressed on, so too did she grow weaker, yet not knowing why.
One day a man approached her as she was pressed against a tree at the edge of the forest, knowing better by now than to call. But he didn't seem afraid and told her of what the people believed her to be, and what she would do to those who spoke to her. Of course she denied these beliefs, telling the man she had no idea who she was, only that she was cold and lonely and weak.
He did not invite her into his home but he brought her gifts, courted her and though it brought her strength it wasn't enough. One day he professed to love her, and though the word held no meaning to her, she felt warmth when she was with him, and so she allowed him to touch her.
The moment their lips met, the starvation that had been weakening her surged, and she felt as they kissed his life force be absorbed by her. Unable to break the kiss she sat helplessly as her human slowly turned to frost and died. Though she was anguished by this and escaped deeper into the forest, she learned from then on that she could steal life force to sustain herself, but only from people.
The loneliness persisted but as she dared not bring herself to care or love, Yuki remained hidden in her forest, occasionally calling out to travellers with a song, that they might strengthen her to survive the coming summer.
So she lived a long time, finding only company among other yokai, who were immune to her kiss, but not her powers which were slowly developing under the watchful eyes of the mountain god. All she wanted was to feel that warmth again she had so long ago, but as it continued to elude her, she became cold of heart as well, rarely opening up for anyone, human or spirit alike.
When she does open up though, Yuki Onna is very much attention and touch starved, and will cling relentlessly to one who offers her warmth. She is usually quite shy but unless one angers her, the woman that lies beyond the frost and the timid appearance is one who loves people dearly and simply wants to have fun and explore what it means to love. Is that so much to ask for?
interactions • Yuki Onna | appearance • Yuki Onna |
musings • Yuki Onna | aesthetic • Yuki Onna |
characteristics • Yuki Onna | facts • Yuki Onna |
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interactions • jake sully | appearance • jake sully |
musings • jake sully | aesthetic • jake sully |
characteristics • jake sully | facts • jake sully |
verses and aus | |
verse — i dissected a frog once |
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pre- and during the movie human jake.
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interactions • neytiri | appearance • neytiri |
musings • neytiri | aesthetic • neytiri |
characteristics • neytiri | facts • neytiri |
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interactions • tsu'tey | appearance • tsu'tey |
musings • tsu'tey | aesthetic • tsu'tey |
characteristics • tsu'tey | facts • tsu'tey |
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interactions • trudy chacon | appearance • trudy chacon |
musings • trudy chacon | aesthetic • trudy chacon |
characteristics • trudy chacon | facts • trudy chacon |
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interactions • miles quaritch | appearance • miles quaritch |
musings • miles quaritch | aesthetic • miles quaritch |
characteristics • miles quaritch | facts • miles quaritch |
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— Vampire Knight Crossover —
When things had begun to finally get interesting when Kuran had abolished the throne and established the Vampire Council, Ferid had naturally been right in the thick of things, unable as ever to resist the temptation of some fun arising once more.
Kuran abolishing the throne had caused quite a stir in and of itself and Ferid had to wonder whether it was a smart move at all, considering the progenitor of the line had 'mysteriously vanished' and the Kuran line ran strong with two possible heirs to take on the throne. Or perhaps their father had not thought Rido and Haruka were up to the task…
Still, the opportunity to once more dabble in politics and watch the inevitable backroom deals be established and torn down again in the name of profit was irresistible to someone like himself, who loved politics for wholly different reasons, though power was always a strong motivator. If anything, poor Krul might be happy to be rid of him for a while.
He'd looked down upon vampires and humans alike for a long time now and while some of them enjoyed the seclusion of Sanguinem, there wasn't much to do either. All they did was bicker and play with words, comparing the measure of their stupidity against one another. Really, that was what politics was at the end of the day, pointless battles for superficial power. They were both the means and the end, but not for Ferid.
Always having been the ambitious type even from a young age he'd feed himself from the shackles of expectation wrought upon him by his family and had continued to live onward, seeking the next thrill, he next power struggle. It seemed at last he had found one.
Haruka and Juri may be gone now but Kaname was quite interesting, and he knew full well the council's plans for Rido. The fools had barely gotten rid of one king that they already wanted another, pathetic. He'd have to send one of his faction to keep an eye on that school Kaname was building his den in, he'd never se a vampire quite that clever before and wanted to be well aware of what the seemingly younger vampire was plotting.
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interactions • lacus welt | appearance • lacus welt |
musings • lacus welt | aesthetic • lacus welt |
characteristics • lacus welt | facts • lacus welt |
verses and aus | |
crossover — underneath a blood red moon |
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— Vampire Knight Crossover —
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— Vampire Knight Crossover —
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vampire au yuu
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— Vampire Knight Crossover —
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interactions • elizabeth swann | appearance • elizabeth swann |
musings • elizabeth swann | aesthetic • elizabeth swann |
characteristics • elizabeth swann | facts • elizabeth swann |
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interactions • hector barbossa | appearance • hector barbossa |
musings • hector barbossa | aesthetic • hector barbossa |
characteristics • hector barbossa | facts • hector barbossa |
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interactions • ragetti | appearance • ragetti |
musings • ragetti | aesthetic • ragetti |
characteristics • ragetti | facts • ragetti |
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interactions • tia dalma | appearance • tia dalma |
musings • tia dalma | aesthetic • tia dalma |
characteristics • tia dalma | facts • tia dalma |
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interactions • davy jones | appearance • davy jones |
musings • davy jones | aesthetic • davy jones |
characteristics • davy jones | facts • davy jones |
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interactions • cutler beckett | appearance • cutler beckett |
musings • cutler beckett | aesthetic • cutler beckett |
characteristics • cutler beckett | facts • cutler beckett |
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interactions • ian mercer | appearance • ian mercer |
musings • ian mercer | aesthetic • ian mercer |
characteristics • ian mercer | facts • ian mercer |
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interactions • rameses | appearance • rameses |
musings • rameses | aesthetic • rameses |
characteristics • rameses | facts • rameses |
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interactions • dastan | appearance • dastan |
musings • dastan | aesthetic • dastan |
characteristics • dastan | facts • dastan |
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interactions • bis | appearance • bis |
musings • bis | aesthetic • bis |
characteristics • bis | facts • bis |
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interactions • raya | appearance • raya |
musings • raya | aesthetic • raya |
characteristics • raya | facts • raya |
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interactions • namaari | appearance • namaari |
musings • namaari | aesthetic • namaari |
characteristics • namaari | facts • namaari |
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interactions • sisu | appearance • sisu |
musings • sisu | aesthetic • sisu |
characteristics • sisu | facts • sisu |
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interactions • jack frost | appearance • jack frost |
musings • jack frost | aesthetic • jack frost |
characteristics • jack frost | facts • jack frost |
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Stripped of his powers after the events surrounding Jack Frost becoming a Guardian, Pitch was cast into his hideout and trapped with his restless nightmares until he regained control over them and himself.
With wonder, hope and happiness returned to the world, once more there was no place for fear. But he, too, had been chosen for a reason. He, like the others, was in essence a type of Guardian. He simply guarded something different than they did; and simply because they did not understand, they hated him and cast him out.
He didn't mind them fearing him, as it gave him power. However, while he had tipped the balance one way in his admittedly stupid bid for power, the balance now tipped the other way. Children, and even people in general were becoming reckless and fearless and more died every day, on the brink of fear as they realised there was no going back this time.
He could feel every spike of fear those people, children often even, generated. It wasn't always their fault of course, but he could see the bigger picture. Without fear, things were going to go wrong very quickly and no one would realise it until it was too late.
While he still remained unsure of his purpose under the moon's silence, he was determined. Determined to keep so many from forgetting fear, even if they didn't remember him in the process.
interactions • pitch black | appearance • pitch black |
musings • pitch black | aesthetic • pitch black |
characteristics • pitch black | facts • pitch black |
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Energetic and full of life, Goku tackles any task he's given with gusto — After he's eaten of course.
He enjoys spending time with Sanjo, Hakkai and Gojyo, although he spends more time arguing with the latter than anything else. After having spent thousands of years locked atop a mountain, chained down in a prison cave, he relishes in the freedom Sanzo has given him.
Goku is extremely loyal and will never back down when it comes to protecting the people he cares about, especially Sanzo. When he feels the situation calls for it, he is willing to go to extremes despite the consequences if it will keep the others safe.
He enjoys a good challenge and his battles with Kougaji are exactly what he wants when fighting an opponent. Although he had to wake the prince up from his constant distractions at first, he has come to enjoy their encounters tremendously and rather believes that if this entire thing with Gyumao wasn't going on, they'd be great friends.
interactions • son goku | appearance • son goku |
musings • son goku | aesthetic • son goku |
characteristics • son goku | facts • son goku |
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An elite priest at a young age, Sanzo vowed never to care for anyone as deeply as he cared for Koumyou Sanzo.
Sanzo is often rather closed off frm those around him, attempting to keep his distance despite the fact his three companions needn't even put in any effort to egt close to him. Despite his convictions, he would take a hit for all of them freely.
With the mouth of a sailor and a rather bad attitude and temper he travels West to complete the task given to him by the Sanbutsushin, caring very little for anything that may stand in their way, least of all his own status as 'Sanzo' priest.
He cares very little for pleasantries and philosophical lessons, rather being blunt and straight-on with the people around him, regardless of the fact he may offend them in the process.
Despite his temper and generally attitude, Sanzo can be playful with his barbs and likes making fun of the rather stupid minions that attack him and his party on their travels.
interactions • genjo sanzo | appearance • genjo sanzo |
musings • genjo sanzo | aesthetic • genjo sanzo |
characteristics • genjo sanzo | facts • genjo sanzo |
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A half demon and a cast-out from his family, Gojyo simply makes due with what he's got. Lacking a steady job he spends evenings in bars and taverns making a good buck off cheating people out of money in poker.
Despite his generally carefree attitude he can be very serious and his past weighs heavily upon him. He becomes closed off and distant whenever people touch upon the subject of his hair, though he tries not to let it get to him.
Ever since having found his brother again, although on the other side of the conflict, he's been more energetic; entertaining a sibling rivalry of sorts whenever their parties meet in battle. Seeing that his brother doesn't hate him for what happened has been a huge relief for him.
He spends his current time travelling with Sanzo, Hakkai and Goku, most of which is spent insulting the smaller boy as they share the back seat. Though they often get aggravated with each other, he enjoys their banter and mock fights as watching Goku take everything so seriously is a blast.
interactions • sha gojyo | appearance • sha gojyo |
musings • sha gojyo | aesthetic • sha gojyo |
characteristics • sha gojyo | facts • sha gojyo |
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The more tactical and silent member of the Sanzo party, Hakkai is the one to provide their transport, courtesy of his dragon Hakuryuu.
He is fine with spending his time listening to the others banter and while he doesn’t often share his deeper thoughts, he does strike up conversations with Sanzo when the two occupying the back seat are becoming a bit rowdy. Which is rather often though.
Sharing an equally bloody past with his other three companions, perhaps an even more bloody one, he tries to live in the now despite the pains of his past and the severity of his actions and their repercussions.
He has grown accustomed to living his life by helping others as much as possible, attempting to atone for the sins he committed in the past.
interactions • cho hakkai | appearance • cho hakkai |
musings • cho hakkai | aesthetic • cho hakkai |
characteristics • cho hakkai | facts • cho hakkai |
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interactions • kougaji | appearance • kougaji |
musings • kougaji | aesthetic • kougaji |
characteristics • kougaji | facts • kougaji |
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interactions • lirin | appearance • lirin |
musings • lirin | aesthetic • lirin |
characteristics • lirin | facts • lirin |
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interactions • clarissa fairchild | appearance • clarissa fairchild |
musings • clarissa fairchild | aesthetic • clarissa fairchild |
characteristics • clarissa fairchild | facts • clarissa fairchild |
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interactions • simon lewis | appearance • simon lewis |
musings • simon lewis | aesthetic • simon lewis |
characteristics • simon lewis | facts • simon lewis |
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interactions • magnus bane | appearance • magnus bane |
musings • magnus bane | aesthetic • magnus bane |
characteristics • magnus bane | facts • magnus bane |
verses and aus | |
verse — witchcraft and wizardry |
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After his mother's suicide when she discovered his talents as a wizard and the subsequent burst of accidental magic that killed his stepfather when he'd been blamed for her death, Magnus was an orphan on the streets of London.
His magic had developed a rather instinctive reaction whenever he was distressed or in danger, and in time he learned to harness it to his will, meaning he learned to use wandless magic rather than having accidental outbursts he could not always depend on. The streets were far from safe after all.
One day he was found by a man in dark robes who claimed to be his father, something he thought was true because the man could use magic exactly like he did, not with those weird sticks he'd seen people use. But, despite his childish ignorance, he learned that the magic his father wanted to teach him was dark in ways that had nothing to do with colour tonality.
Magnus liked to read and chanced upon a few tomes that explained vaguely what dark magic was, and though the spells and effects he learned were wonderful for defence and protection in his mind, they also corrupted his magic. It took some time and doing, but eventually Magnus managed to run and hide from the man, finding safety on his own terms.
That was when he received his Hogwarts letter. Surprise was par for the course, and while the required wand had him frowning briefly, he did not want to pass up the opportunity to attend the boarding school. Acquiring the necessary gold to get his supplies by not so legal means, Magnus was settled in a compartment of the Express on September first and wouldn't need to fend for himself until the summer months.
The school was wonderful, though he rather thought the system was lacking. He was proudly sorted into Gryffindor, though the sorting hat also strongly considered Hufflepuff for a moment. He'd not begun to feel the difference between he and his classmates until his second year, where he became aware of a young man in his year who seemed to hate him with a passion.
In the way of all young children everywhere, Magnus was not about to take any attacks to his person lying down, but was still mature enough not to mind the Ravenclaw unless the other started anything. Which had happened on occasion due to the Slytherins pushing for it.
Still, Magnus kept his wandless magic a secret as much as possible and learned to cast through a wand, the instinctive magic helping him excel in his classes, though the written work needed a while to shoot up to match.
Once it did, the only real trouble was deciding upon a career path he was actually invested in. Curse breaking sounded very interesting indeed, and he craved to study runes for a mastery, but his primary desire was to help people, which was how he became apprenticed to a healer at St. Mungo's and later became a fully fledged healer.
Magnus was a very social person though and being confined to the magical hospital felt stifling… Instead he pursued the opportunity to join the hospital wing at Hogwarts, as the castle had become his home in the seven years he'd attended. Meanwhile, he would pursue studies in medicine in the muggle world through correspondence, and studied runes independently until he could find a master to apprentice under for a time.
All in all, he rather enjoyed his life at the moment, his skills always available to those asking for his help beyond the limits of the hospital or Hogwarts' infirmary.
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interactions • lorenzo rey | appearance • lorenzo rey |
musings • lorenzo rey | aesthetic • lorenzo rey |
characteristics • lorenzo rey | facts • lorenzo rey |
verses and aus | |
verse — witchcraft and wizardry |
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Come from a family of Slytherins who put much stock in their heritage and house, but thankfully less in blood purity, it was understandably something of a scandal when the heir of the Rey family was subsequently sorted into Ravenclaw instead. It wasn't as harsh a reaction as it could have been had he been sorted in either of the two remaining houses, but the disappointment had hit him hard.
Merely a first year, he was still remarkably well-connected, as was both expected and mandatory. He was to keep up the established connections with the children he'd grown up with whether he liked them or not, and he was to be the best of his year. In other words, the colour of his tie may as well have been green rather than blue, for all that it made a difference.
Lorenzo grew into a smart and cunning young man over the years, dominating his classes if not for one other student, a Gryffindor no less, albeit a studious one. Magnus Bane was quite literally his bane, the orphan being a skilled mage and taking to magic like a duck to water. They developed a rivalry of sorts, one that carried over into a severe grudge due to the pressure of his peers and family as a consequence of the other surpassing him.
Lorenzo himself did hold some quiet admiration and jealousy for the way Magnus was able to conduct himself, having friends in most houses, blatantly being whoever he wanted to be and befriending people because he wanted to rather than out of familial obligation. He would have liked to create ties with the other wizard, knowing that Magnus would likely make a name for himself. Would have liked being the key, as his family would not have him tarnishing their name by associating with an assumed muggleborn and a Gryffindor no less.
Upon graduation Lorenzo was quick to join the ministry and ready himself to inherit is parents' seat on the wizengamot. He was lucky to be an only child, or they would have passed over him entirely when it came to inheriting. Another thing to add to the churning in his stomach that he fought to ignore day by day.
Eventually he became a fully fledged member of the wizengamot and, as he rather felt his parents might be spiteful enough to put him in financial difficulty, applied to become a department head while also having an eye on Binns' job should the headmaster be so kind as to rid them of the menace.
Teaching may have been considered far too plebeian for someone of his standing, but Lorenzo enjoyed imparting knowledge, and rather enjoyed the attention and admiration that students could grant him as well. He'd experienced as much when offering himself up as a tutor when he'd been a student, but this would be far better than merely being a very helpful prefect.
Perhaps he might even begin to counter the house prejudice his parents had instilled in him.
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interactions • meliorn | appearance • meliorn |
musings • meliorn | aesthetic • meliorn |
characteristics • meliorn | facts • meliorn |
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interactions • mark blackthorn | appearance • mark blackthorn |
musings • mark blackthorn | aesthetic • mark blackthorn |
characteristics • mark blackthorn | facts • mark blackthorn |
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interactions • asmodeus | appearance • asmodeus |
musings • asmodeus | aesthetic • asmodeus |
characteristics • asmodeus | facts • asmodeus |
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interactions • lilith | appearance • lilith |
musings • lilith | aesthetic • lilith |
characteristics • lilith | facts • lilith |
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interactions • nygglatho astartus | appearance • nygglatho astartus |
musings • nygglatho astartus | aesthetic • nygglatho astartus |
characteristics • nygglatho astartus | facts • nygglatho astartus |
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interactions • eboncandle | appearance • eboncandle |
musings • eboncandle | aesthetic • eboncandle |
characteristics • eboncandle | facts • eboncandle |
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interactions • eris | appearance • eris |
musings • eris | aesthetic • eris |
characteristics • eris | facts • eris |
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interactions • maleficent | appearance • maleficent |
musings • maleficent | aesthetic • maleficent |
characteristics • maleficent | facts • maleficent |
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Though a princess and in line of her kingdom's throne, Marianne hasn't cared for fitting the mould in years. Ever since that bastard Roland broke her heart she chose her own way, donning darker clothing and learning how to wield a sword so she could skewer the next asshole that tried something on her or her sister.
She's grown an aversion to love in the romantic sense and frequently turns up her nose at it, instead focussing on her hobbies like fighting. She's not very good at arts and crafts, nor the most social of butterflies though. She'll take an adventure through the fields or a wander through the dark forest over that any day, much preferring it over socially acceptable pastimes for those of her status.
She's very protective over her sister, and will frequently leap into danger without hesitation to save her. Which, unfortunately, can be rather frequently as her sister Dawn is something of a klutz. Still, that doesn't make her love her sister any less.
interactions • marianne | appearance • marianne |
musings • marianne | aesthetic • marianne |
characteristics • marianne | facts • marianne |
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interactions • mother gothel | appearance • mother gothel |
musings • mother gothel | aesthetic • mother gothel |
characteristics • mother gothel | facts • mother gothel |
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interactions • naofumi iwatani | appearance • naofumi iwatani |
musings • naofumi iwatani | aesthetic • naofumi iwatani |
characteristics • naofumi iwatani | facts • naofumi iwatani |
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interactions • red x | appearance • red x |
musings • red x | aesthetic • red x |
characteristics • red x | facts • red x |
verses and aus | |
verse — downtown crimes |
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interactions • rimuru tempest | appearance • rimuru tempest |
musings • rimuru tempest | aesthetic • rimuru tempest |
characteristics • rimuru tempest | facts • rimuru tempest |
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interactions • maggie | appearance • maggie |
musings • maggie | aesthetic • maggie |
characteristics • maggie | facts • maggie |
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interactions • syaoran | appearance • syaoran |
musings • syaoran | aesthetic • syaoran |
characteristics • syaoran | facts • syaoran |
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interactions • fai d. flowright | appearance • fai d. flowright |
musings • fai d. flowright | aesthetic • fai d. flowright |
characteristics • fai d. flowright | facts • fai d. flowright |
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interactions • kurogane | appearance • kurogane |
musings • kurogane | aesthetic • kurogane |
characteristics • kurogane | facts • kurogane |
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interactions • toya | appearance • toya |
musings • toya | aesthetic • toya |
characteristics • toya | facts • toya |
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In many worlds the grand magicians the Night Raven College system admire are nought but fairytales, cautionary stories or even mere entertainment. To Dire, such disrespect is repulsive and he's quite happy the mirror has yet to choose anyone from those worlds to join their prestigious establishment.
When Malleus first began telling him of the idea he'd been quite intrigued, to be granted human form and follow his lord in his plans was what he wanted above all, like his ancestor Diaval before him had served his mistress faithfully so too would he follow Malleus, his master.
Of course then things got a little trickier but here they are, though being made leader of the establishment still manages to ruffle Dire's feathers frequently, disliking the position of authority even as he plays his part as requested. He's sure Malleus is enjoying his struggles far too much!
Well, all pouting aside, as headmaster of the Night Raven College he is both extremely busy and not busy at all, though the contradiction confuses even himself. The magic in this realm was strange like that. The students may believe there is no magic warping the faculty and main school buildings the way it affects the dorms, but there is. Rather handy even if the mechanics of it are far too complex for him.
In busy periods he manages the students and faculty alike, ensuring enrolment goes smoothly as it should, that all students are sorted, that the faculty remembers they have rules they must obey as well— It's all quite a headache.
In more quiet times he takes care of the Mirror, as well as Malleus' personal wishes as he usually would. Why, his wings may never recover from the work load!
Clearly, Dire is quite the dramatic raven, though as fiercely loyal if not more so than Sebek and Silver, though he envies them terribly for getting the chance to spend so much time with his master…
When it comes to interacting with staff and students he can be quite flighty, hardly ever giving a straight answer and he delights in causing confusion and frustration. Growing up around unseelie will do that to a man…
interactions • dire crowley | appearance • dire crowley |
musings • dire crowley | aesthetic • dire crowley |
characteristics • dire crowley | facts • dire crowley |
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interactions • mozus trein | appearance • mozus trein |
musings • mozus trein | aesthetic • mozus trein |
characteristics • mozus trein | facts • mozus trein |
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Divus is the potions teacher at the Night Raven Academy, and demands nothing but the best from his puppies— err, students. He holds great admiration for Cruella de Vil, and has inspired his persona around her. He certainly shares her love for canines, though his is broader and less focussed on turning the poor dears into pelts.
Though he loves dogs dearly and can never resist petting one on sight, he has a different sort of love for the puppies he deems his wayward students to be. The lot of them are generally quite the trouble makers, especially when you take their various powers into consideration. Still, he relishes the challenge and chance to both nurture and punish, much like a pet trainer would.
This love for the students takes a turn for the darker when behind closed doors. Either for rewards or punishment, Divus enjoys making the 'pet' aspect literal and will toy with the students who enter his chambers freely.
On the surface and in classes, Divus plays favourites with nearly everyone, especially enjoying the shyer and more docile students, while relishing the challenge of the rowdier and headstrong students. Naturally, his pets gain the majority of his praise, but he likes playing with anyone really.
He addresses each student by their first name freely when not simply referring to then as his 'puppies' and will also frequently append the '-pon' suffix to their names when speaking to them.
interactions • divus crewel | appearance • divus crewel |
musings • divus crewel | aesthetic • divus crewel |
characteristics • divus crewel | facts • divus crewel |
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interactions • sam | appearance • sam |
musings • sam | aesthetic • sam |
characteristics • sam | facts • sam |
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interactions • malleus draconia | appearance • malleus draconia |
musings • malleus draconia | aesthetic • malleus draconia |
characteristics • malleus draconia | facts • malleus draconia |
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interactions • lilia vanrouge | appearance • lilia vanrouge |
musings • lilia vanrouge | aesthetic • lilia vanrouge |
characteristics • lilia vanrouge | facts • lilia vanrouge |
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interactions • silver | appearance • silver |
musings • silver | aesthetic • silver |
characteristics • silver | facts • silver |
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Come from a noble family that claimed to have ties to the Wonderland Kingdom, Riddle grew up privileged yet isolated from a young age, parents dictating his social life and education strictly. It was ironic then, that they didn't like allowing him near the history of Wonderland itself, afraid he'd get ideas maybe…
And he did, much to their consternation. Had he not been born with bright red hair he'd have chosen to dye it in honour of the Queen of Hearts and his lineage. His clothing also became an amalgamation of reds, whites and blacks with a smattering of golden accents. Despite their house colours, his parents hated it. Ah, but he'd become good at disobeying them in ways that made it difficult to retaliate.
He began making use of the parties they forced him to attend, suddenly becoming quite the center of attention at these things. Though they were no longer royalty as they should have been, Riddle was determined at the age of 14 to usurp his parents and gain control of the family assets. Still, his influence and power needed to be developed further or his coup would not be accepted by the other nobles.
Apparently his determination had not gone unnoticed, as he was invited to the Night Raven College and, seeing an opportunity to both better himself and further continue to network, he accepted without hesitation.
Heartslabyul was the dorm that accepted him, though considering his lineage and temperament there really had not been any other option, and that was when he first laid eyes on the Queen that came before him. There was a dorm leader already present naturally, and though Riddle was at first rather eager to learn from them and advance through the years, he quickly realised the current dorm leader had no true passion for the house and the rules of the Queen of Hearts.
Righteously infuriated by this he vowed to restore this prestigious dorm to the true Queen's standards. The corpse of the previous dorm leader was found decapitated in the dorm's gardens near the end of his first year and he became he new dorm leader and 'Queen' without question. He'd shown clear a promise of what would happen in the face of defiance. In true nature of the Queen— Off with their heads!
From then on he worked twice as hard as ever before to ensure everything was up to standard, the Queen's original rules were properly preserved and available for each student to memorise, attending dorm leader meetings and furthering his studies all at the same time, as well as making sure the students did not fall behind in any of their classes. It was exhausting but well worth it. He had three years left in this wondrous school to establish his rule, gather a loyal following in the name of the Queen and rid himself of the fakes that dared call themselves the leaders of the Rosehearts house.
interactions • riddle rosehearts | appearance • riddle rosehearts |
musings • riddle rosehearts | aesthetic • riddle rosehearts |
characteristics • riddle rosehearts | facts • riddle rosehearts |
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Eager, excitable, the life of the party some might call him. He's certainly an extrovert but doesn't tend to consider himself anything special in particular. He has great admiration for the stern queen of hearts, even though he'll complain about Riddle being testy and blowing up for the smallest things. You could say the dorm remains standing thanks to Trey's efforts.
Ace likes to simply play and fool around, and tends to take advantage of being the youngest in his dorm, but a smart and ruthless magician lays underneath. He doesn't often show it, but he has a vicious temper that when crossed will exact more than a simple humiliation as revenge.
He likes being seen about, wandering the halls of the school, playing around in the courtyard with other first year students he shares classes with, studying in the dorm and so on. Rare are the times where Ace is hard to find, but those are the moments you should watch out for.
Still, this darker side of his really isn't common knowledge, though he's well aware that Trey, Cater and Deuce have noticed by now. He considers them friends though, and wouldn't turn on them for anything but the worst of offences.
interactions • ace trappola | appearance • ace trappola |
musings • ace trappola | aesthetic • ace trappola |
characteristics • ace trappola | facts • ace trappola |
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Coming across as slightly uptight and a stickler for the rules, Deuce is actually quite a compassionate and caring person. He'll still knock down anyone he can on his path to greatness within the school, but that's different.
Having more or less gotten used to the various spontaneities and violences of Riddle Roseheart's reign as queen of the Heartslabyul court, he tends to worry about any rule breaking or rudeness that occurs, especially within the dorm itself. Considering Riddle's rather quick-tempered preference for beheading as a punishment, he rather thinks his reactions are justified.
Outside of the dorm he's reserved, he doesn't like to mingle much with the other students, easily feeling uncomfortable when lacking the support or presence of other members of his dorm. Despite this he will work with others in group projects if he has to, and his generally helpful nature does make him suited for teamwork.
That doesn't mean he'll let someone walk all over him though. He may not express it through violent or vocal outbursts, but the fools who thought they could get one over on him would come to regret their actions in short order.
This also applies should he become aware of any bullying occurring among the first years, as they are less proficient at defending themselves should they need to. He doesn't always step in though, knowing his place as well as simply wanting the students to learn and develop independently, rather than to rely on someone else.
interactions • deuce spade | appearance • deuce spade |
musings • deuce spade | aesthetic • deuce spade |
characteristics • deuce spade | facts • deuce spade |
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interactions • trey clover | appearance • trey clover |
musings • trey clover | aesthetic • trey clover |
characteristics • trey clover | facts • trey clover |
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interactions • cater diamond | appearance • cater diamond |
musings • cater diamond | aesthetic • cater diamond |
characteristics • cater diamond | facts • cater diamond |
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The fiercely protective and extremely lazy dorm leader of Savannahclaw, the dorm based on the cunning and pride of the King of Beasts; Leona rules his dorm with a watchful yet lazy eye. He enjoys napping in the sun and playing sports, as well as honing his magic, but usually likes to leave his responsibilities to his vice dorm leader Ruggie.
Leona can have quite the temper when provoked, though he's less easy to aggravate than some of the other members of his dorm. He is as protective of his motley pride as any lion king, and will not hesitate to attack should someone threaten the ones he considers under his protection.
He pretends not to play favourites but clearly favours his vice dorm leader above the rest and will frequently lean on him or cuddle, if not flat out drag him into a napping session. Whether or not the boy appreciates the attention is a different matter though.
interactions • leona kingscholar | appearance • leona kingscholar |
musings • leona kingscholar | aesthetic • leona kingscholar |
characteristics • leona kingscholar | facts • leona kingscholar |
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Vice dorm leader to that lazy cat Leona, Ruggie is the one frequently picking up the slack and making sure things get done, which also frequently involves forcing Leona to do things by any means necessary, even through bribery sometimes.
Ruggie doesn't mind that too much. Though he's not a born leader and doesn't have the presence for it either, he enjoys being behind the scenes, making plans and keeping things afloat while Leona uses his power to keep the others in line. When he can be bothered to, that is...
He'd like to be rewarded properly for his hard work more, but he doesn't really complain all that much. Still, one can assume that the affection Leona dumps on him can be considered a reward too, all in all he doesn't really mind that.
interactions • ruggie bucchi | appearance • ruggie bucchi |
musings • ruggie bucchi | aesthetic • ruggie bucchi |
characteristics • ruggie bucchi | facts • ruggie bucchi |
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interactions • jack howl | appearance • jack howl |
musings • jack howl | aesthetic • jack howl |
characteristics • jack howl | facts • jack howl |
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interactions • rook hunt | appearance • rook hunt |
musings • rook hunt | aesthetic • rook hunt |
characteristics • rook hunt | facts • rook hunt |
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interactions • epel felmier | appearance • epel felmier |
musings • epel felmier | aesthetic • epel felmier |
characteristics • epel felmier | facts • epel felmier |
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Kalim is the dorm leader of Scarabia, the dorm founded on the principles of the sorcerer of the sand. Being cunning and rising to power within the school’s structure is their highest ambition, and as dorm leader, Kalim represents this.
A fairly carefree young man borne in riches that strives to become a powerful sorcerer. He appears very jovial and careless, interacting openly with anyone regardless of their status. He’s easily underestimated due to how friendly he is, but beware the mind that lurks beneath!
Kalim is very smart, though he uses playful behaviour and devil-may-care attitudes to hide this. Scarabia may not be considered as powerful a dorm as Octavinelle or Diasomnia, but that’s okay! Appearances can be deceiving after all. Its inhabitants rely on cunning and trickery to rise up the ranks, like their idol Jafar, hiding in the shadows until the time is ripe to strike.
He makes friends with as many people as he can in order to find out more about everyone within the school’s hierarchy. He may not be a real gossip himself, but he always has an ear out for juicy news and will occasinally slip a lie for clueless underclassmen to spread for him.
Kalim is very close to his childhood friend Jamil, who has had the pleasure of putting up with Kalim’s scheming and bratty behaviour. Kalim enjoys making him squirm or shoving random tasks onto him just to watch him twitch. Like that time he held a party and brought loads of animals. Jamil’s expression was so much fun!
interactions • kalim al-asim | appearance • kalim al-asim |
musings • kalim al-asim | aesthetic • kalim al-asim |
characteristics • kalim al-asim | facts • kalim al-asim |
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interactions • jamil viper | appearance • jamil viper |
musings • jamil viper | aesthetic • jamil viper |
characteristics • jamil viper | facts • jamil viper |
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interactions • azul ashengrotto | appearance • azul ashengrotto |
musings • azul ashengrotto | aesthetic • azul ashengrotto |
characteristics • azul ashengrotto | facts • azul ashengrotto |
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interactions • jade leech | appearance • jade leech |
musings • jade leech | aesthetic • jade leech |
characteristics • jade leech | facts • jade leech |
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interactions • floyd leech | appearance • floyd leech |
musings • floyd leech | aesthetic • floyd leech |
characteristics • floyd leech | facts • floyd leech |
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Supposed to be born twins, something happened and only a boy was born. His mother, who had initially looked forward to both her children but mostly wanting a girl, was heartbroken at first and later grew to blame him for his sister being a stillborn. He himself would have loved to have a sister, but was instead forced to become her.
From a young age his mother dictated everything he was, from how to dress and act, to the skills he learned and the friends he made. His life was rather miserable until he learned to embrace it. Kylie, his mother called him and she would finally smile when he accepted his fate and acted as she wanted him to.
It didn't matter that he grew to appreciate the attention of boys, because he should despite his gender. After all, his mother could not have a 'lesbian' daughter, so instead she ended up with a gay son, but who looks at the details anyway? No one was allowed to touch him until a marriage contract was fulfilled after all, at which point it would be too late to back out anyway.
When attending a party in a rather old mansion, Kyle discovered an old and odd mirror that drew him in, and upon touching it, he was sucked into the Night Raven College and sorted into Diasomnia. Initially disoriented he grew to love the freedom of being out from his mother's clutches and getting to act as he likes.
Still, he's grown so used to and comfortable with acting like a woman that he kept up the charade at first due to it being a habit, and later because fooling the school into thinking he was a girl was fun!
Kyle is quite a flirt now that he's come out of his shell but he can still frequently act shy and ladylike. Upon coming here, Magic he didn't know he had unlocked itself and though he was matched with a focus, nothing worked better than his voice.
Having taken many lessons as a child he was both an adept pianist and a singer, something his newfound magic had clearly latched on to, as he could enthral people simply by singing to them. As a result, he frequently had the more weak-willed of the school trailing after him and he found he rather enjoyed playing with that, enjoyed the sense of power that came with others obeying him for a change.
That doesn't mean that he's after a position of power however. He's quite content with his place on the food chain and will readily submit to someone if it means never returning 'home' again.
interactions • kylie noble | appearance • kylie noble |
musings • kylie noble | aesthetic • kylie noble |
characteristics • kylie noble | facts • kylie noble |
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interactions • elena fisher | appearance • elena fisher |
musings • elena fisher | aesthetic • elena fisher |
characteristics • elena fisher | facts • elena fisher |
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interactions • cassie drake | appearance • cassie drake |
musings • cassie drake | aesthetic • cassie drake |
characteristics • cassie drake | facts • cassie drake |
verses and aus | |
verse — anything you can do |
mid-twenties cassie
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interactions • victor sullivan | appearance • victor sullivan |
musings • victor sullivan | aesthetic • victor sullivan |
characteristics • victor sullivan | facts • victor sullivan |
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interactions • samuel drake | appearance • samuel drake |
musings • samuel drake | aesthetic • samuel drake |
characteristics • samuel drake | facts • samuel drake |
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interactions • chloe frazer | appearance • chloe frazer |
musings • chloe frazer | aesthetic • chloe frazer |
characteristics • chloe frazer | facts • chloe frazer |
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interactions • harry flynn | appearance • harry flynn |
musings • harry flynn | aesthetic • harry flynn |
characteristics • harry flynn | facts • harry flynn |
verses and aus | |
verse — resin of the tree of life |
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hcs: surviving via the sap seemed really useful right up to a certain while later, where he started to realise exactly why the inhabitants of Shambhala didn't want to share the resin. There's a certain dependance that comes with it, in part due to the feeling of invincibility, partially due to the addiction that follows.
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interactions • salim | appearance • salim |
musings • salim | aesthetic • salim |
characteristics • salim | facts • salim |
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interactions • rafe adler | appearance • rafe adler |
musings • rafe adler | aesthetic • rafe adler |
characteristics • rafe adler | facts • rafe adler |
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interactions • nadine ross | appearance • nadine ross |
musings • nadine ross | aesthetic • nadine ross |
characteristics • nadine ross | facts • nadine ross |
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interactions • katherine marlowe | appearance • katherine marlowe |
musings • katherine marlowe | aesthetic • katherine marlowe |
characteristics • katherine marlowe | facts • katherine marlowe |
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Charles Talbot has always been the kind of man to pride himself on his achievements, from good grades when he was younger to the skills he polished a little later in life. He's also always kept himself physically fit, practicing parkour primarily as a hobby before finally choosing a field of study, if you could call it that.
Wanting a bit more action to his life than most career paths could offer him, he pursued a job as a private bodyguard instead, working his way up the ladder and sharpening his skills until one day he was hired by Katherine Marlowe. The job was contracted to be long-term based on his competence, which only caused him to push himself harder so he could prove he was up to the task, never mind it actually paid really well.
That job was his most intensive to date, as Marlowe did have people out for her head, while simultaneously staging several attempts just to test him. He figured those out after a few times, though he let it pass. It was good training. He did notice however that she seemed part of something, and the few things she let slip certainly aroused the avid reader in him, especially as he'd been quite interested in history in is younger years.
He showed interest in her work and occasionally proved that his worth lay beyond being useful as mere muscle, possessing a quick mind that helped her retrieve certain objects for her employer. Eventually, this involvement led him to his induction into the Hermetic Order, keeping his cover as a bodyguard only when it was deemed useful for their purposes, until he was allowed to drop it entirely.
He was fascinated by the Order's resources and showed his dedication to his chosen field by going above and beyond to assure he could keep up with them. He absolutely loathes feeling ignorant, especially in the face of people who know so much.
When Marlowe ascended to leader of the Order, he was promoted along with her, becoming her right hand rather than merely in charge of their combat section, though both were rewarding in their own ways.
Charles is a very loyal man and his morals have eroded over time to better suit the order's methods, binding him closer to them. He doesn't really have anything that could be considered a social life outside the Order actually, preferring having his nose in a book or training to spending time with people he long ago began to consider mere sheep.
He also shows a clear interest in his men behind the closed doors of the Order, his interest in them a double-edged sword, but one that enticed the increasing loyalty of the men in his division.
Charles has also applied himself to behavioural studies and psychology upon realising that violence is hardly the Order's primary method of coercion. Though still considering himself a novice in the fields, he does possess a certain knowledge base that can help him better read situations that could have gone rather awry had he not had the knowledge that he did.
He doesn't really carry any personal grudges easily, and is a fairly easy-going man when you get to know him, albeit not the best at simply kicking back and relaxing. However he does resent Nathan Drake after the events taking place at Iram of the Pillars, this being dependant on the setting in question, namely whether Marlowe survives and whether he himself does.
If Marlowe dies during the events in Iram but he doesn't, he finally escapes the sinking city and returns to London to report back and begin making waves to take over as head of the Order himself, single-mindedly intent on eliminating Nathan Drake from the plane of existence.
However if both of them survive, or neither of them do, he retains simple neutrality regarding their opponents.
interactions • charles talbot | appearance • charles talbot |
musings • charles talbot | aesthetic • charles talbot |
characteristics • charles talbot | facts • charles talbot |
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Zoran Lazarevic is a powerful man in both status and personal strength. He is ruthless in his methods and will resort to anything to obtain his goals. He runs a small army of mercenaries with an iron fist, and applies them where he finds suitable, which is usually everywhere as brute force is far more efficient than diplomacy to him. Never mind he doesn't have the patience for the latter.
He looks down on mercy and compassion, finding them useless and having determined over he course of his career that it will only slow a man down and impede him. This is proven as he readily executes those who are a weight to others. This not only applies to his own men, bu also members of the opposing party, a shown by his execution of Elena Fisher's wounded camera man in Nepal and later the execution of one of his own men held hostage by Nathan Drake.
Zoran has something of a flair for the dramatics, enjoying wrenching certain reactions from his opponents. He displays this repeatedly, but it is coupled with his cold and ruthless attitude, making for quite the unnerving picture.
He refers to others as opponents rather than victims, as he considers everyone to have a fighting chance and expects them to damn well take it. He bears a certain level of respect for Nathan Drake, who employs similar methods to Zoran's in his own perception, murdering his soldiers without second thought or mercy, in line with his own philosophy.
He also praises competence, but is just as quick to turn to violence when facd with a lack of it. Either way he doesn't trust easily, and as his annoyance with his associates grew they ended up dead sooner or later, depending on how much use they would be down the road. Would he have had any measure of respect for Harry Flynn he might not have considered killing him outright. Though again his flair for the dramatics showed itself in the form of the parting gift he left Harry.
Zoran has quite the skewered perception of morality, which is rather unsurprising when taking into consideration his military past as a volunteer in service to the Soviet intelligence force during the Yugoslavian wars. He displays a certain admiration towards notable men of power such as Adolf Hitler among others, people who like himself sought the 'Cintamani stone'. One can easily derive that he sees himself as being on par with these men, which really isn't very reassuring.
interactions • zoran lazarević | appearance • zoran lazarević |
musings • zoran lazarević | aesthetic • zoran lazarević |
characteristics • zoran lazarević | facts • zoran lazarević |
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interactions • asav | appearance • asav |
musings • asav | aesthetic • asav |
characteristics • asav | facts • asav |
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interactions • atoq navarro | appearance • atoq navarro |
musings • atoq navarro | aesthetic • atoq navarro |
characteristics • atoq navarro | facts • atoq navarro |
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interactions • rameses | appearance • rameses |
musings • rameses | aesthetic • rameses |
characteristics • rameses | facts • rameses |
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Eddy is an Indonesian treasure hunter and pirate for hire. He commands quite the large force of men, who follow his orders readily and are frequently somewhat wary of Eddy's temperament.
It can be quite easy to rile him up, as he has a fairly short fuse. He also tends to underestimate his opponents and ends up having them slip through his fingers because of it. This doesn't make him any less lethal though, and he's just as quick to shoot first and ask questions later.
He can be considered somewhat superstitious, as he does believe in the supernatural, as well as curses and the like. This is shown during the search for El Dorado, as he attempts to warn his employer Gabriel Roman than something more than Nathan Drake and co. was picking off his men.
Outside of a working environment, Eddy comes across as fairly jovial and quite full of himself. He has a fairly high level of self-confidence, which others may say doesn't quite line up with his competence, and can get quite boastful especially when encouraged.
He spends most of his time not working any jobs somewhere in the Caribbean, likely around Indonesia itself, spending whatever money he made on a plentiful lifestyle. He does make sure to keep enough aside for emergencies and equipment though, knowing that his line of work carries risk even when he's off the payroll.
Any scenarios ocurring after the events surrounding the recovery of El Dorado will work off the assumption that Nate managed to rescue Eddy from the animated corpses of the Spanish.
interactions • eddy raja | appearance • eddy raja |
musings • eddy raja | aesthetic • eddy raja |
characteristics • eddy raja | facts • eddy raja |
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interactions • captain henry avery | appearance • captain henry avery |
musings • captain henry avery | aesthetic • captain henry avery |
characteristics • captain henry avery | facts • captain henry avery |
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Yuuki's life had always been a mystery to her, mostly due to having no memory before one certain night when she'd been nothing but a child. There was more to that night than Kaname saving her, she knew that, but being unable to remember left her stumbling in the dark more often than not.
Her father's and Kaname's joint idea to begin a school where regular students and vampires could get along in peace both brought her excitement and nervousness, but in the end everything worked out. The night and day classes had been established, and she and Zero were the 'Guardians' of the school.
No easy task, since she was passed out during half her classes and failing on top of that… Ah well, some things just didn't work out, and besides, she barely had any free time already! She couldn't be up managing the night class' little wandering excursions from the building and study at the same time after all. Ah— Even though the class president glared at her for it so much…
Then, slowly, things started changing, getting crazier and more intense. First with Lady Shizuka's appearance in the school and all that it entailed, and later… Well, the whole thing with Rido was no easy task either.
One thing was for sure though, she'd never imagined that her connection to Kaname was one of siblings. It had sent her mind spinning to comprehend it all, since she'd been crushing on her own brother for years and he'd clearly allowed it while knowing the truth. Well, awkward much?
She was glad though… Kaname hadn't forced the choice on her, allowing her to make it for herself. Fighting through the memory block had been a lot worse then, but she'd managed somehow and she was fine now, honest! The headaches and hallucinations of blood were gone and she felt much lighter, even though she still licked her lips as though something should be there at times.
The thing was, her human life was incredibly precious to her. The friends she'd made… Zero… Even though she loved Kaname dearly, she couldn't throw away her human morals and follow him as he wanted, though she knew it hurt him. But what was wrong with keeping things as they were? They could still see each other at school, and get to know each other properly even though they'd never truly been apart.
But the one thing that didn't sit well with her, was how he'd told her they were promised to each other. She'd shivered, feeling acutely awkward and uncomfortable. What she'd felt for him wasn't much different from how the other girls swooned for the night class, topped with admiration from her own experiences. But that was all it was, and those few dates he'd taken her on… She'd never felt as awkward around him as she had then!
Those things had helped cement how she wanted to be his friend, his sister… But not his lover. And her human life was something she still wished to live. One day perhaps she'd agree to the change, but that wasn't anytime soon just yet.
The vampire world could wait for her a few years more.
interactions • yuuki kuran | appearance • yuuki kuran |
musings • yuuki kuran | aesthetic • yuuki kuran |
characteristics • yuuki kuran | facts • yuuki kuran |
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interactions • zero kiryū | appearance • zero kiryū |
musings • zero kiryū | aesthetic • zero kiryū |
characteristics • zero kiryū | facts • zero kiryū |
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interactions • kaname kuran | appearance • kaname kuran |
musings • kaname kuran | aesthetic • kaname kuran |
characteristics • kaname kuran | facts • kaname kuran |
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interactions • hanabusa aido | appearance • hanabusa aido |
musings • hanabusa aido | aesthetic • hanabusa aido |
characteristics • hanabusa aido | facts • hanabusa aido |
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interactions • akatsuki kain | appearance • akatsuki kain |
musings • akatsuki kain | aesthetic • akatsuki kain |
characteristics • akatsuki kain | facts • akatsuki kain |
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interactions • ruka souen | appearance • ruka souen |
musings • ruka souen | aesthetic • ruka souen |
characteristics • ruka souen | facts • ruka souen |
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interactions • senri shiki | appearance • senri shiki |
musings • senri shiki | aesthetic • senri shiki |
characteristics • senri shiki | facts • senri shiki |
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Trapped and at the mercy of first the Arena and its spectators, and later Sendak and the Emperor, Shiro had but one option if he wanted to somehow be able to protect his friends: survival.
This plunged him into a whole new world and culture he had only limited interaction with beforehand, as the guards don't exactly stand for idle chit chat with the prisoners, and the drones are hardly capable of being better.
Under the Galra, Shiro is forced to abandon his morals in order to survive without mentally collapsing in a sea of guilt and blood. He grows to enjoy the violence, to enjoy bettering himself and proving his worth to the empire. The blood no longer haunts his nightmares unless he lets it.
In the Arena he is a skilled fighter, Champion since he took the title from Myzax, whose body had been gifted to the witch, a fate many of the Arena's victims knew awaited them, and one they were near desperate to avoid. That makes the fights all the more thrilling and challenging, to the point Shiro dislikes fighting the newcomers that the Arena is graced with every once in a while. They're fearful, don't put up much of a fight most of the time either.
The Emperor decides the battle at each end, once one has the other pinned, it is his signal that determines if the party lives or dies. There is a tournament also, the winner of which may request one thing from the Emperor, and that is a goal he strives for, clinging to the hope of helping his friends even though he could ask for his own freedom. Getting Max and Sam home is what keeps him going some days though, regardless of how much they'd hate him for what he's become.
NSFW elements from the inspiration source linked below may be included upon request.
Inspiration :
Monster You Made Me — Draycarla
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interactions • keith kogane | appearance • keith kogane |
musings • keith kogane | aesthetic • keith kogane |
characteristics • keith kogane | facts • keith kogane |
verses and aus | |
verse — monster you made me |
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keith's galra features got brought to the surface and now he has to cope au
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When Lotor exposed Lance's Altean heritage he went through quite a bit of shock and disbelief, hurt that no one had thought to tell him before, least of all his parents.
In working with Lotor he learned more about his heritage, the Alteans that hid on earth and their various outlooks and traits. Though almost disappointed his appearance doesn't reflect this huge (to him) discovery, he's grown a large measure of pride for his people and heritage, developing a thirst for learning about their culture and customs, something his tutor was thankfully knowledgeable of and willing to teach him.
The Alteans Lance is descended from call Atlantis their home, and only brought more awe to the surface. So many tales formerly thought to be no more than that held traces of alien involvement, and Lance absolutely loves it. All in all, he strives to do his people proud and act more as an Atlantian Altean would.
He's dying for the opportunity to return to earth and search out Atlantis with Lotor's aid. Meanwhile he'll focus on his studies next to his duties as Blue Paladin, learning everything he can about the culture and the language.
Verse inspiration and headcanons :
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interactions • pidge holt | appearance • pidge holt |
musings • pidge holt | aesthetic • pidge holt |
characteristics • pidge holt | facts • pidge holt |
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interactions • hunk garett | appearance • hunk garett |
musings • hunk garett | aesthetic • hunk garett |
characteristics • hunk garett | facts • hunk garett |
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interactions • allura | appearance • allura |
musings • allura | aesthetic • allura |
characteristics • allura | facts • allura |
verses and aus | |
verse — mea altea |
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When Zarkon's obsession with Quintessence threatened to go too far, Alfor stepped in and war broke out between the Alteans and the Galra. He gave his life in the end to save the universe from Zarkon, but Altea survived and so did her people.
Allura, pained deeply by the loss of her father and determined beyond all else to realise her father's dream of peace for the universe, struck back hard on the Galra who would have continued the fight even without their ruler. Many lives were lost, but in the end the Alteans were victorious.
This made her realise how pointless war truly was. After all, it had cost both sides enormously and in the end no one really got anything out of it and both peoples were destabilised. That was when Lotor entered her life, seeming a bridge between the two species and offering her new perspective.
Slowly but surely, the new Altean way of life came to be: peace above all else.
Alteans were naturally inclined towards such a standard so it was hardly any trouble for her people to adapt to the new mandate, but peace for Altea wasn't enough… It seemed too easy to achieve, and her father's legacy deserved more than this.
So why not try and help other planets?
That thought stuck with her, and it was what eventually spawned the Altean Expansion. A project that would span hundreds of deca-phoebs and create an entire network of inter-related planets, all guided by Altea's standard for peace.
Her first few attempts, though well intentioned, ended in disaster. She was too trusting, too kind, too willing to share resources only to realise that no one actually intended to change and would just take advantage of Altea's kindness. Again, Lotor's help proved invaluable. He never truly guided her hand, but often was he a source of comfort for her.
He cautioned her against the universe's cruelty, using his own past as a measure, and slowly but surely the Expansion began. No longer did she offer open trade and mutually beneficial agreements that would aid all involved. Oh, she still aided those whose planets she contacted, but the choice became further and further removed as time went on.
Allura's heart had wept and broken too long and too often for those who had suffered and died under the cruelty of their own species. Enough was enough, and so one day Allura locked away her heart, and became more rational. She would choose function and usefulness and discard appearances when necessary. The means justified the end.
Initially, Lotor had been thrilled, imagining she was growing up, growing stronger. He could not have imagined what would follow in the deca-phoebs to come.
Allura's system to dealing with planets changed. Her goal remained to aid them, but she was no longer offering. She would impose herself upon governments and install an Altean Center for Guidance and Regulation which would slowly but surely replace the active government and implement the Altean way of life.
Though not exactly fair to the people of these planets, Allura's intentions remain pure. Her goal is to aid those planets and ensuring peace by removing the drive for violence. Such a thing is difficult to achieve, but she's managed, and she's grown very efficient at it. Alteans tend to view themselves as the more sophisticated and advanced race because of their peaceful standing, taking the moral high ground more often than not in the process.
Peace was a goal that anyone could accept, though the method of implementation often left much to be desired. Allura developed a system for this which would become mandatory in schools for the children and something of a fixed course for adults as well. Re-education to remove the impulse for violence. The way through which this was achieved often depended on the species inhabiting the planet and just how entrenched they were in violence in the first place.
After a generation or two, the children would have been educated to an Altean standard of behaviour, and propagate it without the need for any corrective programs or facilities, although some remained for those poor few who were unable to adapt to such a gentile existence. Those truly unable or unwilling to abandon their wicked ways were sent to detention centers to remove the dangerous influence from the population. These centers offered no chance for parole and had a far heavier emphasis on the re-education standard expected of honorary Alteans. These centers were also often in quadrants which held very little life in the first place to ensure that even accidents wouldn't yield any damage to those people who had accepted and embraced the Altean way of life.
The Altean presence on their new colonies was often maintained through the Altean Centers for Guidance and Regulation, but also through the Alteans that chose to mingle among the populace in general, though these were often Alteans of mixed blood, who preferred to build an existence in service to Altea, without spending their lives on the planet itself.
Inter-planetary travel that didn't involve necessary trade was also abolished, the Altean presence ever growing and taking the opportunity to keep a problem from forming in the first place. No illegal trade was permitted, and neither was travel between planets unless permission was granted at an Altean Regulation Center. Anyone found disobeying or attempting to circumvent this mandate would be taken into custody and interrogated before a suitable punishment would be determined.
The Altean Reinsertion Program was established to house those minor offenders who did not blatantly disrespect the Altean rule or mandate for peace, but did commit other offences that toed Altean law. It served as a blend between a detention center and a re-education program, combining the two to encourage citizens to better themselves and realise that Altean rule was there to protect and aid them to become the best their species could offer.
Due to Altea's approach to other species, Alteans often wound up behaving as a mother figure to other species, coddling them and treating them much like one would a toddler or someone who is simply less mentally astute. It wasn't malevolent in nature, but it did pave the way for Altean supremacy. Though you'd never hear one of them openly stating they believed themselves better than any other species in the universe…
New benevolent and indulging parent to the majority of the known universe, Altea took care to make sure that their promise for peace and stability was honoured. The Altean motto became known as the universal movement for Peace, Prosperity and Preparation.
Peace served as the removal of all conflict, both among the species itself and concerning other species as a whole. Alteans strived to remove the impulse for violence through a series of educational videos and campaigns that would serve to teach a species why violence was wrong and would slowly remove the concept of it altogether, to the point of altering history lessons to be more Altean-centric while demonising the indigenous culture as savage and chaotic. Naturally, this progress is progressive in order to avoid dissent. Slowly but surely, the youth would learn, overtake the old, and establish the new normal.
Prosperity was promised in more than just a monetary way, though Altean currency became the universal currency regardless, thusly also excluding trade with those not yet under the Altean Expansion umbrella. Prosperity included resource management and optimised trade with other planets under the Expansion. Crops were enhanced and techniques for higher rates of production were introduced, and the elements a planet was lacking in would be imported and traded for other goods the planet did have in abundance. Architecture and fashion also slowly but surely became a blend of indigenous aesthetic mixed with the Altean standard for all things bright, clean and elegant.
Preparation, finally, included awareness of the universe and how to navigate its dangers while under Altean protection, but also included the education effort. Preparation for an Altean standard of knowledge that could only serve to the betterment of the people. Among each species, a few select brightest youngsters were chosen for a sponsorship program where an Altean family would host the student on Altea and they would be allowed to enter the Altean Inter-Galactic Preparatory College.
Students who finished the Perparatory College often went on to become guiding beacons in their home worlds, embodiments of the Altean standard. They had long since realised that people were more accepting of the Altean standard if their own species gave the pitch, so to speak.
By the time Altea's effort reached planet Earth, the majority of the known galaxy had already joined the Altean Expansion umbrella.
Earth, curious and young, had welcomed Allura and her chosen group with open arms, eager to learn about Alteans and the rest of the universe. Their ignorance was a boon, but their wickedness was disheartening. Terrans were strangely contradictory creatures, but nevertheless she wasn't disheartened, and carried on with the selfsame method that had already subdued countless of violent species.
A chosen few would be allowed to join the sponsorship program and learn more about life on Altea, while the Altean Inclusion team worked tirelessly to set up the system and centers that would allow them to re-educate the species to a higher standard of living. Resources would be shared, as would knowledge, and planet Earth would become one more on Altea's long list of planets part of the Expansion.
Allura, by this point, has no real concept of right and wrong anymore, simply knowing that her plan is working and therefore she is clearly doing something right and will continue doing so as a result. Her reasons for doing this have not faded either. In the grand square of Altea's capital stands a large statue of her father, king Alfor, whose dream of peace she has worked tirelessly to realise. She still frequently speaks with his hologram in the Castle of Lions as well.
As for the Lions of Voltron… Having taken this duty upon herself there is no real need for them anymore, but she still wishes sometimes that she hadn't scattered the lions in her younger foolishness. Now, not even her own Black Lion would listen to her attempts to call the other lions home.
Regardless of this, she has erected a statue of the five Lions of Voltron in front of every Altean Center for Guidance and Regulatin that can be found in the known galaxy, equating Voltron's symbol of peace with her own movement, making them near synonymous.
Should the lions ever return home with their chosen rider, Allura will not hesitate to instil loyalty and include the paladins in her effort. They would become the guardians of the universe, a comprehensive unit that would ensure no one could harm the peace she has worked so hard to accomplish.
This verse was developed with shieldedchild and partially inspired by headcanons by eldunea
MAINS
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-lowkey procrastinating-
interactions • coran | appearance • coran |
musings • coran | aesthetic • coran |
characteristics • coran | facts • coran |
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-lowkey procrastinating-
interactions • lotor | appearance • lotor |
musings • lotor | aesthetic • lotor |
characteristics • lotor | facts • lotor |
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interactions • ezor | appearance • ezor |
musings • ezor | aesthetic • ezor |
characteristics • ezor | facts • ezor |
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interactions • sendak | appearance • sendak |
musings • sendak | aesthetic • sendak |
characteristics • sendak | facts • sendak |
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Ever the loyal soldier, Haxus is quite close to his commander, and is actually good friends with Sendak, being allowed more leeway as a result. He knows his duties and performs them well, but will show his more relaxed side and personality more when off duty behind closed doors.
Haxus is less interested in honing his body than his mind, but will make time for both regardless as is his duty, and no Galra soldier will be taken out due to sub-par fighting skills, especially one as highly placed as himself by virtue of being in Sendak's fleet. He also frequently spars with Sendak when both of them are available at the same time, though he still frequently loses those particular fights.
When not attending any other duties, Haxus can be found tinkering with technology instead. Though none of his toys can officially be used as that requires approval from higher up, he still enjoys taking apart retired drones and sentries for his experiments. He's also the one that designed the majority of their ship's additional software security.
Though seeming the quiet type at first glance he's more than happy to talk someone's ears off if they show any interest in him or his skills, and is quite the prideful individual.
interactions • haxus | appearance • haxus |
musings • haxus | aesthetic • haxus |
characteristics • haxus | facts • haxus |
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interactions • macidus | appearance • macidus |
musings • macidus | aesthetic • macidus |
characteristics • macidus | facts • macidus |
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-lowkey procrastinating-
interactions • kosmo | appearance • kosmo |
musings • kosmo | aesthetic • kosmo |
characteristics • kosmo | facts • kosmo |
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The fairy of the Dragon Flame and Guardian Fairy of her home planet Domino, Bloom is a fairy who grew up on earth and never once thought she'd get swooped up into as life changing an adventure as she did.
Those experiences helped her make unforgettable friendships and grow much stronger both as a person and as a fairy. Bloom is generally quite eager to learn, though studying for its own sake isn't something she likes to do. She loves spending time in Alfea's large libraries, reading whatever book she can get her hands on that contains information about the topic that interests her at that time.
Like her best friend Stella she's quite fond of fashion, though perhaps not to the same degree. She loves shopping and exploring new styles, though she frequently sticks to what's familiar to her rather than getting too adventurous. Well, unless a party is involved of course.
Bloom is the type of person that wants to stand up to what's right, no matter the cost. Thanks to the support of her friends, the Winx, she often succeeds. She can still get quite insecure however, especially when it comes to more social ambiances, which aren't her forte. Bloom prefers her close knit group of friends, and doesn't like to attract too much attention.
interactions • bloom | appearance • bloom |
musings • bloom | aesthetic • bloom |
characteristics • bloom | facts • bloom |
verses and aus | |
verse — lighting up the dark | |
verse — through the mirror of darkness |
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Following the events of Season 2 and Dakar's control over her, Bloom was freed from the spell and everything returned to normal. Supposedly. But experiences like that stay with you, and Bloom's innocent and fairy-like view over the world became frayed.
She began drawing back from her friends as much as they'd let her, and struggled with her thoughts in private. Little whispers in her head, bearing her own voice, as she passed people in the hallways, irritable reactions over things she'd have let pass before our of a desire to be kind like a fairy should be. But what touched her the most was the pranking.
When she'd been 'Dark Bloom' she'd been fully aware of her actions, even though her fairy mindset couldn't control and hold back the darkness. But the longer it stayed with her, the more she realised the darkness wasn't an invading force. It was a part of her that had always been there, one that she'd suppressed. The amusement she'd felt when she pranked other students and dangled poor Jimmy upside down had cemented that fact.
So now, freed from Dakar's control, where did that leave her?
Over several months she began realising just how much she held back on a daily basis, and how she wanted to free that side of her, the way she'd been freed under Dakar. But she didn't want his claws over her mind, telling her what to do. She just wanted to live without restriction.
One day she slipped away from her friends and visited Magix, where she used her magic to temporarily change her looks, and for the first time set foot in the witches' district of the city. Here she could finally let go of her restrictions and be herself. She loved it.
In whatever free time she could get away from the Winx she went back, shopped around and studied new magics she'd never allowed herself to touch before, despite the intrigue always having been there. Their half-assed little trip to Cloud Tower had proved that.
In this verse both Bloom's regular form and her fairy form are affected by the transformative magics she uses. She's still a fairy, but one that practices darker magics instead of lighter ones. She's also twice as vicious in a fight, and actually enjoys the battle, instead of trying to avoid it.
Bloom's regular form in this verse changes her appearance enough not to be easily recognisable, though her style remains similar. Her hair darkens from its fiery red to a deep burgundy colour, and her outfit follows suit. Inspired by the Trix in part, Bloom's crop top darkens to a deep blue with long, flowing sleeves while her skirt becomes sleeker instead of pleated and is longer on one side, leading down into a point. She wears knee-high black platform boots and makes an altogether wicked picture. When she can get away with it she also darkens her make-up with dark red lipstick and shimmery dark blue eyeshadow.
Bloom's dark fairy form changes through its evolutions, but retains the more sombre colour scheme, often being accented by black and purple, with hints of lighter blue tones. Her preferred outfit is her altered Believix form, with sheer, long flowing sleeves reminiscent of the Trix' classic garbs covered in glitter, shimmering when she moves. Her skirt and top merge to become a dress that adopts the dark blue colour scheme, her skirt is still full and layered, though with purple and black shades instead. Her wings darken as well, though they retain several light blue spots in the pattern.
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work in progress
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-lowkey procrastinating-
interactions • musa | appearance • musa |
musings • musa | aesthetic • musa |
characteristics • musa | facts • musa |
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interactions • aisha | appearance • aisha |
musings • aisha | aesthetic • aisha |
characteristics • aisha | facts • aisha |
verses and aus | |
verse — through the mirror of darkness |
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work in progress
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-lowkey procrastinating-
interactions • icy | appearance • icy |
musings • icy | aesthetic • icy |
characteristics • icy | facts • icy |
verses and aus | |
verse — through the mirror of darkness |
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work in progress
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-lowkey procrastinating-
interactions • darcy | appearance • darcy |
musings • darcy | aesthetic • darcy |
characteristics • darcy | facts • darcy |
verses and aus | |
verse — through the mirror of darkness |
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work in progress
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-lowkey procrastinating-
interactions • stormy | appearance • stormy |
musings • stormy | aesthetic • stormy |
characteristics • stormy | facts • stormy |
verses and aus | |
verse — through the mirror of darkness |
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work in progress
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-lowkey procrastinating-
interactions • renfri of creyden | appearance • renfri of creyden |
musings • renfri of creyden | aesthetic • renfri of creyden |
characteristics • renfri of creyden | facts • renfri of creyden |
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interactions • yugi muto | appearance • yugi muto |
musings • yugi muto | aesthetic • yugi muto |
characteristics • yugi muto | facts • yugi muto |
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-lowkey procrastinating-
interactions • seto kaiba | appearance • seto kaiba |
musings • seto kaiba | aesthetic • seto kaiba |
characteristics • seto kaiba | facts • seto kaiba |
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interactions • bakura akefia | appearance • bakura akefia |
musings • bakura akefia | aesthetic • bakura akefia |
characteristics • bakura akefia | facts • bakura akefia |
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-lowkey procrastinating-
interactions • addison wells | appearance • addison wells |
musings • addison wells | aesthetic • addison wells |
characteristics • addison wells | facts • addison wells |
verses and aus | |
verse — call to the wild |
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-lowkey procrastinating-
interactions • eliza zambi | appearance • eliza zambi |
musings • eliza zambi | aesthetic • eliza zambi |
characteristics • eliza zambi | facts • eliza zambi |
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-lowkey procrastinating-
interactions • willa lykensen | appearance • willa lykensen |
musings • willa lykensen | aesthetic • willa lykensen |
characteristics • willa lykensen | facts • willa lykensen |
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interactions • wyatt lykensen | appearance • wyatt lykensen |
musings • wyatt lykensen | aesthetic • wyatt lykensen |
characteristics • wyatt lykensen | facts • wyatt lykensen |
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-lowkey procrastinating-
interactions • judy hopps | appearance • judy hopps |
musings • judy hopps | aesthetic • judy hopps |
characteristics • judy hopps | facts • judy hopps |
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-lowkey procrastinating-
interactions • nicholas wilde | appearance • nicholas wilde |
musings • nicholas wilde | aesthetic • nicholas wilde |
characteristics • nicholas wilde | facts • nicholas wilde |
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This weasel may have grown up on the streets and done what he had to in order to survive, but he developed an honest love for scams and money. He really doesn't care what type of job he gets hired for as long as his hands stay clean and he thoroughly enjoys using his small and speedy stature to evade those larger than himself.
Like most others in their 'profession', Duke is familiar with nearly everyone in Zootopia on some level, especially fellow crooks. Familiar doesn't mean friendly though, and he prefers to keep his distance where possible, even from the friendlier of them such as Wilde.
Past experiences saw to his distrust and doubt of others. He's actually a fairly social creature, but this backfired on him when he was in his teens and got tangled up with the wrong sort who only cared about how useful he was. Ever since breaking free from them he keeps away from their turf in the city and strikes it up solo. It's worked well for him these past 10 years.
Snarky and sarcastic, Duke's generally friendly but will still snap at people to make them keep a certain distance. He likes having a straw or small stick to gnaw on to counter his nerves. He's also a blatant and unrepentant thief who sees (and takes) opportunity where he can. Money is a strong motivator for him.
Despite having amassed a fair bit of the stuff by now, he's an avid hoarder of both money and anything shiny, so you're more likely to see him dressed shaggily rather than well, even if he can certainly afford to do better.
interactions • duke weaselton | appearance • duke weaselton |
musings • duke weaselton | aesthetic • duke weaselton |
characteristics • duke weaselton | facts • duke weaselton |